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chan_sip.c: Simplify sip_pvt destructor call levels.
Remove destructor calling destroy_it calling really_destroy_it for no benefit. Just make the destructor the really_destroy_it function. Change-Id: Idea0d47b27dd74f2488db75bcc7f353d8fdc614a
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@@ -6371,11 +6371,14 @@ static void offered_media_list_destroy(struct sip_pvt *p)
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}
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}
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/*! \brief Execute destruction of SIP dialog structure, release memory */
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void __sip_destroy(struct sip_pvt *p, int lockowner, int lockdialoglist)
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/*! \brief ao2 destructor for SIP dialog structure */
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static void sip_pvt_dtor(void *vdoomed)
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{
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struct sip_pvt *p = vdoomed;
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struct sip_request *req;
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ast_debug(3, "Destroying SIP dialog %s\n", p->callid);
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/* Destroy Session-Timers if allocated */
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if (p->stimer) {
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p->stimer->quit_flag = 1;
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@@ -6394,14 +6397,12 @@ void __sip_destroy(struct sip_pvt *p, int lockowner, int lockdialoglist)
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/* Unlink us from the owner if we have one */
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if (p->owner) {
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if (lockowner)
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ast_channel_lock(p->owner);
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ast_channel_lock(p->owner);
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ast_debug(1, "Detaching from %s\n", ast_channel_name(p->owner));
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ast_channel_tech_pvt_set(p->owner, NULL);
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/* Make sure that the channel knows its backend is going away */
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ast_channel_softhangup_internal_flag_add(p->owner, AST_SOFTHANGUP_DEV);
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if (lockowner)
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ast_channel_unlock(p->owner);
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ast_channel_unlock(p->owner);
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/* Give the channel a chance to react before deallocation */
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usleep(1);
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}
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@@ -6711,24 +6712,6 @@ static int update_call_counter(struct sip_pvt *fup, int event)
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return 0;
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}
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static void sip_destroy_fn(void *p)
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{
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sip_destroy(p);
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}
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/*! \brief Destroy SIP call structure.
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* Make it return NULL so the caller can do things like
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* foo = sip_destroy(foo);
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* and reduce the chance of bugs due to dangling pointers.
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*/
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struct sip_pvt *sip_destroy(struct sip_pvt *p)
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{
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ast_debug(3, "Destroying SIP dialog %s\n", p->callid);
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__sip_destroy(p, TRUE, TRUE);
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return NULL;
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}
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/*! \brief Convert SIP hangup causes to Asterisk hangup causes */
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int hangup_sip2cause(int cause)
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{
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@@ -8634,7 +8617,7 @@ struct sip_pvt *__sip_alloc(ast_string_field callid, struct ast_sockaddr *addr,
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{
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struct sip_pvt *p;
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p = __ao2_alloc_debug(sizeof(*p), sip_destroy_fn,
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p = __ao2_alloc_debug(sizeof(*p), sip_pvt_dtor,
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AO2_ALLOC_OPT_LOCK_MUTEX, "allocate a dialog(pvt) struct",
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file, line, func, 1);
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if (!p) {
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@@ -43,19 +43,6 @@ void sip_scheddestroy_final(struct sip_pvt *p, int ms);
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void sip_scheddestroy(struct sip_pvt *p, int ms);
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int sip_cancel_destroy(struct sip_pvt *p);
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/*! \brief Destroy SIP call structure.
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* Make it return NULL so the caller can do things like
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* foo = sip_destroy(foo);
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* and reduce the chance of bugs due to dangling pointers.
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*/
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struct sip_pvt *sip_destroy(struct sip_pvt *p);
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/*! \brief Destroy SIP call structure.
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* Make it return NULL so the caller can do things like
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* foo = sip_destroy(foo);
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* and reduce the chance of bugs due to dangling pointers.
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*/
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void __sip_destroy(struct sip_pvt *p, int lockowner, int lockdialoglist);
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/*!
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* \brief Unlink a dialog from the dialogs container, as well as any other places
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* that it may be currently stored.
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