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sorcery: Whitespace
You would think that a new file would start off without any whitespace oddities. ........ Merged revisions 403527 from http://svn.asterisk.org/svn/asterisk/branches/12 git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@403528 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -472,7 +472,7 @@ static void sorcery_object_wizard_destructor(void *obj)
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/*! \brief Internal function which creates an object type and adds a wizard mapping */
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static int sorcery_apply_wizard_mapping(struct ast_sorcery *sorcery, const char *type, const char *module, const char *name, const char *data, unsigned int caching)
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{
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RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
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RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
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RAII_VAR(struct ast_sorcery_wizard *, wizard, ao2_find(wizards, name, OBJ_KEY), ao2_cleanup);
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RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, ao2_alloc(sizeof(*object_wizard), sorcery_object_wizard_destructor), ao2_cleanup);
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int created = 0;
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@@ -547,7 +547,7 @@ int __ast_sorcery_apply_config(struct ast_sorcery *sorcery, const char *name, co
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int __ast_sorcery_apply_default(struct ast_sorcery *sorcery, const char *type, const char *module, const char *name, const char *data)
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{
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RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
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RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
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/* Defaults can not be added if any existing mapping exists */
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if (object_type) {
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@@ -682,13 +682,13 @@ int __ast_sorcery_object_field_register(struct ast_sorcery *sorcery, const char
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__aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc);
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} else if (argc == 1) {
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__aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc,
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object_field->args[0]);
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object_field->args[0]);
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} else if (argc == 2) {
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__aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc,
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object_field->args[0], object_field->args[1]);
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object_field->args[0], object_field->args[1]);
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} else if (argc == 3) {
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__aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc,
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object_field->args[0], object_field->args[1], object_field->args[2]);
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object_field->args[0], object_field->args[1], object_field->args[2]);
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} else {
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ast_assert(0); /* The hack... she does us no good for this */
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}
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@@ -1081,7 +1081,7 @@ void *ast_sorcery_alloc(const struct ast_sorcery *sorcery, const char *type, con
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struct ast_sorcery_object_details *details;
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if (!object_type || !object_type->type.item_alloc ||
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!(details = object_type->type.item_alloc(id))) {
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!(details = object_type->type.item_alloc(id))) {
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return NULL;
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}
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@@ -1194,7 +1194,7 @@ void *ast_sorcery_retrieve_by_id(const struct ast_sorcery *sorcery, const char *
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i = ao2_iterator_init(object_type->wizards, 0);
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for (; (wizard = ao2_iterator_next(&i)); ao2_ref(wizard, -1)) {
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if (wizard->wizard->retrieve_id &&
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!(object = wizard->wizard->retrieve_id(sorcery, wizard->data, object_type->name, id))) {
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!(object = wizard->wizard->retrieve_id(sorcery, wizard->data, object_type->name, id))) {
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continue;
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}
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@@ -1203,7 +1203,7 @@ void *ast_sorcery_retrieve_by_id(const struct ast_sorcery *sorcery, const char *
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ao2_ref(wizard, -1);
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break;
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}
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ao2_iterator_destroy(&i);
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ao2_iterator_destroy(&i);
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if (!cached && object) {
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ao2_callback(object_type->wizards, 0, sorcery_cache_create, object);
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