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audiohook: Use manipulated frame instead of dropping it.
Previous changes to sample rate support in audiohooks accidentally removed code responsible for allowing the manipulate audiohooks to work. Without this code the manipulated frame would be dropped and not used. This change restores it. ASTERISK-25253 #close Change-Id: I3ff50664cd82faac8941f976fcdcb3918a50fe13
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@@ -1009,13 +1009,16 @@ static struct ast_frame *audio_audiohook_write_list(struct ast_channel *chan, st
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audiohook_list_set_hook_rate(audiohook_list, audiohook, &internal_sample_rate);
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/*
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* Feed in frame to manipulation.
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*
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* XXX FAILURES ARE IGNORED XXX
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* If the manipulation fails then the frame will be returned in its original state.
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* Since there are potentially more manipulator callbacks in the list, no action should
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* be taken here to exit early.
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*/
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audiohook->manipulate_callback(audiohook, chan, middle_frame, direction);
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if (!audiohook->manipulate_callback(audiohook, chan, middle_frame, direction)) {
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/*
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* XXX FAILURES ARE IGNORED XXX
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* If the manipulation fails then the frame will be returned in its original state.
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* Since there are potentially more manipulator callbacks in the list, no action should
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* be taken here to exit early.
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*/
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middle_frame_manipulated = 1;
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}
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ast_audiohook_unlock(audiohook);
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}
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AST_LIST_TRAVERSE_SAFE_END;
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