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400 lines
13 KiB
TypeScript
400 lines
13 KiB
TypeScript
import { FocusVisibleButton } from "@/base/components/mui/FocusVisibleButton";
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import { LoadingButton } from "@/base/components/mui/LoadingButton";
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import type { ButtonProps, ModalProps } from "@mui/material";
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import {
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Box,
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Dialog,
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DialogContent,
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DialogTitle,
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Stack,
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Typography,
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type DialogProps,
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} from "@mui/material";
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import { t } from "i18next";
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import React, { useState } from "react";
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import log from "../log";
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import { InlineErrorIndicator } from "./ErrorIndicator";
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/**
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* Customize the contents of an {@link AttributedMiniDialog}.
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*/
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export interface MiniDialogAttributes {
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/**
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* The dialog's title.
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*
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* This will be usually be a string, but the prop accepts any React node to
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* allow passing a i18next <Trans /> component.
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*/
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title?: React.ReactNode;
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/**
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* An optional component shown next to the title.
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*/
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icon?: React.ReactNode;
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/**
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* The dialog's message.
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*
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* This will be usually be a string, but the prop accepts any React node to
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* allow passing a i18next <Trans /> component.
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*/
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message?: React.ReactNode;
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/**
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* If `true`, then the dialog cannot be closed (e.g. with the ESC key, or
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* clicking on the backdrop) except through one of the explicitly provided
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* actions.
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*/
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nonClosable?: boolean;
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/**
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* If `true`, then the dialog cannot be replaced by another dialog while it
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* is being displayed.
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*
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* The app uses a single component to render mini dialogs, and it is
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* possible that new dialog contents might preempt and replace contents in a
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* dialog that is already being shown. Usually if such preemption is
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* expected then both dialogs use differing mechanisms, but it can happen in
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* rare unforeseen cases.
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*
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* This flag allow a dialog to indicate that it should not be preempted, as
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* it contains some critical information.
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*
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* Use this flag sparingly.
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*/
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nonReplaceable?: boolean;
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/**
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* Customize the primary action button shown in the dialog.
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*
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* This is provided by boxes which serve as some sort of confirmation. If
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* not provided, only the {@link cancel} button is shown, unless that too is
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* explicitly disabled.
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*/
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continue?: {
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/**
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* The string to use as the label for the primary action button.
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*
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* Default is `t("ok")`.
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*/
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text?: string;
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/**
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* The color of the button.
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*
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* Default is "accent".
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*/
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color?: ButtonProps["color"];
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/**
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* If `true`, the primary action button is auto focused when the dialog
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* is opened, allowing the user to confirm just by pressing ENTER.
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*/
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autoFocus?: ButtonProps["autoFocus"];
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/**
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* The function to call when the user activates the button.
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*
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* If this function returns a promise, then an activity indicator will
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* be shown on the button until the promise settles.
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*
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* If this function is not provided, or if the function completes /
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* fullfills, then then the dialog is automatically closed.
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*
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* Otherwise (that is, if the provided function throws), the dialog
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* remains open, showing a generic error.
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*
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* That's quite a mouthful, here's a flowchart:
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*
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* - Not provided: Close
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* - Provided sync:
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* - Success: Close
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* - Failure: Remain open, showing generic error
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* - Provided async:
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* - Success: Close
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* - Failure: Remain open, showing generic error
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*/
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action?: () => void | Promise<void>;
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};
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/**
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* Customize the secondary action button shown in the dialog.
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*
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* This is rarely needed. When provided, these attributes behave similar to
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* the {@link continue} attributes, except this button is shown below the
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* primary button.
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*
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* This is not supported when button direction is "row".
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*/
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secondary?: {
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/**
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* The string to use as the label for the secondary action button.
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*
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* Must be provided.
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*/
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text: string;
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/**
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* The color of the button.
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*
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* Default is "primary".
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*/
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color?: ButtonProps["color"];
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/**
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* The function to call when the user activates the button.
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*
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* The behaviour of this function is exactly the same as that of the
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* primary {@link action} provided via the {@link continue} attributes.
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*/
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action?: () => void | Promise<void>;
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};
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/**
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* The string to use as the label for the cancel button.
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*
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* Default is `t("cancel")`.
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*
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* Set this to `false` to omit the cancel button altogether.
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*
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* The object form allows providing both the button title and the action
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* handler (synchronous). The dialog is always closed on clicks.
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*/
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cancel?:
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| string
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| false
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| {
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text: string;
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action: () => void;
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};
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/** The direction in which the buttons are stacked. Default is "column". */
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buttonDirection?: "row" | "column";
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}
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type MiniDialogProps = Pick<DialogProps, "open" | "sx"> & {
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onClose: () => void;
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attributes?: MiniDialogAttributes;
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};
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/**
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* A small, mostly predefined, MUI {@link Dialog} that can be used to notify the
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* user, or ask for confirmation before actions.
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*
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* The rendered dialog can be customized by modifying the {@link attributes}
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* prop. If you find yourself wanting to customize it further, consider either
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* using a {@link TitledMiniDialog} or {@link Dialog}.
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*/
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export const AttributedMiniDialog: React.FC<
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React.PropsWithChildren<MiniDialogProps>
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> = ({ open, onClose, sx, attributes, children }) => {
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const [phase, setPhase] = useState<
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"loading" | "secondary-loading" | "failed" | undefined
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>();
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if (!attributes) {
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return <></>;
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}
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const resetPhaseAndClose = () => {
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setPhase(undefined);
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onClose();
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};
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const handleClose: ModalProps["onClose"] = (_, reason) => {
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if (attributes.nonClosable) return;
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// Ignore backdrop clicks when we're processing the user request.
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if (
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reason == "backdropClick" &&
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(phase == "loading" || phase == "secondary-loading")
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) {
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return;
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}
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resetPhaseAndClose();
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};
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const [cancelTitle, handleCancel] = ((
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c: MiniDialogAttributes["cancel"],
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) => {
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if (c === false) return [undefined, undefined];
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if (c === undefined) return [t("cancel"), resetPhaseAndClose];
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if (typeof c == "string") return [c, resetPhaseAndClose];
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return [
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c.text,
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() => {
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resetPhaseAndClose();
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c.action();
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},
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];
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})(attributes.cancel);
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const loadingButton = attributes.continue && (
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<LoadingButton
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loading={phase == "loading"}
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disabled={phase == "secondary-loading"}
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fullWidth
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color={attributes.continue.color ?? "accent"}
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autoFocus={attributes.continue.autoFocus}
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onClick={async () => {
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setPhase("loading");
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try {
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await attributes.continue?.action?.();
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resetPhaseAndClose();
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} catch (e) {
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log.error(e);
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setPhase("failed");
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}
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}}
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>
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{attributes.continue.text ?? t("ok")}
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</LoadingButton>
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);
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const secondaryLoadingButton = attributes.secondary?.text && (
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<LoadingButton
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disabled={phase == "loading"}
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loading={phase == "secondary-loading"}
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fullWidth
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color={attributes.secondary.color ?? "primary"}
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onClick={async () => {
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setPhase("secondary-loading");
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try {
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await attributes.secondary?.action?.();
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resetPhaseAndClose();
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} catch (e) {
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log.error(e);
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setPhase("failed");
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}
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}}
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>
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{attributes.secondary.text}
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</LoadingButton>
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);
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if (secondaryLoadingButton && attributes.buttonDirection == "row")
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throw new Error("Unsupported combination");
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const cancelButton = cancelTitle && (
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<FocusVisibleButton
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fullWidth
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color="secondary"
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disabled={phase == "loading"}
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onClick={handleCancel}
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>
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{cancelTitle}
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</FocusVisibleButton>
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);
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return (
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<Dialog
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{...{ open, sx }}
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onClose={handleClose}
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fullWidth
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slotProps={{
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paper: {
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sx: { maxWidth: "360px" },
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},
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}}
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>
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{(attributes.icon ?? attributes.title) ? (
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<Stack
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direction="row"
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sx={[
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{
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justifyContent: "space-between",
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alignItems: "center",
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"& > svg": {
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fontSize: "32px",
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color: "stroke.faint",
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},
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},
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attributes.icon && attributes.title
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? { padding: "20px 16px 0px 16px" }
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: { padding: "24px 16px 4px 16px" },
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]}
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>
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{attributes.title && (
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<DialogTitle
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sx={{
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"&&&": { padding: 0 },
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// Wrap the title to the next line if there
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// isn't sufficient space to make it fit in one.
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flexShrink: 1,
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}}
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>
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{attributes.title}
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</DialogTitle>
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)}
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{attributes.icon}
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</Stack>
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) : (
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<Box sx={{ height: "8px" }} /> /* Spacer */
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)}
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<DialogContent>
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{attributes.message && (
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<Typography
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component={
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typeof attributes.message == "string" ? "p" : "div"
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}
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sx={{
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color: "text.muted",
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}}
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>
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{attributes.message}
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</Typography>
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)}
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{children}
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<Stack
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sx={{ pt: 3, gap: 1 }}
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direction={attributes.buttonDirection ?? "column"}
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>
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{phase == "failed" && <InlineErrorIndicator />}
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{attributes.buttonDirection == "row" ? (
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<>
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{cancelButton}
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{loadingButton}
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</>
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) : (
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<>
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{loadingButton}
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{secondaryLoadingButton}
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{cancelButton}
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</>
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)}
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</Stack>
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</DialogContent>
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</Dialog>
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);
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};
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type TitledMiniDialogProps = Pick<DialogProps, "open" | "onClose" | "sx"> & {
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/**
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* The dialog's title.
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*/
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title?: React.ReactNode;
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/**
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* Optional max width of the underlying MUI {@link Paper}.
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*
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* Default: 360px (same as {@link AttributedMiniDialog}).
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*/
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paperMaxWidth?: string;
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};
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/**
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* MiniDialog in a "shell" form.
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*
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* This is a {@link Dialog} for use at places which need more customization than
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* what {@link AttributedMiniDialog} provides, but wish to retain a similar look
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* and feel without duplicating code.
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*
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* It does three things:
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*
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* - Sets a fixed size and padding similar to {@link AttributedMiniDialog}.
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* - Takes the title as a prop, and wraps it in a {@link DialogTitle}.
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* - Wraps children in a scrollable {@link DialogContent}.
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*/
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export const TitledMiniDialog: React.FC<
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React.PropsWithChildren<TitledMiniDialogProps>
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> = ({ open, onClose, sx, paperMaxWidth, title, children }) => (
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<Dialog
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{...{ open, sx }}
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onClose={onClose}
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fullWidth
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slotProps={{
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paper: { sx: { maxWidth: paperMaxWidth ?? "360px" } },
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}}
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>
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<DialogTitle sx={{ "&&&": { paddingBlock: "24px 16px" } }}>
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{title}
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</DialogTitle>
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<DialogContent>{children}</DialogContent>
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</Dialog>
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);
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