freeswitch/libs/xmlrpc-c/src/cpp/server_pstream_conn.cpp

365 lines
9.5 KiB
C++

/*=============================================================================
server_pstream
===============================================================================
RPC server based on a very simple byte stream and XML-RPC XML
(But this is not an XML-RPC server because it doesn't use HTTP).
The protocol we use is the "packet socket" protocol, which
is an Xmlrpc-c invention. It is an almost trivial representation of
a sequence of packets on a byte stream.
You can create a pstream server from any file descriptor from which
you can read and write a bidirectional character stream. Typically,
it's a TCP socket. Such a server talks to one client its entire life.
Some day, we'll also have a version that you create from a "listening"
socket, which can talk to multiple clients serially (a client connects,
does some RPCs, and disconnects).
By Bryan Henderson 07.05.12.
Contributed to the public domain by its author.
=============================================================================*/
#include <memory>
#include "xmlrpc-c/girerr.hpp"
using girerr::throwf;
#include "xmlrpc-c/packetsocket.hpp"
#include "xmlrpc-c/server_pstream.hpp"
using namespace std;
namespace xmlrpc_c {
struct serverPstreamConn::constrOpt_impl {
constrOpt_impl();
struct value {
xmlrpc_c::registryPtr registryPtr;
const xmlrpc_c::registry * registryP;
XMLRPC_SOCKET socketFd;
} value;
struct {
bool registryPtr;
bool registryP;
bool socketFd;
} present;
};
serverPstreamConn::constrOpt_impl::constrOpt_impl() {
this->present.socketFd = false;
this->present.registryP = false;
this->present.registryPtr = false;
}
serverPstreamConn::constrOpt::constrOpt() {
this->implP = new constrOpt_impl();
}
serverPstreamConn::constrOpt::~constrOpt() {
delete(this->implP);
}
#define DEFINE_OPTION_SETTER(OPTION_NAME, TYPE) \
serverPstreamConn::constrOpt & \
serverPstreamConn::constrOpt::OPTION_NAME(TYPE const& arg) { \
this->implP->value.OPTION_NAME = arg; \
this->implP->present.OPTION_NAME = true; \
return *this; \
}
DEFINE_OPTION_SETTER(socketFd, XMLRPC_SOCKET);
DEFINE_OPTION_SETTER(registryP, const registry *);
DEFINE_OPTION_SETTER(registryPtr, xmlrpc_c::registryPtr);
#undef DEFINE_OPTION_SETTER
struct serverPstreamConn_impl {
serverPstreamConn_impl(serverPstreamConn::constrOpt_impl const& opt);
~serverPstreamConn_impl();
void
establishRegistry(serverPstreamConn::constrOpt_impl const& opt);
void
establishPacketSocket(serverPstreamConn::constrOpt_impl const& opt);
void
processRecdPacket(packetPtr const callPacketP,
callInfo * const callInfoP);
// 'registryP' is what we actually use; 'registryHolder' just holds a
// reference to 'registryP' so the registry doesn't disappear while
// this server exists. But note that if the creator doesn't supply
// a registryPtr, 'registryHolder' is just a placeholder variable and
// the creator is responsible for making sure the registry doesn't
// go anywhere while the server exists.
registryPtr registryHolder;
const registry * registryP;
packetSocket * packetSocketP;
// The packet socket over which we received RPCs.
// This is permanently connected to our fixed client.
};
serverPstreamConn_impl::serverPstreamConn_impl(
serverPstreamConn::constrOpt_impl const& opt) {
this->establishRegistry(opt);
this->establishPacketSocket(opt);
}
serverPstreamConn_impl::~serverPstreamConn_impl() {
delete(this->packetSocketP);
}
void
serverPstreamConn_impl::establishRegistry(
serverPstreamConn::constrOpt_impl const& opt) {
if (!opt.present.registryP && !opt.present.registryPtr)
throwf("You must specify the 'registryP' or 'registryPtr' option");
else if (opt.present.registryP && opt.present.registryPtr)
throwf("You may not specify both the 'registryP' and "
"the 'registryPtr' options");
else {
if (opt.present.registryP)
this->registryP = opt.value.registryP;
else {
this->registryHolder = opt.value.registryPtr;
this->registryP = opt.value.registryPtr.get();
}
}
}
void
serverPstreamConn_impl::establishPacketSocket(
serverPstreamConn::constrOpt_impl const& opt) {
if (!opt.present.socketFd)
throwf("You must provide a 'socketFd' constructor option.");
auto_ptr<packetSocket> packetSocketAP;
try {
auto_ptr<packetSocket> p(new packetSocket(opt.value.socketFd));
packetSocketAP = p;
} catch (exception const& e) {
throwf("Unable to create packet socket out of file descriptor %d. %s",
opt.value.socketFd, e.what());
}
this->packetSocketP = packetSocketAP.get();
packetSocketAP.release();
}
serverPstreamConn::serverPstreamConn(constrOpt const& opt) {
this->implP = new serverPstreamConn_impl(*opt.implP);
}
serverPstreamConn::~serverPstreamConn() {
delete(this->implP);
}
static void
processCall(const registry * const registryP,
packetPtr const& callPacketP,
callInfo * const callInfoP,
packetPtr * const responsePacketPP) {
string const callXml(reinterpret_cast<char *>(callPacketP->getBytes()),
callPacketP->getLength());
string responseXml;
registryP->processCall(callXml, callInfoP, &responseXml);
*responsePacketPP = packetPtr(new packet(responseXml.c_str(),
responseXml.length()));
}
void
serverPstreamConn_impl::processRecdPacket(packetPtr const callPacketP,
callInfo * const callInfoP) {
packetPtr responsePacketP;
try {
processCall(this->registryP, callPacketP, callInfoP, &responsePacketP);
} catch (exception const& e) {
throwf("Error executing received packet as an XML-RPC RPC. %s",
e.what());
}
try {
this->packetSocketP->writeWait(responsePacketP);
} catch (exception const& e) {
throwf("Failed to write the response to the packet socket. %s",
e.what());
}
}
void
serverPstreamConn::runOnce(callInfo * const callInfoP,
volatile const int * const interruptP,
bool * const eofP) {
/*----------------------------------------------------------------------------
Get and execute one RPC from the client.
Unless *interruptP gets set nonzero first.
-----------------------------------------------------------------------------*/
bool gotPacket;
packetPtr callPacketP;
try {
this->implP->packetSocketP->readWait(interruptP, eofP, &gotPacket,
&callPacketP);
} catch (exception const& e) {
throwf("Error reading a packet from the packet socket. %s",
e.what());
}
if (gotPacket)
this->implP->processRecdPacket(callPacketP, callInfoP);
}
void
serverPstreamConn::runOnce(volatile const int * const interruptP,
bool * const eofP) {
this->runOnce(NULL, interruptP, eofP);
}
void
serverPstreamConn::runOnce(bool * const eofP) {
/*----------------------------------------------------------------------------
Get and execute one RPC from the client.
-----------------------------------------------------------------------------*/
int const interrupt(0); // Never interrupt
this->runOnce(&interrupt, eofP);
}
void
serverPstreamConn::runOnceNoWait(callInfo * const callInfoP,
bool * const eofP,
bool * const didOneP) {
/*----------------------------------------------------------------------------
Get and execute one RPC from the client, unless none has been
received yet. Return as *didOneP whether or not one has been
received. Unless didOneP is NULL.
-----------------------------------------------------------------------------*/
bool gotPacket;
packetPtr callPacketP;
try {
this->implP->packetSocketP->read(eofP, &gotPacket, &callPacketP);
} catch (exception const& e) {
throwf("Error reading a packet from the packet socket. %s",
e.what());
}
if (gotPacket)
this->implP->processRecdPacket(callPacketP, callInfoP);
if (didOneP)
*didOneP = gotPacket;
}
void
serverPstreamConn::runOnceNoWait(bool * const eofP,
bool * const didOneP) {
this->runOnceNoWait(NULL, eofP, didOneP);
}
void
serverPstreamConn::runOnceNoWait(bool * const eofP) {
/*----------------------------------------------------------------------------
Get and execute one RPC from the client, unless none has been
received yet.
-----------------------------------------------------------------------------*/
this->runOnceNoWait(eofP, NULL);
}
void
serverPstreamConn::run(callInfo * const callInfoP,
volatile const int * const interruptP) {
for (bool clientHasDisconnected = false;
!clientHasDisconnected && !*interruptP;)
this->runOnce(callInfoP, interruptP, &clientHasDisconnected);
}
void
serverPstreamConn::run(volatile const int * const interruptP) {
this->run(NULL, interruptP);
}
void
serverPstreamConn::run() {
int const interrupt(0); // Never interrupt
this->run(&interrupt);
}
} // namespace