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This patch adds more entertainment options to holding bridges and the bridge_wait application. Also, holding bridges will now use music on hold as the default entertainment option instead of none. The parameters for app_bridgewait have changed to (role, options) from the previous (options) and the options themselves have changed as well (entertainment options are now contained in an enumerator, role specification is handled by the role parameter, etc) (closes issue ASTERISK-21923) Reported by: Matthew Jordan Review: https://reviewboard.asterisk.org/r/2679/ git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@394731 65c4cc65-6c06-0410-ace0-fbb531ad65f3
334 lines
10 KiB
C
334 lines
10 KiB
C
/*
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* Asterisk -- An open source telephony toolkit.
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*
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* Copyright (C) 2013, Digium, Inc.
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*
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* Jonathan Rose <jrose@digium.com>
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*! \file
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*
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* \brief Bridging technology for storing channels in a bridge for
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* the purpose of holding, parking, queues, and other such
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* states where a channel may need to be in a bridge but not
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* actually communicating with anything.
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*
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* \author Jonathan Rose <jrose@digium.com>
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*
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* \ingroup bridges
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*/
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/*** MODULEINFO
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<support_level>core</support_level>
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***/
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#include "asterisk.h"
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ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include "asterisk/module.h"
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#include "asterisk/channel.h"
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#include "asterisk/bridging.h"
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#include "asterisk/bridging_technology.h"
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#include "asterisk/frame.h"
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#include "asterisk/musiconhold.h"
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enum role_flags {
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HOLDING_ROLE_PARTICIPANT = (1 << 0),
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HOLDING_ROLE_ANNOUNCER = (1 << 1),
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};
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enum idle_modes {
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IDLE_MODE_NONE = 0,
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IDLE_MODE_MOH,
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IDLE_MODE_RINGING,
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IDLE_MODE_SILENCE,
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IDLE_MODE_HOLD,
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};
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/*! \brief Structure which contains per-channel role information */
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struct holding_channel {
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struct ast_flags holding_roles;
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struct ast_silence_generator *silence_generator;
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enum idle_modes idle_mode;
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};
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static void participant_stop_hold_audio(struct ast_bridge_channel *bridge_channel)
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{
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struct holding_channel *hc = bridge_channel->tech_pvt;
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if (!hc) {
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return;
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}
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switch (hc->idle_mode) {
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case IDLE_MODE_MOH:
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ast_moh_stop(bridge_channel->chan);
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break;
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case IDLE_MODE_RINGING:
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ast_indicate(bridge_channel->chan, -1);
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break;
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case IDLE_MODE_NONE:
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break;
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case IDLE_MODE_SILENCE:
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if (hc->silence_generator) {
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ast_channel_stop_silence_generator(bridge_channel->chan, hc->silence_generator);
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hc->silence_generator = NULL;
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}
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break;
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case IDLE_MODE_HOLD:
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ast_bridge_channel_queue_control_data(bridge_channel, AST_CONTROL_UNHOLD, NULL, 0);
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break;
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}
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}
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static void participant_reaction_announcer_join(struct ast_bridge_channel *bridge_channel)
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{
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struct ast_channel *chan;
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chan = bridge_channel->chan;
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participant_stop_hold_audio(bridge_channel);
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if (ast_set_write_format_by_id(chan, AST_FORMAT_SLINEAR)) {
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ast_log(LOG_WARNING, "Could not make participant %s compatible.\n", ast_channel_name(chan));
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}
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}
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/* This should only be called on verified holding_participants. */
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static void participant_start_hold_audio(struct ast_bridge_channel *bridge_channel)
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{
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struct holding_channel *hc = bridge_channel->tech_pvt;
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const char *moh_class;
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size_t moh_length;
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if (!hc) {
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return;
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}
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switch(hc->idle_mode) {
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case IDLE_MODE_MOH:
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moh_class = ast_bridge_channel_get_role_option(bridge_channel, "holding_participant", "moh_class");
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ast_moh_start(bridge_channel->chan, ast_strlen_zero(moh_class) ? NULL : moh_class, NULL);
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break;
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case IDLE_MODE_RINGING:
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ast_indicate(bridge_channel->chan, AST_CONTROL_RINGING);
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break;
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case IDLE_MODE_NONE:
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break;
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case IDLE_MODE_SILENCE:
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hc->silence_generator = ast_channel_start_silence_generator(bridge_channel->chan);
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break;
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case IDLE_MODE_HOLD:
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moh_class = ast_bridge_channel_get_role_option(bridge_channel, "holding_participant", "moh_class");
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moh_length = moh_class ? strlen(moh_class + 1) : 0;
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ast_bridge_channel_queue_control_data(bridge_channel, AST_CONTROL_HOLD, moh_class, moh_length);
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break;
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}
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}
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static void handle_participant_join(struct ast_bridge_channel *bridge_channel, struct ast_bridge_channel *announcer_channel)
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{
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struct ast_channel *us = bridge_channel->chan;
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struct holding_channel *hc = bridge_channel->tech_pvt;
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const char *idle_mode = ast_bridge_channel_get_role_option(bridge_channel, "holding_participant", "idle_mode");
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if (!hc) {
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return;
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}
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if (ast_strlen_zero(idle_mode)) {
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hc->idle_mode = IDLE_MODE_MOH;
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} else if (!strcmp(idle_mode, "musiconhold")) {
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hc->idle_mode = IDLE_MODE_MOH;
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} else if (!strcmp(idle_mode, "ringing")) {
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hc->idle_mode = IDLE_MODE_RINGING;
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} else if (!strcmp(idle_mode, "none")) {
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hc->idle_mode = IDLE_MODE_NONE;
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} else if (!strcmp(idle_mode, "silence")) {
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hc->idle_mode = IDLE_MODE_SILENCE;
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} else if (!strcmp(idle_mode, "hold")) {
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hc->idle_mode = IDLE_MODE_HOLD;
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} else {
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ast_debug(2, "channel %s idle mode '%s' doesn't match any expected idle mode\n", ast_channel_name(us), idle_mode);
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}
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/* If the announcer channel isn't present, we need to set up ringing, music on hold, or whatever. */
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if (!announcer_channel) {
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participant_start_hold_audio(bridge_channel);
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return;
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}
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/* If it is present though, we need to establish compatability. */
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if (ast_set_write_format_by_id(us, AST_FORMAT_SLINEAR)) {
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ast_log(LOG_WARNING, "Could not make participant %s compatible.\n", ast_channel_name(us));
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}
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}
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static int holding_bridge_join(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel)
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{
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struct ast_bridge_channel *other_channel;
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struct ast_bridge_channel *announcer_channel;
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struct holding_channel *hc;
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struct ast_channel *us = bridge_channel->chan; /* The joining channel */
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if (!(hc = ast_calloc(1, sizeof(*hc)))) {
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return -1;
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}
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bridge_channel->tech_pvt = hc;
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/* The bridge pvt holds the announcer channel if we have one. */
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announcer_channel = bridge->tech_pvt;
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if (ast_bridge_channel_has_role(bridge_channel, "announcer")) {
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/* If another announcer already exists, scrap the holding channel struct so we know to ignore it in the future */
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if (announcer_channel) {
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bridge_channel->tech_pvt = NULL;
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ast_free(hc);
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ast_log(LOG_WARNING, "A second announcer channel %s attempted to enter a holding bridge.\n",
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ast_channel_name(announcer_channel->chan));
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return -1;
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}
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bridge->tech_pvt = bridge_channel;
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ast_set_flag(&hc->holding_roles, HOLDING_ROLE_ANNOUNCER);
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/* The announcer should always be made compatible with signed linear */
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if (ast_set_read_format_by_id(us, AST_FORMAT_SLINEAR)) {
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ast_log(LOG_ERROR, "Could not make announcer %s compatible.\n", ast_channel_name(us));
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}
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/* Make everyone compatible. While we are at it we should stop music on hold and ringing. */
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AST_LIST_TRAVERSE(&bridge->channels, other_channel, entry) {
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/* Skip the reaction if we are the channel in question */
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if (bridge_channel == other_channel) {
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continue;
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}
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participant_reaction_announcer_join(other_channel);
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}
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return 0;
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}
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/* If the entering channel isn't an announcer then we need to setup it's properties and put it in its holding state if necessary */
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ast_set_flag(&hc->holding_roles, HOLDING_ROLE_PARTICIPANT);
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handle_participant_join(bridge_channel, announcer_channel);
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return 0;
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}
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static void participant_reaction_announcer_leave(struct ast_bridge_channel *bridge_channel)
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{
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struct holding_channel *hc = bridge_channel->tech_pvt;
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if (!hc) {
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/* We are dealing with a channel that failed to join properly. Skip it. */
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return;
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}
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ast_bridge_channel_restore_formats(bridge_channel);
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if (ast_test_flag(&hc->holding_roles, HOLDING_ROLE_PARTICIPANT)) {
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participant_start_hold_audio(bridge_channel);
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}
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}
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static void holding_bridge_leave(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel)
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{
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struct ast_bridge_channel *other_channel;
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struct holding_channel *hc = bridge_channel->tech_pvt;
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if (!hc) {
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return;
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}
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if (!ast_test_flag(&hc->holding_roles, HOLDING_ROLE_ANNOUNCER)) {
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/* It's not an announcer so nothing needs to react to its departure. Just free the tech_pvt. */
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if (!bridge->tech_pvt) {
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/* Since no announcer is in the channel, we may be playing MOH/ringing. Stop that. */
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participant_stop_hold_audio(bridge_channel);
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}
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ast_free(hc);
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bridge_channel->tech_pvt = NULL;
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return;
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}
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/* When the announcer leaves, the other channels should reset their formats and go back to moh/ringing */
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AST_LIST_TRAVERSE(&bridge->channels, other_channel, entry) {
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participant_reaction_announcer_leave(other_channel);
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}
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/* Since the announcer is leaving, we should clear the tech_pvt pointing to it */
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bridge->tech_pvt = NULL;
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ast_free(hc);
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bridge_channel->tech_pvt = NULL;
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}
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static int holding_bridge_write(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel, struct ast_frame *frame)
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{
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struct holding_channel *hc = bridge_channel ? bridge_channel->tech_pvt : NULL;
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/* If there is no tech_pvt, then the channel failed to allocate one when it joined and is borked. Don't listen to him. */
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if (!hc) {
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/* "Accept" the frame and discard it. */
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return 0;
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}
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/* If we aren't an announcer, we never have any business writing anything. */
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if (!ast_test_flag(&hc->holding_roles, HOLDING_ROLE_ANNOUNCER)) {
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/* "Accept" the frame and discard it. */
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return 0;
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}
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/*
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* Ok, so we are the announcer. Write the frame to all other
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* channels if any.
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*/
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ast_bridge_queue_everyone_else(bridge, bridge_channel, frame);
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return 0;
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}
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static struct ast_bridge_technology holding_bridge = {
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.name = "holding_bridge",
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.capabilities = AST_BRIDGE_CAPABILITY_HOLDING,
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.preference = AST_BRIDGE_PREFERENCE_BASE_HOLDING,
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.write = holding_bridge_write,
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.join = holding_bridge_join,
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.leave = holding_bridge_leave,
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};
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static int unload_module(void)
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{
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ast_format_cap_destroy(holding_bridge.format_capabilities);
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return ast_bridge_technology_unregister(&holding_bridge);
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}
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static int load_module(void)
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{
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if (!(holding_bridge.format_capabilities = ast_format_cap_alloc())) {
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return AST_MODULE_LOAD_DECLINE;
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}
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ast_format_cap_add_all_by_type(holding_bridge.format_capabilities, AST_FORMAT_TYPE_AUDIO);
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ast_format_cap_add_all_by_type(holding_bridge.format_capabilities, AST_FORMAT_TYPE_VIDEO);
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ast_format_cap_add_all_by_type(holding_bridge.format_capabilities, AST_FORMAT_TYPE_TEXT);
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return ast_bridge_technology_register(&holding_bridge);
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}
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AST_MODULE_INFO_STANDARD(ASTERISK_GPL_KEY, "Holding bridge module");
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