The new API allows for sorted containers, insertion options, duplicate
handling options, and traversal order options.
* Adds the ability for containers to be sorted when they are created.
* Adds container creation options to handle duplicates when they are
inserted.
* Adds container creation option to insert objects at the beginning or end
of the container traversal order.
* Adds OBJ_PARTIAL_KEY to allow searching with a partial key. The partial
key works similarly to the OBJ_KEY flag. (The real search speed
improvement with this flag will come when red-black trees are added.)
* Adds container traversal and iteration order options: Ascending and
Descending.
* Adds an AST_DEVMODE compile feature to check the stats and integrity of
registered containers using the CLI "astobj2 container stats <name>" and
"astobj2 container check <name>". The channels container is normally
registered since it is one of the most important containers in the system.
* Adds ao2_iterator_restart() to allow iteration to be restarted from the
beginning.
* Changes the generic container object to have a v_method table pointer to
support other types of containers.
* Changes the container nodes holding objects to be ref counted.
The ref counted nodes and v_method table pointer changes pave the way to
allow other types of containers.
* Includes a large astobj2 unit test enhancement that tests the new
features.
(closes issue ASTERISK-19969)
Reported by: rmudgett
Review: https://reviewboard.asterisk.org/r/2078/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@372997 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Global ao2 objects must always exist after initialization because there is
no access control to obtain another reference to the global object.
It is expected that module configuration could use these new API calls to
replace an active configuration parameter object with an updated
configuration parameter object.
With these new API calls, the global object could be replaced, removed, or
referenced without the risk of someone using a stale global object
pointer.
Review: https://reviewboard.asterisk.org/r/1824/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@360627 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Occasionally there is a need to put all objects in one container also into
another container.
Some reasons you might need to do this:
1) You need to reconfigure a container. You would do this by creating a
new container with the new configuration and ao2_container_dup the old
container into it. Then replace the old container with the new. Then
destroy the old container.
2) You need the contents of a container to remain stable while operating
on all of the objects. You would do this by creating a cloned container
of the original with ao2_container_clone. The cloned container is a
snapshot of the objects at the time of the cloning. When done, just
destroy the cloned container.
Review: https://reviewboard.asterisk.org/r/1746/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@357145 65c4cc65-6c06-0410-ace0-fbb531ad65f3
There is a fairly common pattern making its way through the code base where we
put a temporary object on the stack so we can call ao2_find() with OBJ_POINTER.
The purpose is so that it can be passed into the object hash function.
However, this really seems like a hack and potentially error prone. This patch
is a first stab at approach to avoid having to do that.
It adds a new flag, OBJ_KEY, which can be used instead of OBJ_POINTER in these
situations. Then, the hash function can know whether it was given an object or
some custom data to hash.
The patch also changes some uses of ao2_find() for iax2_user and iax2_peer
objects to reflect how OBJ_KEY would be used.
So long, and thanks for all the fish.
Review: https://reviewboard.asterisk.org/r/1184/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@330273 65c4cc65-6c06-0410-ace0-fbb531ad65f3