mirror of
https://github.com/signalwire/freeswitch.git
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FS-10362 [mod_lua] Update lua to 5.2.4 for windows build.
This commit is contained in:
81
libs/win32/Download lua.2015.vcxproj
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81
libs/win32/Download lua.2015.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>Download lua</ProjectName>
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<RootNamespace>Download lua</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{45CD36EE-0AF3-4387-8790-4F11E928299D}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Utility</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Utility</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(SolutionDir)\w32\extdll.props" />
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<Import Project="..\..\w32\lua.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(PlatformName)\lua\$(Configuration)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(PlatformName)\lua\$(Configuration)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<BuildLog>
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<Path>$(IntDir)BuildLog $(ProjectName).htm</Path>
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</BuildLog>
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<PreBuildEvent>
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<Command>
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</Command>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<BuildLog>
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<Path>$(IntDir)BuildLog $(ProjectName).htm</Path>
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</BuildLog>
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<PreBuildEvent>
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<Command>
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</Command>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<CustomBuild Include="cleancount">
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<FileType>Document</FileType>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Downloading lua.</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">if not exist "$(SolutionDir)libs\lua-$(LuaVersion)" cscript /nologo "$(ProjectDir)util.vbs" GetUnzip http://files.freeswitch.org/downloads/libs/lua-$(LuaVersion).tar.gz "$(SolutionDir)libs"
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</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)libs\lua-$(LuaVersion);%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Downloading lua.</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">if not exist "$(SolutionDir)libs\lua-$(LuaVersion)" cscript /nologo "$(ProjectDir)util.vbs" GetUnzip http://files.freeswitch.org/downloads/libs/lua-$(LuaVersion).tar.gz "$(SolutionDir)libs"
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</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)libs\lua-$(LuaVersion);%(Outputs)</Outputs>
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</CustomBuild>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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198
libs/win32/lua/lua.2015.vcxproj
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198
libs/win32/lua/lua.2015.vcxproj
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@@ -0,0 +1,198 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>lua52</ProjectName>
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<RootNamespace>lua55</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{4F990563-6DFB-45C3-B083-1938C6D7FFA4}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(SolutionDir)w32\lua.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(SolutionDir)w32\extdll.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(SolutionDir)w32\extdll.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(SolutionDir)w32\extdll.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(SolutionDir)w32\extdll.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_WIN32;LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<DisableSpecificWarnings>4127; 4505;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<EnablePREfast>false</EnablePREfast>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_WIN32;LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<DisableSpecificWarnings>4127; 4505;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<EnablePREfast>false</EnablePREfast>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<TargetMachine>MachineX64</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_WIN32;LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<DisableSpecificWarnings>4127; 4505;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_WIN32;LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<DisableSpecificWarnings>4127; 4505;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<TargetMachine>MachineX64</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="$(LuaDir)\lapi.c" />
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<ClCompile Include="$(LuaDir)\lauxlib.c" />
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<ClCompile Include="$(LuaDir)\lbaselib.c" />
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<ClCompile Include="$(LuaDir)\lbitlib.c" />
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<ClCompile Include="$(LuaDir)\lcode.c" />
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<ClCompile Include="$(LuaDir)\lcorolib.c" />
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<ClCompile Include="$(LuaDir)\lctype.c" />
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<ClCompile Include="$(LuaDir)\ldblib.c" />
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<ClCompile Include="$(LuaDir)\ldebug.c" />
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<ClCompile Include="$(LuaDir)\ldo.c" />
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<ClCompile Include="$(LuaDir)\ldump.c" />
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<ClCompile Include="$(LuaDir)\lfunc.c" />
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<ClCompile Include="$(LuaDir)\lgc.c" />
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<ClCompile Include="$(LuaDir)\linit.c" />
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<ClCompile Include="$(LuaDir)\liolib.c" />
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<ClCompile Include="$(LuaDir)\llex.c" />
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<ClCompile Include="$(LuaDir)\lmathlib.c" />
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<ClCompile Include="$(LuaDir)\lmem.c" />
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<ClCompile Include="$(LuaDir)\loadlib.c" />
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<ClCompile Include="$(LuaDir)\lobject.c" />
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<ClCompile Include="$(LuaDir)\lopcodes.c" />
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<ClCompile Include="$(LuaDir)\loslib.c" />
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<ClCompile Include="$(LuaDir)\lparser.c" />
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<ClCompile Include="$(LuaDir)\lstate.c" />
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<ClCompile Include="$(LuaDir)\lstring.c" />
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<ClCompile Include="$(LuaDir)\lstrlib.c" />
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<ClCompile Include="$(LuaDir)\ltable.c" />
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<ClCompile Include="$(LuaDir)\ltablib.c" />
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<ClCompile Include="$(LuaDir)\ltm.c" />
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<ClCompile Include="$(LuaDir)\lundump.c" />
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<ClCompile Include="$(LuaDir)\lvm.c" />
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<ClCompile Include="$(LuaDir)\lzio.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="$(LuaDir)\lapi.h" />
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<ClInclude Include="$(LuaDir)\lauxlib.h" />
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<ClInclude Include="$(LuaDir)\lcode.h" />
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<ClInclude Include="$(LuaDir)\lctype.h" />
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<ClInclude Include="$(LuaDir)\ldebug.h" />
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<ClInclude Include="$(LuaDir)\ldo.h" />
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<ClInclude Include="$(LuaDir)\lfunc.h" />
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<ClInclude Include="$(LuaDir)\lgc.h" />
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<ClInclude Include="$(LuaDir)\llex.h" />
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<ClInclude Include="$(LuaDir)\llimits.h" />
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<ClInclude Include="$(LuaDir)\lmem.h" />
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<ClInclude Include="$(LuaDir)\lobject.h" />
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<ClInclude Include="$(LuaDir)\lopcodes.h" />
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<ClInclude Include="$(LuaDir)\lparser.h" />
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<ClInclude Include="$(LuaDir)\lstate.h" />
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<ClInclude Include="$(LuaDir)\lstring.h" />
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<ClInclude Include="$(LuaDir)\ltable.h" />
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<ClInclude Include="$(LuaDir)\ltm.h" />
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<ClInclude Include="$(LuaDir)\lua.h" />
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<ClInclude Include="$(LuaDir)\lua.hpp" />
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<ClInclude Include="$(LuaDir)\luaconf.h" />
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<ClInclude Include="$(LuaDir)\lualib.h" />
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<ClInclude Include="$(LuaDir)\lundump.h" />
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<ClInclude Include="$(LuaDir)\lvm.h" />
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<ClInclude Include="$(LuaDir)\lzio.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="$(LuaDir)\lua.def" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Download lua.2015.vcxproj">
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<Project>{45cd36ee-0af3-4387-8790-4f11e928299d}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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