mirror of
https://github.com/asterisk/asterisk.git
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* Do a git blame on the embedded XML application or function element.
* From the commit hash, grab the summary line.
* Do a git log --grep <summary> to find the cherry-pick commits in all
branches that match.
* Do a git patch-id to ensure the commits are all related and didn't get
a false match on the summary.
* Do a git tag --contains <commit> to find the tags that contain each
commit.
* Weed out all tags not ..0.
* Sort and discard any .0.0 and following tags where the commit
appeared in an earlier branch.
* The result is a single tag for each branch where the application or function
was defined.
The applications and functions defined in the following files were done by
hand because the XML was extracted from the C source file relatively recently.
* channels/pjsip/dialplan_functions_doc.xml
* main/logger_doc.xml
* main/manager_doc.xml
* res/res_geolocation/geoloc_doc.xml
* res/res_stir_shaken/stir_shaken_doc.xml
(cherry picked from commit f6a193e87e
)
324 lines
9.7 KiB
C
324 lines
9.7 KiB
C
/*
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* Asterisk -- An open source telephony toolkit.
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*
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* Copyright (C) 1999 - 2005, Digium, Inc.
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*
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* WaitForSilence Application by David C. Troy <dave@popvox.com>
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* Version 1.11 2006-06-29
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*
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* Mark Spencer <markster@digium.com>
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*! \file
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*
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* \brief Wait for Silence
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* - Waits for up to 'x' milliseconds of silence, 'y' times \n
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*
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* \author David C. Troy <dave@popvox.com>
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*
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* \brief Wait For Noise
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* The same as Wait For Silence but listenes noise on the chennel that is above \n
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* the pre-configured silence threshold from dsp.conf
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*
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* \author Philipp Skadorov <skadorov@yahoo.com>
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*
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* \ingroup applications
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*/
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/*** MODULEINFO
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<support_level>extended</support_level>
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***/
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#include "asterisk.h"
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#include "asterisk/app.h"
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#include "asterisk/file.h"
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#include "asterisk/channel.h"
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#include "asterisk/pbx.h"
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#include "asterisk/dsp.h"
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#include "asterisk/module.h"
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#include "asterisk/format_cache.h"
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/*** DOCUMENTATION
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<application name="WaitForSilence" language="en_US">
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<since><version>1.6.2.0</version></since>
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<synopsis>
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Waits for a specified amount of silence.
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</synopsis>
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<syntax>
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<parameter name="silencerequired">
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<para>If not specified, defaults to <literal>1000</literal> milliseconds.</para>
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</parameter>
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<parameter name="iterations">
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<para>If not specified, defaults to <literal>1</literal>.</para>
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</parameter>
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<parameter name="timeout">
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<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
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</parameter>
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</syntax>
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<description>
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<para>Waits for up to <replaceable>silencerequired</replaceable> milliseconds of silence,
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<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
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specified the number of seconds to return after, even if we do not receive the specified amount of silence.
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Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
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is to wait indefinitely until silence is detected on the line. This is particularly useful for reverse-911-type
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call broadcast applications where you need to wait for an answering machine to complete its spiel before
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playing a message.</para>
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<para>Typically you will want to include two or more calls to WaitForSilence when dealing with an answering
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machine; first waiting for the spiel to finish, then waiting for the beep, etc.</para>
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<example title="Wait for half a second of silence, twice">
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same => n,WaitForSilence(500,2)
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</example>
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<example title="Wait for one second of silence, once">
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same => n,WaitForSilence(1000)
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</example>
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<example title="Wait for 300 ms of silence, 3 times, and returns after 10 seconds, even if no silence detected">
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same => n,WaitForSilence(300,3,10)
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</example>
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<para>Sets the channel variable <variable>WAITSTATUS</variable> to one of these values:</para>
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<variablelist>
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<variable name="WAITSTATUS">
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<value name="SILENCE">
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if exited with silence detected.
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</value>
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<value name="TIMEOUT">
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if exited without silence detected after timeout.
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</value>
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</variable>
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</variablelist>
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</description>
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<see-also>
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<ref type="application">WaitForNoise</ref>
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</see-also>
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</application>
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<application name="WaitForNoise" language="en_US">
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<since><version>1.6.2.0</version></since>
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<synopsis>
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Waits for a specified amount of noise.
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</synopsis>
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<syntax>
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<parameter name="noiserequired">
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<para>If not specified, defaults to <literal>1000</literal> milliseconds.</para>
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</parameter>
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<parameter name="iterations">
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<para>If not specified, defaults to <literal>1</literal>.</para>
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</parameter>
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<parameter name="timeout">
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<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
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</parameter>
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</syntax>
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<description>
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<para>Waits for up to <replaceable>noiserequired</replaceable> milliseconds of noise,
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<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
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specified the number of seconds to return after, even if we do not receive the specified amount of noise.
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Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
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is to wait indefinitely until noise is detected on the line.</para>
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</description>
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<see-also>
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<ref type="application">WaitForSilence</ref>
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</see-also>
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</application>
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***/
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static char *app_silence = "WaitForSilence";
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static char *app_noise = "WaitForNoise";
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struct wait_type {
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const char *name;
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const char *status;
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int stop_on_frame_timeout;
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int (*func)(struct ast_dsp *, struct ast_frame *, int *);
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};
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static const struct wait_type wait_for_silence = {
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.name = "silence",
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.status = "SILENCE",
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.stop_on_frame_timeout = 1,
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.func = ast_dsp_silence,
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};
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static const struct wait_type wait_for_noise = {
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.name = "noise",
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.status = "NOISE",
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.stop_on_frame_timeout = 0,
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.func = ast_dsp_noise,
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};
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static int do_waiting(struct ast_channel *chan, int timereqd, time_t waitstart, int timeout, const struct wait_type *wait_for)
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{
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RAII_VAR(struct ast_format *, rfmt, NULL, ao2_cleanup);
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int res;
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struct ast_dsp *sildet;
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rfmt = ao2_bump(ast_channel_readformat(chan));
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if ((res = ast_set_read_format(chan, ast_format_slin)) < 0) {
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ast_log(LOG_WARNING, "Unable to set channel to linear mode, giving up\n");
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return -1;
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}
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/* Create the silence detector */
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if (!(sildet = ast_dsp_new())) {
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ast_log(LOG_WARNING, "Unable to create silence detector\n");
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return -1;
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}
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ast_dsp_set_threshold(sildet, ast_dsp_get_threshold_from_settings(THRESHOLD_SILENCE));
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for (;;) {
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int dsptime = 0;
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res = ast_waitfor(chan, timereqd);
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/* Must have gotten a hangup; let's exit */
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if (res < 0) {
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pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP");
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break;
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}
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/* We waited and got no frame; sounds like digital silence or a muted digital channel */
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if (res == 0) {
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if (wait_for->stop_on_frame_timeout) {
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dsptime = timereqd;
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}
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} else {
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/* Looks like we did get a frame, so let's check it out */
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struct ast_frame *f = ast_read(chan);
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if (!f) {
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pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP");
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break;
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}
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if (f->frametype == AST_FRAME_VOICE) {
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wait_for->func(sildet, f, &dsptime);
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}
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ast_frfree(f);
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}
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ast_debug(1, "Got %dms of %s < %dms required\n", dsptime, wait_for->name, timereqd);
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if (dsptime >= timereqd) {
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ast_verb(3, "Exiting with %dms of %s >= %dms required\n", dsptime, wait_for->name, timereqd);
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pbx_builtin_setvar_helper(chan, "WAITSTATUS", wait_for->status);
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ast_debug(1, "WAITSTATUS was set to %s\n", wait_for->status);
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res = 1;
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break;
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}
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if (timeout && difftime(time(NULL), waitstart) >= timeout) {
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pbx_builtin_setvar_helper(chan, "WAITSTATUS", "TIMEOUT");
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ast_debug(1, "WAITSTATUS was set to TIMEOUT\n");
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res = 0;
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break;
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}
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}
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if (rfmt && ast_set_read_format(chan, rfmt)) {
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ast_log(LOG_WARNING, "Unable to restore format %s to channel '%s'\n", ast_format_get_name(rfmt), ast_channel_name(chan));
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}
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ast_dsp_free(sildet);
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return res;
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}
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static int waitfor_exec(struct ast_channel *chan, const char *data, const struct wait_type *wait_for)
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{
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int res = 1;
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int timereqd = 1000;
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int timeout = 0;
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int iterations = 1, i;
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time_t waitstart;
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char *parse;
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struct ast_silence_generator *silgen = NULL;
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AST_DECLARE_APP_ARGS(args,
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AST_APP_ARG(timereqd);
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AST_APP_ARG(iterations);
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AST_APP_ARG(timeout);
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);
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parse = ast_strdupa(data);
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AST_STANDARD_APP_ARGS(args, parse);
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if (!ast_strlen_zero(args.timereqd)) {
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if (sscanf(args.timereqd, "%30d", &timereqd) != 1 || timereqd < 0) {
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ast_log(LOG_ERROR, "Argument '%srequired' must be an integer greater than or equal to zero.\n",
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wait_for->name);
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return -1;
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}
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}
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if (!ast_strlen_zero(args.iterations)) {
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if (sscanf(args.iterations, "%30d", &iterations) != 1 || iterations < 1) {
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ast_log(LOG_ERROR, "Argument 'iterations' must be an integer greater than 0.\n");
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return -1;
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}
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}
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if (!ast_strlen_zero(args.timeout)) {
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if (sscanf(args.timeout, "%30d", &timeout) != 1 || timeout < 0) {
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ast_log(LOG_ERROR, "Argument 'timeout' must be an integer greater than or equal to zero.\n");
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return -1;
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}
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}
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if (ast_channel_state(chan) != AST_STATE_UP) {
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ast_answer(chan); /* Answer the channel */
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}
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ast_verb(3, "Waiting %d time(s) for %dms of %s with %ds timeout\n",
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iterations, timereqd, wait_for->name, timeout);
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if (ast_opt_transmit_silence) {
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silgen = ast_channel_start_silence_generator(chan);
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}
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time(&waitstart);
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for (i = 0; i < iterations && res == 1; i++) {
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res = do_waiting(chan, timereqd, waitstart, timeout, wait_for);
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}
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if (silgen) {
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ast_channel_stop_silence_generator(chan, silgen);
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}
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return res > 0 ? 0 : res;
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}
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static int waitforsilence_exec(struct ast_channel *chan, const char *data)
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{
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return waitfor_exec(chan, data, &wait_for_silence);
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}
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static int waitfornoise_exec(struct ast_channel *chan, const char *data)
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{
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return waitfor_exec(chan, data, &wait_for_noise);
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}
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static int unload_module(void)
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{
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int res;
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res = ast_unregister_application(app_silence);
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res |= ast_unregister_application(app_noise);
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return res;
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}
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static int load_module(void)
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{
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int res;
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res = ast_register_application_xml(app_silence, waitforsilence_exec);
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res |= ast_register_application_xml(app_noise, waitfornoise_exec);
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return res;
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}
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AST_MODULE_INFO_STANDARD_EXTENDED(ASTERISK_GPL_KEY, "Wait For Silence/Noise");
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