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	git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@37881 65c4cc65-6c06-0410-ace0-fbb531ad65f3
		
			
				
	
	
		
			378 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			378 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Asterisk -- An open source telephony toolkit.
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 *
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 * Copyright (C) 2006, Digium, Inc.
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 *
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 * Joshua Colp <jcolp@digium.com>
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 *
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 * See http://www.asterisk.org for more information about
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 * the Asterisk project. Please do not directly contact
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 * any of the maintainers of this project for assistance;
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 * the project provides a web site, mailing lists and IRC
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 * channels for your use.
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 *
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 * This program is free software, distributed under the terms of
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 * the GNU General Public License Version 2. See the LICENSE file
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 * at the top of the source tree.
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 */
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/*! \file
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 *
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 * \brief Generic Speech Recognition API
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 *
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 * \author Joshua Colp <jcolp@digium.com>
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 */
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#include "asterisk.h"
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ASTERISK_FILE_VERSION(__FILE__, "$Revision$");
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include "asterisk/channel.h"
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#include "asterisk/module.h"
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#include "asterisk/lock.h"
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#include "asterisk/linkedlists.h"
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#include "asterisk/cli.h"
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#include "asterisk/term.h"
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#include "asterisk/options.h"
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#include "asterisk/speech.h"
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static AST_LIST_HEAD_STATIC(engines, ast_speech_engine);
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static struct ast_speech_engine *default_engine = NULL;
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/*! \brief Find a speech recognition engine of specified name, if NULL then use the default one */
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static struct ast_speech_engine *find_engine(char *engine_name)
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{
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	struct ast_speech_engine *engine = NULL;
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	/* If no name is specified -- use the default engine */
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	if (engine_name == NULL || strlen(engine_name) == 0) {
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		return default_engine;
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	}
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	AST_LIST_LOCK(&engines);
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	AST_LIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) {
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		if (!strcasecmp(engine->name, engine_name)) {
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			break;
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		}
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	}
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	AST_LIST_TRAVERSE_SAFE_END
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	AST_LIST_UNLOCK(&engines);
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	return engine;
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}
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/*! \brief Activate a loaded (either local or global) grammar */
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int ast_speech_grammar_activate(struct ast_speech *speech, char *grammar_name)
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{
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	int res = 0;
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	if (speech->engine->activate != NULL) {
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		res = speech->engine->activate(speech, grammar_name);
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	}
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	return res;
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}
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/*! \brief Deactivate a loaded grammar on a speech structure */
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int ast_speech_grammar_deactivate(struct ast_speech *speech, char *grammar_name)
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{
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	int res = 0;
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        if (speech->engine->deactivate != NULL) {
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                res = speech->engine->deactivate(speech, grammar_name);
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        }
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	return res;
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}
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/*! \brief Load a local grammar on a speech structure */
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int ast_speech_grammar_load(struct ast_speech *speech, char *grammar_name, char *grammar)
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{
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	int res = 0;
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	if (speech->engine->load != NULL) {
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		res = speech->engine->load(speech, grammar_name, grammar);
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	}
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	return res;
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}
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/*! \brief Unload a local grammar from a speech structure */
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int ast_speech_grammar_unload(struct ast_speech *speech, char *grammar_name)
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{
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        int res = 0;
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        if (speech->engine->unload != NULL) {
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                res = speech->engine->unload(speech, grammar_name);
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        }
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        return res;
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}
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/*! \brief Return the results of a recognition from the speech structure */
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struct ast_speech_result *ast_speech_results_get(struct ast_speech *speech)
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{
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	struct ast_speech_result *result = NULL;
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	if (speech->engine->get != NULL) {
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		result = speech->engine->get(speech);
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	}
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	return result;
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}
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/*! \brief Free a list of results */
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int ast_speech_results_free(struct ast_speech_result *result)
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{
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	struct ast_speech_result *current_result = result, *prev_result = NULL;
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	int res = 0;
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	while (current_result != NULL) {
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		prev_result = current_result;
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		/* Deallocate what we can */
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		if (current_result->text != NULL) {
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			free(current_result->text);
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			current_result->text = NULL;
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		}
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		if (current_result->grammar != NULL) {
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			free(current_result->grammar);
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			current_result->grammar = NULL;
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		}
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		/* Move on and then free ourselves */
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		current_result = current_result->next;
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		free(prev_result);
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		prev_result = NULL;
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	}
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	return res;
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}
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/*! \brief Start speech recognition on a speech structure */
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void ast_speech_start(struct ast_speech *speech)
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{
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	/* Clear any flags that may affect things */
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	ast_clear_flag(speech, AST_SPEECH_SPOKE);
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	/* If results are on the structure, free them since we are starting again */
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	if (speech->results != NULL) {
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		ast_speech_results_free(speech->results);
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		speech->results = NULL;
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	}
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	/* If the engine needs to start stuff up, do it */
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	if (speech->engine->start != NULL) {
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		speech->engine->start(speech);
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	}
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	return;
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}
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/*! \brief Write in signed linear audio to be recognized */
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int ast_speech_write(struct ast_speech *speech, void *data, int len)
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{
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	int res = 0;
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	/* Make sure the speech engine is ready to accept audio */
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	if (speech->state != AST_SPEECH_STATE_READY) {
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		return -1;
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	}
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	if (speech->engine->write != NULL) {
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		speech->engine->write(speech, data, len);
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	}
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	return res;
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}
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/*! \brief Change an engine specific attribute */
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int ast_speech_change(struct ast_speech *speech, char *name, const char *value)
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{
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	int res = 0;
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	if (speech->engine->change != NULL) {
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		res = speech->engine->change(speech, name, value);
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	}
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	return res;
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}
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/*! \brief Create a new speech structure using the engine specified */
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struct ast_speech *ast_speech_new(char *engine_name, int format)
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{
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	struct ast_speech_engine *engine = NULL;
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	struct ast_speech *new_speech = NULL;
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	/* Try to find the speech recognition engine that was requested */
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	engine = find_engine(engine_name);
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	if (engine == NULL) {
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		/* Invalid engine or no engine available */
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		return NULL;
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	}
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	/* Allocate our own speech structure, and try to allocate a structure from the engine too */
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	new_speech = ast_calloc(1, sizeof(*new_speech));
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	if (new_speech == NULL) {
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		/* Ran out of memory while trying to allocate some for a speech structure */
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		return NULL;
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	}
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	/* Initialize the lock */
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	ast_mutex_init(&new_speech->lock);
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	/* Make sure no results are present */
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	new_speech->results = NULL;
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	/* Copy over our engine pointer */
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	new_speech->engine = engine;
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	/* We are not ready to accept audio yet */
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	ast_speech_change_state(new_speech, AST_SPEECH_STATE_NOT_READY);
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	/* Pass ourselves to the engine so they can set us up some more */
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	engine->new(new_speech);
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	return new_speech;
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}
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/*! \brief Destroy a speech structure */
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int ast_speech_destroy(struct ast_speech *speech)
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{
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	int res = 0;
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	/* Call our engine so we are destroyed properly */
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	speech->engine->destroy(speech);
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	/* Deinitialize the lock */
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	ast_mutex_destroy(&speech->lock);
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	/* If results exist on the speech structure, destroy them */
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	if (speech->results != NULL) {
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		ast_speech_results_free(speech->results);
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		speech->results = NULL;
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	}
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	/* If a processing sound is set - free the memory used by it */
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	if (speech->processing_sound != NULL) {
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		free(speech->processing_sound);
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		speech->processing_sound = NULL;
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	}
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	/* Aloha we are done */
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	free(speech);
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	speech = NULL;
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	return res;
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}
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/*! \brief Change state of a speech structure */
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int ast_speech_change_state(struct ast_speech *speech, int state)
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{
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	int res = 0;
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	switch (state) {
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	case AST_SPEECH_STATE_WAIT:
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		/* The engine heard audio, so they spoke */
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		ast_set_flag(speech, AST_SPEECH_SPOKE);
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	default:
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		speech->state = state;
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		break;
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	}
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	return res;
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}
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/*! \brief Register a speech recognition engine */
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int ast_speech_register(struct ast_speech_engine *engine)
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{
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	struct ast_speech_engine *existing_engine = NULL;
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	int res = 0;
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	existing_engine = find_engine(engine->name);
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	if (existing_engine != NULL) {
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		/* Engine already loaded */
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		return -1;
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	}
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	if (option_verbose > 1)
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		ast_verbose(VERBOSE_PREFIX_2 "Registered speech recognition engine '%s'\n", engine->name);
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	/* Add to the engine linked list and make default if needed */
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	AST_LIST_LOCK(&engines);
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	AST_LIST_INSERT_HEAD(&engines, engine, list);
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	if (default_engine == NULL) {
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		default_engine = engine;
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		if (option_verbose > 1)
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			ast_verbose(VERBOSE_PREFIX_2 "Made '%s' the default speech recognition engine\n", engine->name);
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	}
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	AST_LIST_UNLOCK(&engines);
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	return res;
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}
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/*! \brief Unregister a speech recognition engine */
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int ast_speech_unregister(char *engine_name)
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{
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	struct ast_speech_engine *engine = NULL;
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	int res = -1;
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	if (engine_name == NULL) {
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		return res;
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	}
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	AST_LIST_LOCK(&engines);
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	AST_LIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) {
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		if (!strcasecmp(engine->name, engine_name)) {
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			/* We have our engine... removed it */
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			AST_LIST_REMOVE_CURRENT(&engines, list);
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			/* If this was the default engine, we need to pick a new one */
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			if (default_engine == engine) {
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				default_engine = AST_LIST_FIRST(&engines);
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			}
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			if (option_verbose > 1)
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				ast_verbose(VERBOSE_PREFIX_2 "Unregistered speech recognition engine '%s'\n", engine_name);
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			/* All went well */
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			res = 0;
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			break;
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		}
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	}
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	AST_LIST_TRAVERSE_SAFE_END
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	AST_LIST_UNLOCK(&engines);
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	return res;
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}
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static int unload_module(void *mod)
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{
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	/* We can not be unloaded */
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	return -1;
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}
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static int load_module(void *mod)
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{
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	int res = 0;
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	/* Initialize our list of engines */
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	AST_LIST_HEAD_INIT_NOLOCK(&engines);
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	return res;
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}
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static const char *description(void)
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{
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	return "Generic Speech Recognition API";
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}
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static const char *key(void)
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{
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	return ASTERISK_GPL_KEY;
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}
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STD_MOD(MOD_0 | NO_USECOUNT | NO_UNLOAD, NULL, NULL, NULL);
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