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https://github.com/ente-io/ente.git
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684 lines
23 KiB
Dart
684 lines
23 KiB
Dart
import "dart:async";
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import "dart:developer" show log;
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import "dart:math" show max, min;
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import "dart:typed_data" show Float32List, Uint8List, ByteData;
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import "dart:ui";
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import 'package:flutter/painting.dart' as paint show decodeImageFromList;
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import 'package:ml_linalg/linalg.dart';
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import "package:photos/face/model/box.dart";
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import "package:photos/face/model/dimension.dart";
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import 'package:photos/services/machine_learning/face_ml/face_alignment/alignment_result.dart';
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import 'package:photos/services/machine_learning/face_ml/face_alignment/similarity_transform.dart';
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import 'package:photos/services/machine_learning/face_ml/face_detection/detection.dart';
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import 'package:photos/services/machine_learning/face_ml/face_filtering/blur_detection_service.dart';
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/// All of the functions in this file are helper functions for using inside an isolate.
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/// Don't use them outside of a isolate, unless you are okay with UI jank!!!!
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/// Decodes [Uint8List] image data to an ui.[Image] object.
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Future<Image> decodeImageFromData(Uint8List imageData) async {
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// Decoding using flutter paint. This is the fastest and easiest method.
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final Image image = await paint.decodeImageFromList(imageData);
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return image;
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// // Similar decoding as above, but without using flutter paint. This is not faster than the above.
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// final Codec codec = await instantiateImageCodecFromBuffer(
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// await ImmutableBuffer.fromUint8List(imageData),
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// );
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// final FrameInfo frameInfo = await codec.getNextFrame();
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// return frameInfo.image;
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// Decoding using the ImageProvider, same as `image_pixels` package. This is not faster than the above.
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// final Completer<Image> completer = Completer<Image>();
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// final ImageProvider provider = MemoryImage(imageData);
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// final ImageStream stream = provider.resolve(const ImageConfiguration());
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// final ImageStreamListener listener =
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// ImageStreamListener((ImageInfo info, bool _) {
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// completer.complete(info.image);
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// });
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// stream.addListener(listener);
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// final Image image = await completer.future;
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// stream.removeListener(listener);
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// return image;
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// // Decoding using the ImageProvider from material.Image. This is not faster than the above, and also the code below is not finished!
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// final materialImage = material.Image.memory(imageData);
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// final ImageProvider uiImage = await materialImage.image;
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}
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/// Returns the [ByteData] object of the image, in rawRgba format.
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///
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/// Throws an exception if the image could not be converted to ByteData.
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Future<ByteData> getByteDataFromImage(
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Image image, {
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ImageByteFormat format = ImageByteFormat.rawRgba,
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}) async {
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final ByteData? byteDataRgba = await image.toByteData(format: format);
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if (byteDataRgba == null) {
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log('[ImageMlUtils] Could not convert image to ByteData');
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throw Exception('Could not convert image to ByteData');
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}
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return byteDataRgba;
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}
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/// Generates a face thumbnail from [imageData] and [faceBoxes].
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///
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/// Returns a [Uint8List] image, in png format.
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Future<List<Uint8List>> generateFaceThumbnailsUsingCanvas(
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Uint8List imageData,
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List<FaceBox> faceBoxes,
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) async {
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final Image img = await decodeImageFromData(imageData);
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int i = 0;
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try {
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final futureFaceThumbnails = <Future<Uint8List>>[];
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for (final faceBox in faceBoxes) {
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// Note that the faceBox values are relative to the image size, so we need to convert them to absolute values first
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final double xMinAbs = faceBox.x * img.width;
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final double yMinAbs = faceBox.y * img.height;
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final double widthAbs = faceBox.width * img.width;
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final double heightAbs = faceBox.height * img.height;
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// Calculate the crop values by adding some padding around the face and making sure it's centered
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const regularPadding = 0.4;
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const minimumPadding = 0.1;
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final num xCrop = (xMinAbs - widthAbs * regularPadding);
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final num xOvershoot = min(0, xCrop).abs() / widthAbs;
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final num widthCrop = widthAbs * (1 + 2 * regularPadding) -
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2 * min(xOvershoot, regularPadding - minimumPadding) * widthAbs;
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final num yCrop = (yMinAbs - heightAbs * regularPadding);
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final num yOvershoot = min(0, yCrop).abs() / heightAbs;
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final num heightCrop = heightAbs * (1 + 2 * regularPadding) -
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2 * min(yOvershoot, regularPadding - minimumPadding) * heightAbs;
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// Prevent the face from going out of image bounds
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final xCropSafe = xCrop.clamp(0, img.width);
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final yCropSafe = yCrop.clamp(0, img.height);
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final widthCropSafe = widthCrop.clamp(0, img.width - xCropSafe);
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final heightCropSafe = heightCrop.clamp(0, img.height - yCropSafe);
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futureFaceThumbnails.add(
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_cropAndEncodeCanvas(
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img,
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x: xCropSafe.toDouble(),
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y: yCropSafe.toDouble(),
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width: widthCropSafe.toDouble(),
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height: heightCropSafe.toDouble(),
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),
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);
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i++;
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}
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final List<Uint8List> faceThumbnails =
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await Future.wait(futureFaceThumbnails);
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return faceThumbnails;
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} catch (e) {
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log('[ImageMlUtils] Error generating face thumbnails: $e');
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log('[ImageMlUtils] cropImage problematic input argument: ${faceBoxes[i]}');
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return [];
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}
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}
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Future<(Float32List, Dimensions, Dimensions)>
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preprocessImageToFloat32ChannelsFirst(
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Image image,
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ByteData imgByteData, {
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required int normalization,
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required int requiredWidth,
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required int requiredHeight,
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Color Function(num, num, Image, ByteData) getPixel = _getPixelBilinear,
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maintainAspectRatio = true,
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}) async {
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final normFunction = normalization == 2
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? _normalizePixelRange2
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: normalization == 1
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? _normalizePixelRange1
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: _normalizePixelNoRange;
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final originalSize = Dimensions(width: image.width, height: image.height);
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if (image.width == requiredWidth && image.height == requiredHeight) {
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return (
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_createFloat32ListFromImageChannelsFirst(
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image,
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imgByteData,
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normFunction: normFunction,
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),
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originalSize,
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originalSize
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);
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}
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double scaleW = requiredWidth / image.width;
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double scaleH = requiredHeight / image.height;
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if (maintainAspectRatio) {
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final scale =
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min(requiredWidth / image.width, requiredHeight / image.height);
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scaleW = scale;
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scaleH = scale;
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}
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final scaledWidth = (image.width * scaleW).round().clamp(0, requiredWidth);
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final scaledHeight = (image.height * scaleH).round().clamp(0, requiredHeight);
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final processedBytes = Float32List(3 * requiredHeight * requiredWidth);
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final buffer = Float32List.view(processedBytes.buffer);
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int pixelIndex = 0;
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final int channelOffsetGreen = requiredHeight * requiredWidth;
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final int channelOffsetBlue = 2 * requiredHeight * requiredWidth;
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for (var h = 0; h < requiredHeight; h++) {
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for (var w = 0; w < requiredWidth; w++) {
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late Color pixel;
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if (w >= scaledWidth || h >= scaledHeight) {
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pixel = const Color.fromRGBO(114, 114, 114, 1.0);
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} else {
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pixel = getPixel(
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w / scaleW,
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h / scaleH,
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image,
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imgByteData,
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);
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}
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buffer[pixelIndex] = normFunction(pixel.red);
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buffer[pixelIndex + channelOffsetGreen] = normFunction(pixel.green);
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buffer[pixelIndex + channelOffsetBlue] = normFunction(pixel.blue);
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pixelIndex++;
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}
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}
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return (
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processedBytes,
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originalSize,
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Dimensions(width: scaledWidth, height: scaledHeight)
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);
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}
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Future<Float32List> preprocessImageClip(
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Image image,
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ByteData imgByteData,
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) async {
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const int requiredWidth = 224;
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const int requiredHeight = 224;
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const int requiredSize = 3 * requiredWidth * requiredHeight;
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const mean = [0.48145466, 0.4578275, 0.40821073];
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const std = [0.26862954, 0.26130258, 0.27577711];
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final scale = max(requiredWidth / image.width, requiredHeight / image.height);
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final scaledWidth = (image.width * scale).round();
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final scaledHeight = (image.height * scale).round();
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final widthOffset = max(0, scaledWidth - requiredWidth) / 2;
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final heightOffset = max(0, scaledHeight - requiredHeight) / 2;
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final processedBytes = Float32List(requiredSize);
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final buffer = Float32List.view(processedBytes.buffer);
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int pixelIndex = 0;
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const int greenOff = requiredHeight * requiredWidth;
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const int blueOff = 2 * requiredHeight * requiredWidth;
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for (var h = 0 + heightOffset; h < scaledHeight - heightOffset; h++) {
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for (var w = 0 + widthOffset; w < scaledWidth - widthOffset; w++) {
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final Color pixel = _getPixelBicubic(
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w / scale,
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h / scale,
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image,
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imgByteData,
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);
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buffer[pixelIndex] = ((pixel.red / 255) - mean[0]) / std[0];
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buffer[pixelIndex + greenOff] = ((pixel.green / 255) - mean[1]) / std[1];
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buffer[pixelIndex + blueOff] = ((pixel.blue / 255) - mean[2]) / std[2];
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pixelIndex++;
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}
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}
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return processedBytes;
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}
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Future<(Float32List, List<AlignmentResult>, List<bool>, List<double>, Size)>
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preprocessToMobileFaceNetFloat32List(
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Image image,
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ByteData imageByteData,
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List<FaceDetectionRelative> relativeFaces, {
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int width = 112,
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int height = 112,
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}) async {
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final stopwatch = Stopwatch()..start();
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final Size originalSize =
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Size(image.width.toDouble(), image.height.toDouble());
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final List<FaceDetectionAbsolute> absoluteFaces =
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relativeToAbsoluteDetections(
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relativeDetections: relativeFaces,
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imageWidth: image.width,
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imageHeight: image.height,
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);
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final alignedImagesFloat32List =
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Float32List(3 * width * height * absoluteFaces.length);
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final alignmentResults = <AlignmentResult>[];
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final isBlurs = <bool>[];
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final blurValues = <double>[];
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int alignedImageIndex = 0;
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for (final face in absoluteFaces) {
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final (alignmentResult, correctlyEstimated) =
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SimilarityTransform.estimate(face.allKeypoints);
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if (!correctlyEstimated) {
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log('Face alignment failed because not able to estimate SimilarityTransform, for face: $face');
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throw Exception(
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'Face alignment failed because not able to estimate SimilarityTransform',
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);
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}
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alignmentResults.add(alignmentResult);
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_warpAffineFloat32List(
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image,
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imageByteData,
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alignmentResult.affineMatrix,
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alignedImagesFloat32List,
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alignedImageIndex,
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);
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final blurDetectionStopwatch = Stopwatch()..start();
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final faceGrayMatrix = _createGrayscaleIntMatrixFromNormalized2List(
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alignedImagesFloat32List,
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alignedImageIndex,
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);
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alignedImageIndex += 3 * width * height;
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final grayscalems = blurDetectionStopwatch.elapsedMilliseconds;
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log('creating grayscale matrix took $grayscalems ms');
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final (isBlur, blurValue) =
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await BlurDetectionService.predictIsBlurGrayLaplacian(
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faceGrayMatrix,
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faceDirection: face.getFaceDirection(),
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);
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final blurms = blurDetectionStopwatch.elapsedMilliseconds - grayscalems;
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log('blur detection took $blurms ms');
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log(
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'total blur detection took ${blurDetectionStopwatch.elapsedMilliseconds} ms',
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);
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blurDetectionStopwatch.stop();
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isBlurs.add(isBlur);
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blurValues.add(blurValue);
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}
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stopwatch.stop();
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log("Face Alignment took: ${stopwatch.elapsedMilliseconds} ms");
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return (
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alignedImagesFloat32List,
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alignmentResults,
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isBlurs,
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blurValues,
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originalSize
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);
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}
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/// Reads the pixel color at the specified coordinates.
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Color _readPixelColor(
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Image image,
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ByteData byteData,
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int x,
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int y,
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) {
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if (x < 0 || x >= image.width || y < 0 || y >= image.height) {
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// throw ArgumentError('Invalid pixel coordinates.');
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if (y != -1) {
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log('[WARNING] `readPixelColor`: Invalid pixel coordinates, out of bounds');
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}
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return const Color.fromARGB(0, 0, 0, 0);
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}
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assert(byteData.lengthInBytes == 4 * image.width * image.height);
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final int byteOffset = 4 * (image.width * y + x);
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return Color(_rgbaToArgb(byteData.getUint32(byteOffset)));
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}
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int _rgbaToArgb(int rgbaColor) {
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final int a = rgbaColor & 0xFF;
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final int rgb = rgbaColor >> 8;
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return rgb + (a << 24);
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}
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List<List<int>> _createGrayscaleIntMatrixFromNormalized2List(
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Float32List imageList,
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int startIndex, {
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int width = 112,
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int height = 112,
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}) {
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return List.generate(
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height,
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(y) => List.generate(
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width,
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(x) {
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// 0.299 ∙ Red + 0.587 ∙ Green + 0.114 ∙ Blue
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final pixelIndex = startIndex + 3 * (y * width + x);
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return (0.299 * _unnormalizePixelRange2(imageList[pixelIndex]) +
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0.587 * _unnormalizePixelRange2(imageList[pixelIndex + 1]) +
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0.114 * _unnormalizePixelRange2(imageList[pixelIndex + 2]))
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.round()
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.clamp(0, 255);
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// return unnormalizePixelRange2(
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// (0.299 * imageList[pixelIndex] +
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// 0.587 * imageList[pixelIndex + 1] +
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// 0.114 * imageList[pixelIndex + 2]),
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// ).round().clamp(0, 255);
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},
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),
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);
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}
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Float32List _createFloat32ListFromImageChannelsFirst(
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Image image,
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ByteData byteDataRgba, {
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double Function(num) normFunction = _normalizePixelRange2,
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}) {
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final convertedBytes = Float32List(3 * image.height * image.width);
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final buffer = Float32List.view(convertedBytes.buffer);
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int pixelIndex = 0;
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final int channelOffsetGreen = image.height * image.width;
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final int channelOffsetBlue = 2 * image.height * image.width;
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for (var h = 0; h < image.height; h++) {
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for (var w = 0; w < image.width; w++) {
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final pixel = _readPixelColor(image, byteDataRgba, w, h);
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buffer[pixelIndex] = normFunction(pixel.red);
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buffer[pixelIndex + channelOffsetGreen] = normFunction(pixel.green);
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buffer[pixelIndex + channelOffsetBlue] = normFunction(pixel.blue);
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pixelIndex++;
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}
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}
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return convertedBytes.buffer.asFloat32List();
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}
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/// Function normalizes the pixel value to be in range [-1, 1].
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///
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/// It assumes that the pixel value is originally in range [0, 255]
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double _normalizePixelRange2(num pixelValue) {
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return (pixelValue / 127.5) - 1;
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}
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/// Function unnormalizes the pixel value to be in range [0, 255].
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///
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/// It assumes that the pixel value is originally in range [-1, 1]
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int _unnormalizePixelRange2(double pixelValue) {
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return ((pixelValue + 1) * 127.5).round().clamp(0, 255);
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}
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/// Function normalizes the pixel value to be in range [0, 1].
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///
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/// It assumes that the pixel value is originally in range [0, 255]
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double _normalizePixelRange1(num pixelValue) {
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return (pixelValue / 255);
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}
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double _normalizePixelNoRange(num pixelValue) {
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return pixelValue.toDouble();
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}
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/// Encodes an [Image] object to a [Uint8List], by default in the png format.
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///
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/// Note that the result can be used with `Image.memory()` only if the [format] is png.
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Future<Uint8List> _encodeImageToUint8List(
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Image image, {
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ImageByteFormat format = ImageByteFormat.png,
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}) async {
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final ByteData byteDataPng =
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await getByteDataFromImage(image, format: format);
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final encodedImage = byteDataPng.buffer.asUint8List();
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return encodedImage;
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}
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Future<Image> _cropImage(
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Image image, {
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required double x,
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required double y,
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required double width,
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required double height,
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}) async {
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final recorder = PictureRecorder();
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final canvas = Canvas(
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recorder,
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Rect.fromPoints(
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const Offset(0, 0),
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Offset(width, height),
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),
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);
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canvas.drawImageRect(
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image,
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Rect.fromPoints(
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Offset(x, y),
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Offset(x + width, y + height),
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),
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Rect.fromPoints(
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const Offset(0, 0),
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Offset(width, height),
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),
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Paint()..filterQuality = FilterQuality.medium,
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);
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final picture = recorder.endRecording();
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return picture.toImage(width.toInt(), height.toInt());
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}
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void _warpAffineFloat32List(
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Image inputImage,
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ByteData imgByteDataRgba,
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List<List<double>> affineMatrix,
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Float32List outputList,
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int startIndex, {
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int width = 112,
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int height = 112,
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}) {
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if (width != 112 || height != 112) {
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throw Exception(
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'Width and height must be 112, other transformations are not supported yet.',
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);
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}
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final transformationMatrix = affineMatrix
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.map(
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(row) => row.map((e) {
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if (e != 1.0) {
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return e * 112;
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} else {
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return 1.0;
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}
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}).toList(),
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)
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.toList();
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final A = Matrix.fromList([
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[transformationMatrix[0][0], transformationMatrix[0][1]],
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[transformationMatrix[1][0], transformationMatrix[1][1]],
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]);
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final aInverse = A.inverse();
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// final aInverseMinus = aInverse * -1;
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final B = Vector.fromList(
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[transformationMatrix[0][2], transformationMatrix[1][2]],
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);
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final b00 = B[0];
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|
final b10 = B[1];
|
|
final a00Prime = aInverse[0][0];
|
|
final a01Prime = aInverse[0][1];
|
|
final a10Prime = aInverse[1][0];
|
|
final a11Prime = aInverse[1][1];
|
|
|
|
for (int yTrans = 0; yTrans < height; ++yTrans) {
|
|
for (int xTrans = 0; xTrans < width; ++xTrans) {
|
|
// Perform inverse affine transformation (original implementation, intuitive but slow)
|
|
// final X = aInverse * (Vector.fromList([xTrans, yTrans]) - B);
|
|
// final X = aInverseMinus * (B - [xTrans, yTrans]);
|
|
// final xList = X.asFlattenedList;
|
|
// num xOrigin = xList[0];
|
|
// num yOrigin = xList[1];
|
|
|
|
// Perform inverse affine transformation (fast implementation, less intuitive)
|
|
final num xOrigin = (xTrans - b00) * a00Prime + (yTrans - b10) * a01Prime;
|
|
final num yOrigin = (xTrans - b00) * a10Prime + (yTrans - b10) * a11Prime;
|
|
|
|
final Color pixel =
|
|
_getPixelBicubic(xOrigin, yOrigin, inputImage, imgByteDataRgba);
|
|
|
|
// Set the new pixel
|
|
outputList[startIndex + 3 * (yTrans * width + xTrans)] =
|
|
_normalizePixelRange2(pixel.red);
|
|
outputList[startIndex + 3 * (yTrans * width + xTrans) + 1] =
|
|
_normalizePixelRange2(pixel.green);
|
|
outputList[startIndex + 3 * (yTrans * width + xTrans) + 2] =
|
|
_normalizePixelRange2(pixel.blue);
|
|
}
|
|
}
|
|
}
|
|
|
|
Future<Uint8List> _cropAndEncodeCanvas(
|
|
Image image, {
|
|
required double x,
|
|
required double y,
|
|
required double width,
|
|
required double height,
|
|
}) async {
|
|
final croppedImage = await _cropImage(
|
|
image,
|
|
x: x,
|
|
y: y,
|
|
width: width,
|
|
height: height,
|
|
);
|
|
return await _encodeImageToUint8List(
|
|
croppedImage,
|
|
format: ImageByteFormat.png,
|
|
);
|
|
}
|
|
|
|
Color _getPixelBilinear(num fx, num fy, Image image, ByteData byteDataRgba) {
|
|
// Clamp to image boundaries
|
|
fx = fx.clamp(0, image.width - 1);
|
|
fy = fy.clamp(0, image.height - 1);
|
|
|
|
// Get the surrounding coordinates and their weights
|
|
final int x0 = fx.floor();
|
|
final int x1 = fx.ceil();
|
|
final int y0 = fy.floor();
|
|
final int y1 = fy.ceil();
|
|
final dx = fx - x0;
|
|
final dy = fy - y0;
|
|
final dx1 = 1.0 - dx;
|
|
final dy1 = 1.0 - dy;
|
|
|
|
// Get the original pixels
|
|
final Color pixel1 = _readPixelColor(image, byteDataRgba, x0, y0);
|
|
final Color pixel2 = _readPixelColor(image, byteDataRgba, x1, y0);
|
|
final Color pixel3 = _readPixelColor(image, byteDataRgba, x0, y1);
|
|
final Color pixel4 = _readPixelColor(image, byteDataRgba, x1, y1);
|
|
|
|
int bilinear(
|
|
num val1,
|
|
num val2,
|
|
num val3,
|
|
num val4,
|
|
) =>
|
|
(val1 * dx1 * dy1 + val2 * dx * dy1 + val3 * dx1 * dy + val4 * dx * dy)
|
|
.round();
|
|
|
|
// Calculate the weighted sum of pixels
|
|
final int r = bilinear(pixel1.red, pixel2.red, pixel3.red, pixel4.red);
|
|
final int g =
|
|
bilinear(pixel1.green, pixel2.green, pixel3.green, pixel4.green);
|
|
final int b = bilinear(pixel1.blue, pixel2.blue, pixel3.blue, pixel4.blue);
|
|
|
|
return Color.fromRGBO(r, g, b, 1.0);
|
|
}
|
|
|
|
/// Get the pixel value using Bicubic Interpolation. Code taken mainly from https://github.com/brendan-duncan/image/blob/6e407612752ffdb90b28cd5863c7f65856349348/lib/src/image/image.dart#L697
|
|
Color _getPixelBicubic(num fx, num fy, Image image, ByteData byteDataRgba) {
|
|
fx = fx.clamp(0, image.width - 1);
|
|
fy = fy.clamp(0, image.height - 1);
|
|
|
|
final x = fx.toInt() - (fx >= 0.0 ? 0 : 1);
|
|
final px = x - 1;
|
|
final nx = x + 1;
|
|
final ax = x + 2;
|
|
final y = fy.toInt() - (fy >= 0.0 ? 0 : 1);
|
|
final py = y - 1;
|
|
final ny = y + 1;
|
|
final ay = y + 2;
|
|
final dx = fx - x;
|
|
final dy = fy - y;
|
|
num cubic(num dx, num ipp, num icp, num inp, num iap) =>
|
|
icp +
|
|
0.5 *
|
|
(dx * (-ipp + inp) +
|
|
dx * dx * (2 * ipp - 5 * icp + 4 * inp - iap) +
|
|
dx * dx * dx * (-ipp + 3 * icp - 3 * inp + iap));
|
|
|
|
final icc = _readPixelColor(image, byteDataRgba, x, y);
|
|
|
|
final ipp =
|
|
px < 0 || py < 0 ? icc : _readPixelColor(image, byteDataRgba, px, py);
|
|
final icp = px < 0 ? icc : _readPixelColor(image, byteDataRgba, x, py);
|
|
final inp = py < 0 || nx >= image.width
|
|
? icc
|
|
: _readPixelColor(image, byteDataRgba, nx, py);
|
|
final iap = ax >= image.width || py < 0
|
|
? icc
|
|
: _readPixelColor(image, byteDataRgba, ax, py);
|
|
|
|
final ip0 = cubic(dx, ipp.red, icp.red, inp.red, iap.red);
|
|
final ip1 = cubic(dx, ipp.green, icp.green, inp.green, iap.green);
|
|
final ip2 = cubic(dx, ipp.blue, icp.blue, inp.blue, iap.blue);
|
|
// final ip3 = cubic(dx, ipp.a, icp.a, inp.a, iap.a);
|
|
|
|
final ipc = px < 0 ? icc : _readPixelColor(image, byteDataRgba, px, y);
|
|
final inc =
|
|
nx >= image.width ? icc : _readPixelColor(image, byteDataRgba, nx, y);
|
|
final iac =
|
|
ax >= image.width ? icc : _readPixelColor(image, byteDataRgba, ax, y);
|
|
|
|
final ic0 = cubic(dx, ipc.red, icc.red, inc.red, iac.red);
|
|
final ic1 = cubic(dx, ipc.green, icc.green, inc.green, iac.green);
|
|
final ic2 = cubic(dx, ipc.blue, icc.blue, inc.blue, iac.blue);
|
|
// final ic3 = cubic(dx, ipc.a, icc.a, inc.a, iac.a);
|
|
|
|
final ipn = px < 0 || ny >= image.height
|
|
? icc
|
|
: _readPixelColor(image, byteDataRgba, px, ny);
|
|
final icn =
|
|
ny >= image.height ? icc : _readPixelColor(image, byteDataRgba, x, ny);
|
|
final inn = nx >= image.width || ny >= image.height
|
|
? icc
|
|
: _readPixelColor(image, byteDataRgba, nx, ny);
|
|
final ian = ax >= image.width || ny >= image.height
|
|
? icc
|
|
: _readPixelColor(image, byteDataRgba, ax, ny);
|
|
|
|
final in0 = cubic(dx, ipn.red, icn.red, inn.red, ian.red);
|
|
final in1 = cubic(dx, ipn.green, icn.green, inn.green, ian.green);
|
|
final in2 = cubic(dx, ipn.blue, icn.blue, inn.blue, ian.blue);
|
|
// final in3 = cubic(dx, ipn.a, icn.a, inn.a, ian.a);
|
|
|
|
final ipa = px < 0 || ay >= image.height
|
|
? icc
|
|
: _readPixelColor(image, byteDataRgba, px, ay);
|
|
final ica =
|
|
ay >= image.height ? icc : _readPixelColor(image, byteDataRgba, x, ay);
|
|
final ina = nx >= image.width || ay >= image.height
|
|
? icc
|
|
: _readPixelColor(image, byteDataRgba, nx, ay);
|
|
final iaa = ax >= image.width || ay >= image.height
|
|
? icc
|
|
: _readPixelColor(image, byteDataRgba, ax, ay);
|
|
|
|
final ia0 = cubic(dx, ipa.red, ica.red, ina.red, iaa.red);
|
|
final ia1 = cubic(dx, ipa.green, ica.green, ina.green, iaa.green);
|
|
final ia2 = cubic(dx, ipa.blue, ica.blue, ina.blue, iaa.blue);
|
|
// final ia3 = cubic(dx, ipa.a, ica.a, ina.a, iaa.a);
|
|
|
|
final c0 = cubic(dy, ip0, ic0, in0, ia0).clamp(0, 255).toInt();
|
|
final c1 = cubic(dy, ip1, ic1, in1, ia1).clamp(0, 255).toInt();
|
|
final c2 = cubic(dy, ip2, ic2, in2, ia2).clamp(0, 255).toInt();
|
|
// final c3 = cubic(dy, ip3, ic3, in3, ia3);
|
|
|
|
return Color.fromRGBO(c0, c1, c2, 1.0);
|
|
}
|