mirror of
https://github.com/asterisk/asterisk.git
synced 2025-09-06 12:36:58 +00:00
Merge "ConfBridge: Make some announcements asynchronous."
This commit is contained in:
6
CHANGES
6
CHANGES
@@ -72,6 +72,12 @@ res_pjsip
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configure these options then you already had to do a reload after making
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changes.
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app_confbridge
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------------------
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* Some sounds played into the bridge are played asynchronously. This, for
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instance, allows a channel to immediately exit the ConfBridge without having
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to wait for a leave announcement to play.
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------------------------------------------------------------------------------
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--- Functionality changes from Asterisk 13 to Asterisk 14 --------------------
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------------------------------------------------------------------------------
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|
@@ -1630,6 +1630,26 @@ static void leave_conference(struct confbridge_user *user)
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user->conference = NULL;
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}
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static void playback_common(struct confbridge_conference *conference, const char *filename, int say_number)
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{
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/* Don't try to play if the playback channel has been hung up */
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if (!conference->playback_chan) {
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return;
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}
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ast_autoservice_stop(conference->playback_chan);
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/* The channel is all under our control, in goes the prompt */
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if (!ast_strlen_zero(filename)) {
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ast_stream_and_wait(conference->playback_chan, filename, "");
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} else if (say_number >= 0) {
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ast_say_number(conference->playback_chan, say_number, "",
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ast_channel_language(conference->playback_chan), NULL);
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}
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ast_autoservice_start(conference->playback_chan);
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}
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struct playback_task_data {
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struct confbridge_conference *conference;
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const char *filename;
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@@ -1656,23 +1676,8 @@ static int playback_task(void *data)
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{
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struct playback_task_data *ptd = data;
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/* Don't try to play if the playback channel has been hung up */
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if (!ptd->conference->playback_chan) {
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goto end;
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}
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playback_common(ptd->conference, ptd->filename, ptd->say_number);
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ast_autoservice_stop(ptd->conference->playback_chan);
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/* The channel is all under our control, in goes the prompt */
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if (!ast_strlen_zero(ptd->filename)) {
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ast_stream_and_wait(ptd->conference->playback_chan, ptd->filename, "");
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} else if (ptd->say_number >= 0) {
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ast_say_number(ptd->conference->playback_chan, ptd->say_number, "",
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ast_channel_language(ptd->conference->playback_chan), NULL);
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}
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ast_autoservice_start(ptd->conference->playback_chan);
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end:
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ast_mutex_lock(&ptd->lock);
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ptd->playback_finished = 1;
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ast_cond_signal(&ptd->cond);
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@@ -1704,7 +1709,11 @@ static int play_sound_helper(struct confbridge_conference *conference, const cha
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struct playback_task_data ptd;
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/* Do not waste resources trying to play files that do not exist */
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if (!ast_strlen_zero(filename) && !sound_file_exists(filename)) {
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if (ast_strlen_zero(filename)) {
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if (say_number < 0) {
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return 0;
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}
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} else if (!sound_file_exists(filename)) {
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return 0;
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}
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@@ -1738,6 +1747,274 @@ int play_sound_file(struct confbridge_conference *conference, const char *filena
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return play_sound_helper(conference, filename, -1);
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}
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struct async_playback_task_data {
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struct confbridge_conference *conference;
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int say_number;
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struct ast_channel *initiator;
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char filename[0];
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};
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struct async_datastore_data {
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ast_mutex_t lock;
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ast_cond_t cond;
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int wait;
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};
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static void async_datastore_data_destroy(void *data)
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{
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struct async_datastore_data *add = data;
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ast_mutex_destroy(&add->lock);
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ast_cond_destroy(&add->cond);
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ast_free(add);
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}
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/*!
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* \brief Datastore used for timing of async announcement playback
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*
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* Announcements that are played to the entire conference can be played
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* asynchronously (i.e. The channel that queues the playback does not wait
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* for the playback to complete before continuing)
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*
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* The thing about async announcements is that the channel that queues the
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* announcement is either not in the bridge or is in some other way "occupied"
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* at the time the announcement is queued. Because of that, the initiator of
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* the announcement may enter after the announcement has already started,
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* resulting in the sound being "clipped".
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*
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* This datastore makes it so that the channel that queues the async announcement
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* can say "I'm ready now". This way the announcement does not start until the
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* initiator of the announcement is ready to hear the sound.
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*/
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static struct ast_datastore_info async_datastore_info = {
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.type = "Confbridge async playback",
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.destroy = async_datastore_data_destroy,
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};
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static struct async_datastore_data *async_datastore_data_alloc(void)
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{
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struct async_datastore_data *add;
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add = ast_malloc(sizeof(*add));
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if (!add) {
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return NULL;
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}
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ast_mutex_init(&add->lock);
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ast_cond_init(&add->cond, NULL);
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add->wait = 1;
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return add;
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}
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/*!
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* \brief Prepare the async playback datastore
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*
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* This is done prior to queuing an async announcement. If the
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* datastore has not yet been created, it is allocated and initialized.
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* If it already exists, we set it to be in "waiting" mode.
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*
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* \param initiator The channel that is queuing the async playback
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* \retval 0 Success
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* \retval -1 Failure :(
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*/
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static int setup_async_playback_datastore(struct ast_channel *initiator)
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{
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struct ast_datastore *async_datastore;
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async_datastore = ast_channel_datastore_find(initiator, &async_datastore_info, NULL);
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if (async_datastore) {
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struct async_datastore_data *add;
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add = async_datastore->data;
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add->wait = 1;
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return 0;
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}
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async_datastore = ast_datastore_alloc(&async_datastore_info, NULL);
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if (!async_datastore) {
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return -1;
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}
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async_datastore->data = async_datastore_data_alloc();
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if (!async_datastore->data) {
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ast_datastore_free(async_datastore);
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return -1;
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}
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ast_channel_datastore_add(initiator, async_datastore);
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return 0;
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}
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static struct async_playback_task_data *async_playback_task_data_alloc(
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struct confbridge_conference *conference, const char *filename, int say_number,
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struct ast_channel *initiator)
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{
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struct async_playback_task_data *aptd;
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aptd = ast_malloc(sizeof(*aptd) + strlen(filename) + 1);
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if (!aptd) {
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return NULL;
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}
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/* Safe */
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strcpy(aptd->filename, filename);
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aptd->say_number = say_number;
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/* You may think that we need to bump the conference refcount since we are pushing
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* this task to the taskprocessor.
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*
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* In this case, that actually causes a problem. The destructor for the conference
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* pushes a hangup task into the taskprocessor and waits for it to complete before
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* continuing. If the destructor gets called from a taskprocessor task, we're
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* deadlocked.
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*
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* So is there a risk of the conference being freed out from under us? No. Since
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* the destructor pushes a task into the taskprocessor and waits for it to complete,
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* the destructor cannot free the conference out from under us. No further tasks
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* can be queued onto the taskprocessor after the hangup since no channels are referencing
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* the conference at that point any more.
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*/
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aptd->conference = conference;
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aptd->initiator = initiator;
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if (initiator) {
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ast_channel_ref(initiator);
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ast_channel_lock(aptd->initiator);
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/* We don't really care if this fails. If the datastore fails to get set up
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* we'll still play the announcement. It's possible that the sound will be
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* clipped for the initiator, but that's not the end of the world.
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*/
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setup_async_playback_datastore(aptd->initiator);
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ast_channel_unlock(aptd->initiator);
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}
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return aptd;
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}
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static void async_playback_task_data_destroy(struct async_playback_task_data *aptd)
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{
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ast_channel_cleanup(aptd->initiator);
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ast_free(aptd);
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}
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/*!
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* \brief Wait for the initiator of an async playback to be ready
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*
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* See the description on the async_datastore_info structure for more
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* information about what this is about.
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*
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* \param initiator The channel that queued the async announcement
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*/
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static void wait_for_initiator(struct ast_channel *initiator)
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{
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struct ast_datastore *async_datastore;
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struct async_datastore_data *add;
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ast_channel_lock(initiator);
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async_datastore = ast_channel_datastore_find(initiator, &async_datastore_info, NULL);
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ast_channel_unlock(initiator);
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if (!async_datastore) {
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return;
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}
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add = async_datastore->data;
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ast_mutex_lock(&add->lock);
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while (add->wait) {
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ast_cond_wait(&add->cond, &add->lock);
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}
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ast_mutex_unlock(&add->lock);
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}
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/*!
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* \brief Play an announcement into a confbridge asynchronously
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*
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* This runs in the playback queue taskprocessor. This ensures that
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* all playbacks are handled in sequence and do not play over top one
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* another.
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*
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* \param data An async_playback_task_data
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* \return 0
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*/
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static int async_playback_task(void *data)
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{
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struct async_playback_task_data *aptd = data;
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/* Wait for the initiator to get back in the bridge or be hung up */
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if (aptd->initiator) {
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wait_for_initiator(aptd->initiator);
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}
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playback_common(aptd->conference, aptd->filename, aptd->say_number);
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async_playback_task_data_destroy(aptd);
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return 0;
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}
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|
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static int async_play_sound_helper(struct confbridge_conference *conference,
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const char *filename, int say_number, struct ast_channel *initiator)
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{
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struct async_playback_task_data *aptd;
|
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|
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/* Do not waste resources trying to play files that do not exist */
|
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if (ast_strlen_zero(filename)) {
|
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if (say_number < 0) {
|
||||
return 0;
|
||||
}
|
||||
} else if (!sound_file_exists(filename)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
aptd = async_playback_task_data_alloc(conference, filename, say_number, initiator);
|
||||
if (!aptd) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (ast_taskprocessor_push(conference->playback_queue, async_playback_task, aptd)) {
|
||||
if (!ast_strlen_zero(filename)) {
|
||||
ast_log(LOG_WARNING, "Unable to play file '%s' to conference '%s'\n",
|
||||
filename, conference->name);
|
||||
} else {
|
||||
ast_log(LOG_WARNING, "Unable to say number '%d' to conference '%s'\n",
|
||||
say_number, conference->name);
|
||||
}
|
||||
async_playback_task_data_destroy(aptd);
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int async_play_sound_file(struct confbridge_conference *conference,
|
||||
const char *filename, struct ast_channel *initiator)
|
||||
{
|
||||
return async_play_sound_helper(conference, filename, -1, initiator);
|
||||
}
|
||||
|
||||
void async_play_sound_ready(struct ast_channel *chan)
|
||||
{
|
||||
struct ast_datastore *async_datastore;
|
||||
struct async_datastore_data *add;
|
||||
|
||||
ast_channel_lock(chan);
|
||||
async_datastore = ast_channel_datastore_find(chan, &async_datastore_info, NULL);
|
||||
ast_channel_unlock(chan);
|
||||
if (!async_datastore) {
|
||||
return;
|
||||
}
|
||||
|
||||
add = async_datastore->data;
|
||||
|
||||
ast_mutex_lock(&add->lock);
|
||||
add->wait = 0;
|
||||
ast_cond_signal(&add->cond);
|
||||
ast_mutex_unlock(&add->lock);
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Play number into the conference bridge
|
||||
*
|
||||
@@ -1869,6 +2146,12 @@ static int conf_rec_name(struct confbridge_user *user, const char *conf_name)
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int join_callback(struct ast_bridge_channel *bridge_channel, void *ignore)
|
||||
{
|
||||
async_play_sound_ready(bridge_channel->chan);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*! \brief The ConfBridge application */
|
||||
static int confbridge_exec(struct ast_channel *chan, const char *data)
|
||||
{
|
||||
@@ -2047,10 +2330,14 @@ static int confbridge_exec(struct ast_channel *chan, const char *data)
|
||||
if (!quiet) {
|
||||
const char *join_sound = conf_get_sound(CONF_SOUND_JOIN, conference->b_profile.sounds);
|
||||
|
||||
ast_stream_and_wait(chan, join_sound, "");
|
||||
ast_autoservice_start(chan);
|
||||
play_sound_file(conference, join_sound);
|
||||
ast_autoservice_stop(chan);
|
||||
if (strcmp(conference->b_profile.language, ast_channel_language(chan))) {
|
||||
ast_stream_and_wait(chan, join_sound, "");
|
||||
ast_autoservice_start(chan);
|
||||
play_sound_file(conference, join_sound);
|
||||
ast_autoservice_stop(chan);
|
||||
} else {
|
||||
async_play_sound_file(conference, join_sound, chan);
|
||||
}
|
||||
}
|
||||
|
||||
if (user.u_profile.timeout) {
|
||||
@@ -2070,6 +2357,11 @@ static int confbridge_exec(struct ast_channel *chan, const char *data)
|
||||
|
||||
/* Join our conference bridge for real */
|
||||
send_join_event(&user, conference);
|
||||
|
||||
if (ast_bridge_join_hook(&user.features, join_callback, NULL, NULL, 0)) {
|
||||
async_play_sound_ready(user.chan);
|
||||
}
|
||||
|
||||
ast_bridge_join(conference->bridge,
|
||||
chan,
|
||||
NULL,
|
||||
@@ -2077,6 +2369,11 @@ static int confbridge_exec(struct ast_channel *chan, const char *data)
|
||||
&user.tech_args,
|
||||
0);
|
||||
|
||||
/* This is a catch-all in case joining the bridge failed or for some reason
|
||||
* an async announcement got queued up and hasn't been told to play yet
|
||||
*/
|
||||
async_play_sound_ready(chan);
|
||||
|
||||
if (!user.kicked && ast_check_hangup(chan)) {
|
||||
pbx_builtin_setvar_helper(chan, "CONFBRIDGE_RESULT", "HANGUP");
|
||||
}
|
||||
@@ -2101,19 +2398,15 @@ static int confbridge_exec(struct ast_channel *chan, const char *data)
|
||||
|
||||
/* if this user has a intro, play it when leaving */
|
||||
if (!quiet && !ast_strlen_zero(user.name_rec_location)) {
|
||||
ast_autoservice_start(chan);
|
||||
play_sound_file(conference, user.name_rec_location);
|
||||
play_sound_file(conference,
|
||||
conf_get_sound(CONF_SOUND_HAS_LEFT, conference->b_profile.sounds));
|
||||
ast_autoservice_stop(chan);
|
||||
async_play_sound_file(conference, user.name_rec_location, NULL);
|
||||
async_play_sound_file(conference,
|
||||
conf_get_sound(CONF_SOUND_HAS_LEFT, conference->b_profile.sounds), NULL);
|
||||
}
|
||||
|
||||
/* play the leave sound */
|
||||
if (!quiet) {
|
||||
const char *leave_sound = conf_get_sound(CONF_SOUND_LEAVE, conference->b_profile.sounds);
|
||||
ast_autoservice_start(chan);
|
||||
play_sound_file(conference, leave_sound);
|
||||
ast_autoservice_stop(chan);
|
||||
async_play_sound_file(conference, leave_sound, NULL);
|
||||
}
|
||||
|
||||
/* If the user was kicked from the conference play back the audio prompt for it */
|
||||
@@ -2186,13 +2479,18 @@ static int action_toggle_mute_participants(struct confbridge_conference *confere
|
||||
mute ? CONF_SOUND_PARTICIPANTS_MUTED : CONF_SOUND_PARTICIPANTS_UNMUTED,
|
||||
conference->b_profile.sounds);
|
||||
|
||||
/* The host needs to hear it seperately, as they don't get the audio from play_sound_helper */
|
||||
ast_stream_and_wait(user->chan, sound_to_play, "");
|
||||
if (strcmp(conference->b_profile.language, ast_channel_language(user->chan))) {
|
||||
/* The host needs to hear it seperately, as they don't get the audio from play_sound_helper */
|
||||
ast_stream_and_wait(user->chan, sound_to_play, "");
|
||||
|
||||
/* Announce to the group that all participants are muted */
|
||||
ast_autoservice_start(user->chan);
|
||||
play_sound_helper(conference, sound_to_play, 0);
|
||||
ast_autoservice_stop(user->chan);
|
||||
/* Announce to the group that all participants are muted */
|
||||
ast_autoservice_start(user->chan);
|
||||
play_sound_file(conference, sound_to_play);
|
||||
ast_autoservice_stop(user->chan);
|
||||
} else {
|
||||
/* Playing the sound asynchronously lets the sound be heard by everyone at once */
|
||||
async_play_sound_file(conference, sound_to_play, user->chan);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -2477,6 +2775,8 @@ int conf_handle_dtmf(struct ast_bridge_channel *bridge_channel,
|
||||
/* See if music on hold needs to be started back up again */
|
||||
conf_moh_unsuspend(user);
|
||||
|
||||
async_play_sound_ready(bridge_channel->chan);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@@ -160,12 +160,9 @@ static void leave_marked(struct confbridge_user *user)
|
||||
if (need_prompt) {
|
||||
/* Play back the audio prompt saying the leader has left the conference */
|
||||
if (!ast_test_flag(&user->u_profile, USER_OPT_QUIET)) {
|
||||
ao2_unlock(user->conference);
|
||||
ast_autoservice_start(user->chan);
|
||||
play_sound_file(user->conference,
|
||||
conf_get_sound(CONF_SOUND_LEADER_HAS_LEFT, user->conference->b_profile.sounds));
|
||||
ast_autoservice_stop(user->chan);
|
||||
ao2_lock(user->conference);
|
||||
async_play_sound_file(user->conference,
|
||||
conf_get_sound(CONF_SOUND_LEADER_HAS_LEFT, user->conference->b_profile.sounds),
|
||||
NULL);
|
||||
}
|
||||
|
||||
AST_LIST_TRAVERSE(&user->conference->waiting_list, user_iter, list) {
|
||||
|
@@ -389,6 +389,37 @@ int func_confbridge_helper(struct ast_channel *chan, const char *cmd, char *data
|
||||
*/
|
||||
int play_sound_file(struct confbridge_conference *conference, const char *filename);
|
||||
|
||||
/*!
|
||||
* \brief Play sound file into conference bridge asynchronously
|
||||
*
|
||||
* If the initiator parameter is non-NULL, then the playback will wait for
|
||||
* that initiator channel to get back in the bridge before playing the sound
|
||||
* file. This way, the initiator has no danger of hearing a "clipped" file.
|
||||
*
|
||||
* \param conference The conference bridge to play sound file into
|
||||
* \param filename Sound file to play
|
||||
* \param initiator Channel that initiated playback.
|
||||
*
|
||||
* \retval 0 success
|
||||
* \retval -1 failure
|
||||
*/
|
||||
int async_play_sound_file(struct confbridge_conference *conference, const char *filename,
|
||||
struct ast_channel *initiator);
|
||||
|
||||
/*!
|
||||
* \brief Indicate the initiator of an async sound file is ready for it to play.
|
||||
*
|
||||
* When playing an async sound file, the initiator is typically either out of the bridge
|
||||
* or not in a position to hear the queued announcement. This function lets the announcement
|
||||
* thread know that the initiator is now ready for the sound to play.
|
||||
*
|
||||
* If an async announcement was queued and no initiator channel was provided, then this is
|
||||
* a no-op
|
||||
*
|
||||
* \param chan The channel that initiated the async announcement
|
||||
*/
|
||||
void async_play_sound_ready(struct ast_channel *chan);
|
||||
|
||||
/*! \brief Callback to be called when the conference has become empty
|
||||
* \param conference The conference bridge
|
||||
*/
|
||||
|
Reference in New Issue
Block a user