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ok this is just being picky but on darwin and mac we really should call it .dylib instead of .so but this also gave me a chance to get better with the build system. /b
git-svn-id: http://svn.freeswitch.org/svn/freeswitch/trunk@753 d0543943-73ff-0310-b7d9-9358b9ac24b2
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@@ -188,6 +188,8 @@ static void process_module_file(char *dir, char *fname)
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#ifdef WIN32
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const char *ext = ".dll";
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#elif defined (MACOSX) || defined (DARWIN)
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const char *ext = ".dylib";
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#else
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const char *ext = ".so";
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#endif
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@@ -201,11 +203,11 @@ static void process_module_file(char *dir, char *fname)
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path = switch_core_strdup(loadable_modules.pool, file);
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} else {
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if (strchr(file, '.')) {
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len = strlen(dir) + strlen(file) + 3;
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len = strlen(dir) + strlen(file) + 4;
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path = (char *) switch_core_alloc(loadable_modules.pool, len);
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snprintf(path, len, "%s%s%s", dir, SWITCH_PATH_SEPARATOR, file);
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} else {
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len = strlen(dir) + strlen(file) + 7;
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len = strlen(dir) + strlen(file) + 8;
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path = (char *) switch_core_alloc(loadable_modules.pool, len);
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snprintf(path, len, "%s%s%s%s", dir, SWITCH_PATH_SEPARATOR, file, ext);
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}
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@@ -324,6 +326,9 @@ SWITCH_DECLARE(switch_status) switch_loadable_module_init()
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#ifdef WIN32
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const char *ext = ".dll";
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const char *EXT = ".DLL";
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#elif defined (MACOSX) || defined (DARWIN)
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const char *ext = ".dylib";
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const char *EXT = ".DYLIB";
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#else
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const char *ext = ".so";
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const char *EXT = ".SO";
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