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astobj2: Remove OBJ_CONTINUE support.
OBJ_CONTINUE was a strange feature that came into the world under suspicious circumstances to support an abuse of the ao2_container by chan_iax2. Since chan_iax2 no longer uses OBJ_CONTINUE, it is safe to remove it. The simplified code should help performance slightly and make understanding the code easier. Review: https://reviewboard.asterisk.org/r/2887/ ........ Merged revisions 399937 from http://svn.asterisk.org/svn/asterisk/branches/12 git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@399938 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
@@ -895,34 +895,6 @@ enum search_flags {
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* result of of the callback function has the CMP_STOP bit set.
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*/
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OBJ_MULTIPLE = (1 << 2),
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/*!
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* \brief Continue if a match is not found.
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*
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* \details
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* This flag forces a whole container search. The
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* OBJ_SEARCH_OBJECT, OBJ_SEARCH_KEY, and OBJ_SEARCH_PARTIAL_KEY
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* flags just specify where to start the search in the
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* container. If the search is not stopped early then the
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* search _continues_ until the search wraps around to the
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* starting point.
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*
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* Normal searches start where the search key specifies to start
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* and end when the search key indicates that the object is not
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* in the container.
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*
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* For hash containers, this tells the ao2_callback() core to
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* keep searching through the rest of the buckets if a match is
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* not found in the starting bucket defined by the hash value on
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* the argument.
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*
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* For rbtree containers, if the search key is not in the
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* container, the search will start either at the first item
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* before the search key or the first item after the search key.
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*
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* \note The supplied ao2_callback_fn is called for every node
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* in the container from the starting point.
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*/
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OBJ_CONTINUE = (1 << 3),
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/*!
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* \brief Assume that the ao2_container is already locked.
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*
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@@ -1127,6 +1099,8 @@ typedef int (ao2_callback_data_fn)(void *obj, void *arg, void *data, int flags);
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* OBJ_SEARCH_OBJECT - if set, 'obj', is an object.
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* OBJ_SEARCH_KEY - if set, 'obj', is a search key item that is not an object.
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*
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* \note This function must be idempotent.
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*
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* \return Computed hash value.
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*/
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typedef int (ao2_hash_fn)(const void *obj, int flags);
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@@ -1141,6 +1115,8 @@ typedef int (ao2_hash_fn)(const void *obj, int flags);
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* OBJ_SEARCH_KEY - if set, 'obj_right', is a search key item that is not an object.
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* OBJ_SEARCH_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
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*
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* \note This function must be idempotent.
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*
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* \retval <0 if obj_left < obj_right
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* \retval =0 if obj_left == obj_right
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* \retval >0 if obj_left > obj_right
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205
main/astobj2.c
205
main/astobj2.c
@@ -2249,8 +2249,6 @@ static enum ao2_container_insert hash_ao2_insert_node(struct ao2_container_hash
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struct hash_traversal_state {
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/*! Active sort function in the traversal if not NULL. */
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ao2_sort_fn *sort_fn;
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/*! Node returned in the sorted starting hash bucket if OBJ_CONTINUE flag set. (Reffed) */
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struct hash_bucket_node *first_node;
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/*! Saved comparison callback arg pointer. */
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void *arg;
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/*! Starting hash bucket */
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@@ -2261,8 +2259,6 @@ struct hash_traversal_state {
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enum search_flags flags;
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/*! TRUE if it is a descending search */
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unsigned int descending:1;
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/*! TRUE if the starting bucket needs to be rechecked because of sorting skips. */
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unsigned int recheck_starting_bucket:1;
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};
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struct hash_traversal_state_check {
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@@ -2344,12 +2340,6 @@ static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *s
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} else {
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state->bucket_last = bucket_cur;
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}
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if (flags & OBJ_CONTINUE) {
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state->bucket_last = 0;
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if (state->sort_fn) {
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state->recheck_starting_bucket = 1;
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}
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}
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state->bucket_start = bucket_cur;
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/* For each bucket */
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@@ -2369,14 +2359,7 @@ static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *s
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if (cmp > 0) {
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continue;
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}
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if (flags & OBJ_CONTINUE) {
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/* Remember first node when we wrap around. */
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__ao2_ref(node, +1);
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state->first_node = node;
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/* From now on all nodes are matching */
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state->sort_fn = NULL;
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} else if (cmp < 0) {
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if (cmp < 0) {
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/* No more nodes in this bucket are possible to match. */
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break;
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}
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@@ -2386,31 +2369,6 @@ static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *s
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__ao2_ref(node, +1);
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return node;
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}
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/* Was this the starting bucket? */
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if (bucket_cur == state->bucket_start
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&& (flags & OBJ_CONTINUE)
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&& (flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_NONE) {
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/* In case the bucket was empty or none of the nodes matched. */
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state->sort_fn = NULL;
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}
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/* Was this the first container bucket? */
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if (bucket_cur == 0
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&& (flags & OBJ_CONTINUE)
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&& (flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_NONE) {
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/* Move to the end to ensure we check every bucket */
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bucket_cur = self->n_buckets;
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state->bucket_last = state->bucket_start + 1;
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if (state->recheck_starting_bucket) {
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/*
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* We have to recheck the first part of the starting bucket
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* because of sorting skips.
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*/
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state->recheck_starting_bucket = 0;
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--state->bucket_last;
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}
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}
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}
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} else {
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/*
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@@ -2424,12 +2382,6 @@ static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *s
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} else {
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state->bucket_last = bucket_cur + 1;
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}
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if (flags & OBJ_CONTINUE) {
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state->bucket_last = self->n_buckets;
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if (state->sort_fn) {
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state->recheck_starting_bucket = 1;
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}
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}
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state->bucket_start = bucket_cur;
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/* For each bucket */
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@@ -2449,14 +2401,7 @@ static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *s
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if (cmp < 0) {
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continue;
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}
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if (flags & OBJ_CONTINUE) {
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/* Remember first node when we wrap around. */
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__ao2_ref(node, +1);
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state->first_node = node;
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/* From now on all nodes are matching */
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state->sort_fn = NULL;
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} else if (cmp > 0) {
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if (cmp > 0) {
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/* No more nodes in this bucket are possible to match. */
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break;
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}
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@@ -2466,31 +2411,6 @@ static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *s
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__ao2_ref(node, +1);
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return node;
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}
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/* Was this the starting bucket? */
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if (bucket_cur == state->bucket_start
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&& (flags & OBJ_CONTINUE)
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&& (flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_NONE) {
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/* In case the bucket was empty or none of the nodes matched. */
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state->sort_fn = NULL;
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}
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/* Was this the last container bucket? */
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if (bucket_cur == self->n_buckets - 1
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&& (flags & OBJ_CONTINUE)
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&& (flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_NONE) {
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/* Move to the beginning to ensure we check every bucket */
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bucket_cur = -1;
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state->bucket_last = state->bucket_start;
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if (state->recheck_starting_bucket) {
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/*
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* We have to recheck the first part of the starting bucket
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* because of sorting skips.
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*/
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state->recheck_starting_bucket = 0;
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++state->bucket_last;
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}
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}
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}
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}
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@@ -2539,11 +2459,6 @@ static struct hash_bucket_node *hash_ao2_find_next(struct ao2_container_hash *se
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for (node = AST_DLLIST_LAST(&self->buckets[bucket_cur].list);
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node;
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node = AST_DLLIST_PREV(node, links)) {
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if (node == state->first_node) {
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/* We have wrapped back to the starting point. */
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__ao2_ref(prev, -1);
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return NULL;
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}
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if (!node->common.obj) {
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/* Node is empty */
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continue;
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@@ -2578,23 +2493,6 @@ static struct hash_bucket_node *hash_ao2_find_next(struct ao2_container_hash *se
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hash_descending_resume:;
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}
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/* Was this the first container bucket? */
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if (bucket_cur == 0
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&& (flags & OBJ_CONTINUE)
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&& (flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_NONE) {
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/* Move to the end to ensure we check every bucket */
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bucket_cur = self->n_buckets;
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state->bucket_last = state->bucket_start + 1;
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if (state->recheck_starting_bucket) {
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/*
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* We have to recheck the first part of the starting bucket
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* because of sorting skips.
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*/
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state->recheck_starting_bucket = 0;
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--state->bucket_last;
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}
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}
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}
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} else {
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goto hash_ascending_resume;
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@@ -2605,11 +2503,6 @@ hash_descending_resume:;
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for (node = AST_DLLIST_FIRST(&self->buckets[bucket_cur].list);
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node;
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node = AST_DLLIST_NEXT(node, links)) {
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if (node == state->first_node) {
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/* We have wrapped back to the starting point. */
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__ao2_ref(prev, -1);
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return NULL;
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}
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if (!node->common.obj) {
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/* Node is empty */
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continue;
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@@ -2644,23 +2537,6 @@ hash_descending_resume:;
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hash_ascending_resume:;
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}
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/* Was this the last container bucket? */
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if (bucket_cur == self->n_buckets - 1
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&& (flags & OBJ_CONTINUE)
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&& (flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_NONE) {
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/* Move to the beginning to ensure we check every bucket */
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bucket_cur = -1;
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state->bucket_last = state->bucket_start;
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if (state->recheck_starting_bucket) {
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/*
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* We have to recheck the first part of the starting bucket
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* because of sorting skips.
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*/
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state->recheck_starting_bucket = 0;
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++state->bucket_last;
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}
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}
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}
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}
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@@ -2669,22 +2545,6 @@ hash_ascending_resume:;
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return NULL;
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}
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/*!
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* \internal
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* \brief Cleanup the hash container traversal state.
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* \since 12.0.0
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*
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* \param state Traversal state to cleanup.
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*
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* \return Nothing
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*/
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static void hash_ao2_find_cleanup(struct hash_traversal_state *state)
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{
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if (state->first_node) {
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__ao2_ref(state->first_node, -1);
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}
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}
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/*!
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* \internal
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* \brief Find the next non-empty iteration node in the container.
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@@ -3110,7 +2970,6 @@ static const struct ao2_container_methods v_table_hash = {
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.insert = (ao2_container_insert_fn) hash_ao2_insert_node,
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.traverse_first = (ao2_container_find_first_fn) hash_ao2_find_first,
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.traverse_next = (ao2_container_find_next_fn) hash_ao2_find_next,
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.traverse_cleanup = (ao2_container_find_cleanup_fn) hash_ao2_find_cleanup,
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.iterator_next = (ao2_iterator_next_fn) hash_ao2_iterator_next,
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.destroy = (ao2_container_destroy_fn) hash_ao2_destroy,
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#if defined(AST_DEVMODE)
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@@ -4461,8 +4320,6 @@ static enum ao2_container_insert rb_ao2_insert_node(struct ao2_container_rbtree
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struct rbtree_traversal_state {
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/*! Active sort function in the traversal if not NULL. */
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ao2_sort_fn *sort_fn;
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/*! First node returned if OBJ_CONTINUE flag set. (Reffed) */
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struct rbtree_node *first_node;
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/*! Saved comparison callback arg pointer. */
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void *arg;
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/*! Saved search flags to control traversing the container. */
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@@ -4507,31 +4364,9 @@ static struct rbtree_node *rb_ao2_find_next(struct ao2_container_rbtree *self, s
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default:
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case OBJ_ORDER_ASCENDING:
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node = rb_node_next(node);
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if (!node) {
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if (!state->first_node) {
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break;
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}
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/* Wrap around to the beginning. */
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node = rb_node_most_left(self->root);
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}
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if (node == state->first_node) {
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/* We have wrapped back to the starting point. */
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node = NULL;
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}
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break;
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case OBJ_ORDER_DESCENDING:
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node = rb_node_prev(node);
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if (!node) {
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if (!state->first_node) {
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break;
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}
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/* Wrap around to the end. */
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node = rb_node_most_right(self->root);
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}
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if (node == state->first_node) {
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/* We have wrapped back to the starting point. */
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node = NULL;
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}
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break;
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case OBJ_ORDER_PRE:
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node = rb_node_pre(node);
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@@ -4590,7 +4425,6 @@ static struct rbtree_node *rb_ao2_find_next(struct ao2_container_rbtree *self, s
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* OBJ_SEARCH_OBJECT - if set, 'obj_right', is an object.
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* OBJ_SEARCH_KEY - if set, 'obj_right', is a search key item that is not an object.
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* OBJ_SEARCH_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
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* OBJ_CONTINUE - if set, return node right before or right after search key if not a match.
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* \param bias How to bias search direction for duplicates
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*
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* \retval node on success.
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@@ -4644,12 +4478,6 @@ static struct rbtree_node *rb_find_initial(struct ao2_container_rbtree *self, vo
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}
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/* No match found. */
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if (flags & OBJ_CONTINUE) {
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next = rb_node_next_full(node);
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if (!next) {
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next = rb_node_prev_full(node);
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}
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}
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return next;
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}
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} else {
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@@ -4700,9 +4528,6 @@ static struct rbtree_node *rb_find_initial(struct ao2_container_rbtree *self, vo
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}
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/* No match found. */
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if (flags & OBJ_CONTINUE) {
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return node;
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}
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return NULL;
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}
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}
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@@ -4867,36 +4692,11 @@ static struct rbtree_node *rb_ao2_find_first(struct ao2_container_rbtree *self,
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break;
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}
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if (state->sort_fn && (flags & OBJ_CONTINUE)) {
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/* Remember first node when we wrap around. */
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__ao2_ref(node, +1);
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state->first_node = node;
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|
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/* From now on all nodes are matching */
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state->sort_fn = NULL;
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}
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||||
|
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/* We have the first traversal node */
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__ao2_ref(node, +1);
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return node;
|
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}
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/*!
|
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* \internal
|
||||
* \brief Cleanup the rbtree container traversal state.
|
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* \since 12.0.0
|
||||
*
|
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* \param state Traversal state to cleanup.
|
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*
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* \return Nothing
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*/
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||||
static void rb_ao2_find_cleanup(struct rbtree_traversal_state *state)
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||||
{
|
||||
if (state->first_node) {
|
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__ao2_ref(state->first_node, -1);
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* \internal
|
||||
* \brief Find the next non-empty iteration node in the container.
|
||||
@@ -5282,7 +5082,6 @@ static const struct ao2_container_methods v_table_rbtree = {
|
||||
.insert = (ao2_container_insert_fn) rb_ao2_insert_node,
|
||||
.traverse_first = (ao2_container_find_first_fn) rb_ao2_find_first,
|
||||
.traverse_next = (ao2_container_find_next_fn) rb_ao2_find_next,
|
||||
.traverse_cleanup = (ao2_container_find_cleanup_fn) rb_ao2_find_cleanup,
|
||||
.iterator_next = (ao2_iterator_next_fn) rb_ao2_iterator_next,
|
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.destroy = (ao2_container_destroy_fn) rb_ao2_destroy,
|
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#if defined(AST_DEVMODE)
|
||||
|
@@ -85,10 +85,6 @@ struct test_obj {
|
||||
|
||||
/*! Partial search key +/- matching range. */
|
||||
int partial_key_match_range;
|
||||
/*! Special iax2 OBJ_CONTINUE test. Bucket selected. */
|
||||
int special_bucket;
|
||||
/*! Special iax2 OBJ_CONTINUE test. Object number select. */
|
||||
int special_match;
|
||||
|
||||
static void test_obj_destructor(void *v_obj)
|
||||
{
|
||||
@@ -138,11 +134,6 @@ static int test_cmp_cb(void *obj, void *arg, int flags)
|
||||
} else {
|
||||
struct test_obj *arg_obj = (struct test_obj *) arg;
|
||||
|
||||
if (!arg_obj) {
|
||||
/* Never match on the special iax2 OBJ_CONTINUE test. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
return (cmp_obj->i == arg_obj->i) ? CMP_MATCH : 0;
|
||||
}
|
||||
}
|
||||
@@ -162,14 +153,6 @@ static int test_hash_cb(const void *obj, const int flags)
|
||||
} else {
|
||||
const struct test_obj *hash_obj = obj;
|
||||
|
||||
if (!hash_obj) {
|
||||
/*
|
||||
* Use the special_bucket as the bucket for the special iax2
|
||||
* OBJ_CONTINUE test.
|
||||
*/
|
||||
return special_bucket;
|
||||
}
|
||||
|
||||
return hash_obj->i;
|
||||
}
|
||||
}
|
||||
@@ -194,14 +177,6 @@ static int test_sort_cb(const void *obj_left, const void *obj_right, int flags)
|
||||
} else {
|
||||
const struct test_obj *test_right = obj_right;
|
||||
|
||||
if (!test_right) {
|
||||
/*
|
||||
* Compare with special_match in the special iax2 OBJ_CONTINUE
|
||||
* test.
|
||||
*/
|
||||
return test_left->i - special_match;
|
||||
}
|
||||
|
||||
return test_left->i - test_right->i;
|
||||
}
|
||||
}
|
||||
@@ -453,11 +428,9 @@ static int astobj2_test_1_helper(int tst_num, enum test_container_type type, int
|
||||
struct ao2_iterator it;
|
||||
struct ao2_iterator *mult_it;
|
||||
struct test_obj *obj;
|
||||
ao2_callback_fn *cmp_fn;
|
||||
int n_buckets = 0;
|
||||
int increment = 0;
|
||||
int destructor_count = 0;
|
||||
int count;
|
||||
int num;
|
||||
int res = AST_TEST_PASS;
|
||||
|
||||
@@ -465,11 +438,6 @@ static int astobj2_test_1_helper(int tst_num, enum test_container_type type, int
|
||||
ast_test_status_update(test, "Test %d, %s containers (%s).\n",
|
||||
tst_num, c_type, use_sort ? "sorted" : "non-sorted");
|
||||
|
||||
/* Need at least 12 objects for the special iax2 OBJ_CONTINUE test. */
|
||||
if (lim < 12) {
|
||||
lim = 12;
|
||||
}
|
||||
|
||||
c1 = NULL;
|
||||
switch (type) {
|
||||
case TEST_CONTAINER_LIST:
|
||||
@@ -480,10 +448,6 @@ static int astobj2_test_1_helper(int tst_num, enum test_container_type type, int
|
||||
break;
|
||||
case TEST_CONTAINER_HASH:
|
||||
n_buckets = (ast_random() % ((lim / 4) + 1)) + 1;
|
||||
if (n_buckets < 6) {
|
||||
/* Need at least 6 buckets for the special iax2 OBJ_CONTINUE test. */
|
||||
n_buckets = 6;
|
||||
}
|
||||
c1 = ao2_t_container_alloc_hash(AO2_ALLOC_OPT_LOCK_MUTEX, 0, n_buckets,
|
||||
test_hash_cb, use_sort ? test_sort_cb : NULL, test_cmp_cb, "test");
|
||||
break;
|
||||
@@ -543,105 +507,6 @@ static int astobj2_test_1_helper(int tst_num, enum test_container_type type, int
|
||||
/* Testing ao2_find with OBJ_PARTIAL_KEY */
|
||||
res = test_ao2_find_w_OBJ_PARTIAL_KEY(res, c1, lim, test);
|
||||
|
||||
/*
|
||||
* Testing ao2_find with OBJ_POINTER | OBJ_UNLINK | OBJ_CONTINUE.
|
||||
* In this test items are unlinked from c1 and placed in c2. Then
|
||||
* unlinked from c2 and placed back into c1.
|
||||
*
|
||||
* For this module and set of custom hash/cmp functions, an object
|
||||
* should only be found if the astobj2 default cmp function is used.
|
||||
* This test is designed to mimic the chan_iax.c call number use case.
|
||||
*
|
||||
* Must test the custom cmp_cb case first since it should never
|
||||
* find and thus unlink anything for this test.
|
||||
*/
|
||||
for (cmp_fn = test_cmp_cb; ; cmp_fn = NULL) {
|
||||
num = lim;
|
||||
for (count = 0; num && count < 100; ++count) {
|
||||
--num;
|
||||
|
||||
/* This special manipulation is needed for sorted hash buckets. */
|
||||
special_bucket = num;
|
||||
switch (count) {
|
||||
case 0:
|
||||
/* Beyond end of bucket list. */
|
||||
special_match = lim;
|
||||
break;
|
||||
case 1:
|
||||
/* At end of bucket list. */
|
||||
special_match = num;
|
||||
break;
|
||||
case 2:
|
||||
/* In between in middle of bucket list. */
|
||||
special_match = num - 1;
|
||||
break;
|
||||
case 3:
|
||||
/* Beginning of bucket list. */
|
||||
special_match = num % n_buckets;
|
||||
break;
|
||||
case 4:
|
||||
/* Before bucket list. */
|
||||
special_match = -1;
|
||||
break;
|
||||
default:
|
||||
/* Empty bucket list. (If possible to empty it.) */
|
||||
special_match = -1;
|
||||
special_bucket = lim - 1;
|
||||
break;
|
||||
}
|
||||
|
||||
/* ao2_find is just a shortcut notation for ao2_callback(). */
|
||||
obj = ao2_callback(c1, OBJ_POINTER | OBJ_UNLINK | OBJ_CONTINUE, cmp_fn, NULL);
|
||||
if (!obj) {
|
||||
if (!cmp_fn) {
|
||||
ast_test_status_update(test,
|
||||
"ao2_find with OBJ_POINTER | OBJ_UNLINK | OBJ_CONTINUE failed with default cmp_cb.\n");
|
||||
res = AST_TEST_FAIL;
|
||||
}
|
||||
} else {
|
||||
if (cmp_fn) {
|
||||
ast_test_status_update(test,
|
||||
"ao2_find with OBJ_POINTER | OBJ_UNLINK | OBJ_CONTINUE failed with custom cmp_cb.\n");
|
||||
res = AST_TEST_FAIL;
|
||||
}
|
||||
ao2_link(c2, obj);
|
||||
ao2_t_ref(obj, -1, "test");
|
||||
}
|
||||
}
|
||||
if (ao2_container_check(c1, 0)) {
|
||||
ast_test_status_update(test, "container integrity check failed\n");
|
||||
res = AST_TEST_FAIL;
|
||||
goto cleanup;
|
||||
}
|
||||
if (ao2_container_check(c2, 0)) {
|
||||
ast_test_status_update(test, "container integrity check failed\n");
|
||||
res = AST_TEST_FAIL;
|
||||
goto cleanup;
|
||||
}
|
||||
it = ao2_iterator_init(c2, 0);
|
||||
while ((obj = ao2_t_iterator_next(&it, "test"))) {
|
||||
ao2_t_unlink(c2, obj, "test");
|
||||
ao2_t_link(c1, obj, "test");
|
||||
ao2_t_ref(obj, -1, "test");
|
||||
}
|
||||
ao2_iterator_destroy(&it);
|
||||
if (ao2_container_check(c1, 0)) {
|
||||
ast_test_status_update(test, "container integrity check failed\n");
|
||||
res = AST_TEST_FAIL;
|
||||
goto cleanup;
|
||||
}
|
||||
if (ao2_container_check(c2, 0)) {
|
||||
ast_test_status_update(test, "container integrity check failed\n");
|
||||
res = AST_TEST_FAIL;
|
||||
goto cleanup;
|
||||
}
|
||||
|
||||
if (!cmp_fn) {
|
||||
/* Completed testing with custom cmp_cb and default cmp_cb */
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Test Callback with no flags. */
|
||||
increment = 0;
|
||||
ao2_t_callback(c1, 0, increment_cb, &increment, "test callback");
|
||||
|
Reference in New Issue
Block a user