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	........ Merged revisions 361471 from http://svn.asterisk.org/svn/asterisk/branches/1.8 ........ Merged revisions 361472 from http://svn.asterisk.org/svn/asterisk/branches/10 git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@361476 65c4cc65-6c06-0410-ace0-fbb531ad65f3
		
			
				
	
	
		
			1659 lines
		
	
	
		
			51 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1659 lines
		
	
	
		
			51 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * GUI for console video.
 | |
|  * The routines here are in charge of loading the keypad and handling events.
 | |
|  * $Revision$
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * GUI layout, structure and management
 | |
|  
 | |
| For the GUI we use SDL to create a large surface (gui->screen) with 4 areas:
 | |
| remote video on the left, local video on the right, keypad with all controls
 | |
| and text windows in the center, and source device thumbnails on the top.
 | |
| The top row is not displayed if no devices are specified in the config file.
 | |
| 
 | |
|      ________________________________________________________________
 | |
|     |  ______   ______   ______   ______   ______   ______   ______  |
 | |
|     | | tn.1 | | tn.2 | | tn.3 | | tn.4 | | tn.5 | | tn.6 | | tn.7 | |
 | |
|     | |______| |______| |______| |______| |______| |______| |______| |
 | |
|     |  ______   ______   ______   ______   ______   ______   ______  |
 | |
|     | |______| |______| |______| |______| |______| |______| |______| |
 | |
|     |  _________________    __________________    _________________  |
 | |
|     | |                 |  |                  |  |                 | |
 | |
|     | |                 |  |                  |  |                 | |
 | |
|     | |                 |  |                  |  |                 | |
 | |
|     | |   remote video  |  |                  |  |   local video   | |
 | |
|     | |                 |  |                  |  |          ______ | |
 | |
|     | |                 |  |      keypad      |  |         |  PIP || |
 | |
|     | |                 |  |                  |  |         |______|| |
 | |
|     | |_________________|  |                  |  |_________________| |
 | |
|     |                      |                  |                      |
 | |
|     |                      |                  |                      |
 | |
|     |                      |__________________|                      |
 | |
|     |________________________________________________________________|
 | |
| 
 | |
| 
 | |
| The central section is built using an image (jpg, png, maybe gif too)
 | |
| for the skin, and other GUI elements.  Comments embedded in the image
 | |
| indicate to what function each area is mapped to.
 | |
| Another image (png with transparency) is used for the font.
 | |
| 
 | |
| Mouse and keyboard events are detected on the whole surface, and
 | |
| handled differently according to their location:
 | |
| - center/right click on the local/remote window are used to resize
 | |
|   the corresponding window;
 | |
| - clicks on the thumbnail start/stop sources and select them as
 | |
|   primary or secondary video sources;
 | |
| - drag on the local video window are used to move the captured
 | |
|   area (in the case of X11 grabber) or the picture-in-picture position;
 | |
| - keystrokes on the keypad are mapped to the corresponding key;
 | |
|   keystrokes are used as keypad functions, or as text input
 | |
|   if we are in text-input mode.
 | |
| - drag on some keypad areas (sliders etc.) are mapped to the
 | |
|   corresponding functions (mute/unmute audio and video,
 | |
|   enable/disable Picture-in-Picture, freeze the incoming video,
 | |
|   dial numbers, pick up or hang up a call, ...)
 | |
| 
 | |
| Configuration options control the appeareance of the gui:
 | |
| 
 | |
|     keypad = /tmp/kpad2.jpg	; the skin
 | |
|     keypad_font = /tmp/font.png	; the font to use for output
 | |
| 
 | |
| For future implementation, intresting features can be the following:
 | |
| - save of the whole SDL window as a picture
 | |
| - audio output device switching
 | |
| 
 | |
| The audio switching feature should allow changing the device
 | |
| or switching to a recorded message for audio sent to remote party.
 | |
| The selection of the device should happen clicking on a marker in the layout.
 | |
| For this reason above the thumbnails row in the layout we would like a new row,
 | |
| the elements composing the row could be message boards, reporting the name of the
 | |
| device or the path of the message to be played.
 | |
| 
 | |
| For video input freeze and entire window capture, we define 2 new key types,
 | |
| those should be activated pressing the buttons on the keypad, associated with
 | |
| new regions inside the keypad pictureas comments
 | |
| 
 | |
| 
 | |
|  *
 | |
|  */
 | |
| 
 | |
| #include "asterisk.h"
 | |
| #include "console_video.h"
 | |
| #include "asterisk/lock.h"
 | |
| #include "asterisk/frame.h"
 | |
| #include "asterisk/utils.h"	/* ast_calloc and ast_realloc */
 | |
| #include <math.h>		/* sqrt */
 | |
| 
 | |
| /* We use a maximum of 12 'windows' in the GUI */
 | |
| enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_SRC1,
 | |
| 	WIN_SRC2, WIN_SRC3, WIN_SRC4, WIN_SRC5,
 | |
| 	WIN_SRC6, WIN_SRC7, WIN_SRC8, WIN_SRC9, WIN_MAX };
 | |
| 
 | |
| #ifndef HAVE_SDL	/* stubs if we don't have any sdl */
 | |
| static void show_frame(struct video_desc *env, int out)	{}
 | |
| static void sdl_setup(struct video_desc *env)		{}
 | |
| static struct gui_info *cleanup_sdl(struct gui_info* g, int n)	{ return NULL; }
 | |
| static void eventhandler(struct video_desc *env, const char *caption)	{}
 | |
| static int keypad_cfg_read(struct gui_info *gui, const char *val)	{ return 0; }
 | |
| 
 | |
| #else /* HAVE_SDL, the real rendering code */
 | |
| 
 | |
| #include <SDL/SDL.h>
 | |
| #include <SDL/SDL_syswm.h>
 | |
| #ifdef HAVE_SDL_IMAGE
 | |
| #include <SDL/SDL_image.h>      /* for loading images */
 | |
| #endif
 | |
| 
 | |
| #ifdef HAVE_X11
 | |
| /* Need to hook into X for SDL_WINDOWID handling */
 | |
| #include <X11/Xlib.h>
 | |
| #endif
 | |
| 
 | |
| #define BORDER	5		/* border around our windows */
 | |
| #define SRC_MSG_BD_H 20		/* height of the message board below those windows */
 | |
| 
 | |
| enum kp_type { KP_NONE, KP_RECT, KP_CIRCLE };
 | |
| struct keypad_entry {
 | |
|         int c;  /* corresponding character */
 | |
|         int x0, y0, x1, y1, h;  /* arguments */
 | |
|         enum kp_type type;
 | |
| };
 | |
| 
 | |
| /* our representation of a displayed window. SDL can only do one main
 | |
|  * window so we map everything within that one
 | |
|  */
 | |
| struct display_window {
 | |
| 	SDL_Overlay	*bmp;
 | |
| 	SDL_Rect	rect;	/* location of the window */
 | |
| };
 | |
| 
 | |
| /* each thumbnail message board has a rectangle associated for the geometry,
 | |
|  * and a board structure, we include these two elements in a singole structure */
 | |
| struct thumb_bd {
 | |
| 	SDL_Rect		rect;		/* the rect for geometry and background */
 | |
| 	struct board		*board;		/* the board */
 | |
| };
 | |
| 
 | |
| struct gui_info {
 | |
| 	enum kb_output		kb_output;	/* where the keyboard output goes */
 | |
| 	struct drag_info	drag;		/* info on the window are we dragging */
 | |
| 	/* support for display. */
 | |
| 	SDL_Surface             *screen;	/* the main window */
 | |
| 
 | |
| 	int			outfd;		/* fd for output */
 | |
| 	SDL_Surface		*keypad;	/* the skin for the keypad */
 | |
| 	SDL_Rect		kp_rect;	/* portion of the skin to display - default all */
 | |
| 	SDL_Surface		*font;		/* font to be used */ 
 | |
| 	SDL_Rect		font_rects[96];	/* only printable chars */
 | |
| 
 | |
| 	/* each of the following board has two rectangles,
 | |
| 	 * [0] is the geometry relative to the keypad,
 | |
| 	 * [1] is the geometry relative to the whole screen
 | |
| 	 * we do not use the thumb_bd for these boards because here we need
 | |
| 	 * 2 rectangles for geometry
 | |
| 	 */
 | |
| 	SDL_Rect		kp_msg[2];		/* incoming msg, relative to kpad */
 | |
| 	struct board		*bd_msg;
 | |
| 
 | |
| 	SDL_Rect		kp_edit[2];	/* edit user input */
 | |
| 	struct board		*bd_edit;
 | |
| 
 | |
| 	SDL_Rect		kp_dialed[2];	/* dialed number */
 | |
| 	struct board		*bd_dialed;
 | |
| 
 | |
| 	/* other boards are one associated with the source windows
 | |
| 	 * above the keypad in the layout, we only have the geometry
 | |
| 	 * relative to the whole screen
 | |
| 	 */
 | |
| 	struct thumb_bd		thumb_bd_array[MAX_VIDEO_SOURCES];
 | |
| 
 | |
| 	/* variable-size array mapping keypad regions to functions */
 | |
| 	int kp_size, kp_used;
 | |
| 	struct keypad_entry *kp;
 | |
| 
 | |
| 	struct display_window   win[WIN_MAX];
 | |
| };
 | |
| 
 | |
| /*! \brief free the resources in struct gui_info and the descriptor itself.
 | |
|  *  Return NULL so we can assign the value back to the descriptor in case.
 | |
|  */
 | |
| static struct gui_info *cleanup_sdl(struct gui_info *gui, int device_num)
 | |
| {
 | |
| 	int i;
 | |
| 
 | |
| 	if (gui == NULL)
 | |
| 		return NULL;
 | |
| 
 | |
| 	/* unload font file */ 
 | |
| 	if (gui->font) {
 | |
| 		SDL_FreeSurface(gui->font);
 | |
| 		gui->font = NULL; 
 | |
| 	}
 | |
| 
 | |
| 	if (gui->outfd > -1)
 | |
| 		close(gui->outfd);
 | |
| 	if (gui->keypad)
 | |
| 		SDL_FreeSurface(gui->keypad);
 | |
| 	gui->keypad = NULL;
 | |
| 	if (gui->kp)
 | |
| 		ast_free(gui->kp);
 | |
| 
 | |
| 	/* uninitialize the SDL environment */
 | |
| 	for (i = 0; i < WIN_MAX; i++) {
 | |
| 		if (gui->win[i].bmp)
 | |
| 			SDL_FreeYUVOverlay(gui->win[i].bmp);
 | |
| 	}
 | |
| 	memset(gui, '\0', sizeof(gui));
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| 
 | |
| 	/* deallocates the space allocated for the keypad message boards */
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| 	if (gui->bd_dialed)
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| 		delete_board(gui->bd_dialed);
 | |
| 	if (gui->bd_msg)
 | |
| 		delete_board(gui->bd_msg);
 | |
| 
 | |
| 	/* deallocates the space allocated for the thumbnail message boards */
 | |
| 	for (i = 0; i < device_num; i++) {
 | |
| 		if (gui->thumb_bd_array[i].board) /* may be useless */
 | |
| 			delete_board(gui->thumb_bd_array[i].board);
 | |
| 	}
 | |
| 	
 | |
| 	ast_free(gui);
 | |
| 	SDL_Quit();
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /* messages to be displayed in the sources message boards
 | |
|  * below the source windows
 | |
|  */
 | |
| 
 | |
| /* costants defined to describe status of devices */
 | |
| #define IS_PRIMARY 1
 | |
| #define IS_SECONDARY 2
 | |
| #define IS_ON 4
 | |
| 
 | |
| char* src_msgs[] = {
 | |
| 	"    OFF",
 | |
| 	"1   OFF",
 | |
| 	"  2 OFF",
 | |
| 	"1+2 OFF",
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| 	"    ON",
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| 	"1   ON",
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| 	"  2 ON",
 | |
| 	"1+2 ON",
 | |
| };
 | |
| /*
 | |
|  * Display video frames (from local or remote stream) using the SDL library.
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|  * - Set the video mode to use the resolution specified by the codec context
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|  * - Create a YUV Overlay to copy the frame into it;
 | |
|  * - After the frame is copied into the overlay, display it
 | |
|  *
 | |
|  * The size is taken from the configuration.
 | |
|  *
 | |
|  * 'out' is 0 for remote video, 1 for the local video
 | |
|  */
 | |
| static void show_frame(struct video_desc *env, int out)
 | |
| {
 | |
| 	AVPicture *p_in, p_out;
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| 	struct fbuf_t *b_in, *b_out;
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| 	SDL_Overlay *bmp;
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| 	struct gui_info *gui = env->gui;
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| 
 | |
| 	if (!gui)
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| 		return;
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| 
 | |
| 	if (out == WIN_LOCAL) {	/* webcam/x11 to sdl */
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| 		b_in = &env->enc_in;
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| 		b_out = &env->loc_dpy;
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| 		p_in = NULL;
 | |
| 	} else if (out == WIN_REMOTE) {
 | |
| 		/* copy input format from the decoding context */
 | |
| 		AVCodecContext *c;
 | |
| 		if (env->in == NULL)	/* XXX should not happen - decoder not ready */
 | |
| 			return;
 | |
| 		c = env->in->dec_ctx;
 | |
| 		b_in = &env->in->dec_out;
 | |
|                 b_in->pix_fmt = c->pix_fmt;
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|                 b_in->w = c->width;
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|                 b_in->h = c->height;
 | |
| 
 | |
| 		b_out = &env->rem_dpy;
 | |
| 		p_in = (AVPicture *)env->in->d_frame;
 | |
| 	} else {
 | |
| 		int i = out-WIN_SRC1;
 | |
| 		b_in = env->out.devices[i].dev_buf;
 | |
| 		if (b_in == NULL)
 | |
| 			return;
 | |
| 		p_in = NULL;
 | |
| 		b_out = &env->src_dpy[i];
 | |
| 	}		
 | |
| 	bmp = gui->win[out].bmp;
 | |
| 	SDL_LockYUVOverlay(bmp);
 | |
| 	/* output picture info - this is sdl, YUV420P */
 | |
| 	memset(&p_out, '\0', sizeof(p_out));
 | |
| 	p_out.data[0] = bmp->pixels[0];
 | |
| 	p_out.data[1] = bmp->pixels[1];
 | |
| 	p_out.data[2] = bmp->pixels[2];
 | |
| 	p_out.linesize[0] = bmp->pitches[0];
 | |
| 	p_out.linesize[1] = bmp->pitches[1];
 | |
| 	p_out.linesize[2] = bmp->pitches[2];
 | |
| 
 | |
| 	my_scale(b_in, p_in, b_out, &p_out);
 | |
| 
 | |
| 	/* lock to protect access to Xlib by different threads. */
 | |
| 	SDL_DisplayYUVOverlay(bmp, &gui->win[out].rect);
 | |
| 	SDL_UnlockYUVOverlay(bmp);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Identifiers for regions of the main window.
 | |
|  * Values between 0 and 127 correspond to ASCII characters.
 | |
|  * The corresponding strings to be used in the skin comment section
 | |
|  * are defined in gui_key_map.
 | |
|  */
 | |
| enum skin_area {
 | |
| 	/* answer/close functions */
 | |
| 	KEY_PICK_UP = 128,
 | |
| 	KEY_HANG_UP = 129,
 | |
| 
 | |
| 	KEY_MUTE = 130,
 | |
| 	KEY_AUTOANSWER = 131,
 | |
| 	KEY_SENDVIDEO = 132,
 | |
| 	KEY_LOCALVIDEO = 133,
 | |
| 	KEY_REMOTEVIDEO = 134,
 | |
| 	KEY_FLASH = 136,
 | |
| 
 | |
| 	/* sensitive areas for the various text windows */
 | |
| 	KEY_MESSAGEBOARD = 140,
 | |
| 	KEY_DIALEDBOARD = 141,
 | |
| 	KEY_EDITBOARD = 142,
 | |
| 
 | |
| 	KEY_GUI_CLOSE = 199,		/* close gui */
 | |
| 	/* regions of the skin - displayed area, fonts, etc.
 | |
| 	 * XXX NOTE these are not sensitive areas.
 | |
| 	 */
 | |
| 	KEY_KEYPAD = 200,		/* the keypad - default to the whole image */
 | |
| 	KEY_FONT = 201,		/* the font. Maybe not really useful */
 | |
| 	KEY_MESSAGE = 202,	/* area for incoming messages */
 | |
| 	KEY_DIALED = 203,	/* area for dialed numbers */
 | |
| 	KEY_EDIT = 204,		/* area for editing user input */
 | |
| 
 | |
| #ifdef notyet /* XXX for future implementation */
 | |
| 	KEY_AUDIO_SRCS = 210,
 | |
| 	/*indexes between 210 and 219 (or more) have been reserved for the "keys"
 | |
| 	associated with the audio device markers, clicking on these markers
 | |
| 	will change the source device for audio output */
 | |
| 
 | |
| #endif
 | |
| 	/* Keys related to video sources */
 | |
| 	KEY_FREEZE = 220,	/* freeze the incoming video */
 | |
| 	KEY_CAPTURE = 221,	/* capture the whole SDL window as a picture */
 | |
| 	KEY_PIP = 230,
 | |
| 	/*indexes between 231 and 239 have been reserved for the "keys"
 | |
| 	associated with the device thumbnails, clicking on these pictures
 | |
| 	will change the source device for primary or secondary (PiP) video output*/
 | |
| 	KEY_SRCS_WIN = 231, /* till 239 */
 | |
| 	/* areas outside the keypad - simulated */
 | |
| 	KEY_OUT_OF_KEYPAD = 241,
 | |
| 	KEY_REM_DPY = 242,
 | |
| 	KEY_LOC_DPY = 243,
 | |
| 	KEY_RESET = 253,		/* the 'reset' keyword */
 | |
| 	KEY_NONE = 254,			/* invalid area */
 | |
| 	KEY_DIGIT_BACKGROUND = 255,	/* other areas within the keypad */
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * Handlers for the various keypad functions
 | |
|  */
 | |
| 
 | |
| /* accumulate digits, possibly call dial if in connected mode */
 | |
| static void keypad_digit(struct video_desc *env, int digit)
 | |
| {	
 | |
| 	if (env->owner) {		/* we have a call, send the digit */
 | |
| 		struct ast_frame f = { AST_FRAME_DTMF, 0 };
 | |
| 
 | |
| 		f.subclass = digit;
 | |
| 		ast_queue_frame(env->owner, &f);
 | |
| 	} else {		/* no call, accumulate digits */
 | |
| 		char buf[2] = { digit, '\0' };
 | |
| 		if (env->gui->bd_msg) /* XXX not strictly necessary ... */
 | |
| 			print_message(env->gui->bd_msg, buf);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* function used to toggle on/off the status of some variables */
 | |
| static char *keypad_toggle(struct video_desc *env, int index)
 | |
| {
 | |
| 	ast_log(LOG_WARNING, "keypad_toggle(%i) called\n", index);
 | |
| 
 | |
| 	switch (index) {
 | |
| 	case KEY_SENDVIDEO: /* send or do not send video */
 | |
| 		env->out.sendvideo = !env->out.sendvideo;
 | |
| 		break;
 | |
| 
 | |
| 	case KEY_PIP: /* enable or disable Picture in Picture */
 | |
| 		env->out.picture_in_picture = !env->out.picture_in_picture;
 | |
| 		break;
 | |
| 
 | |
| 	case KEY_MUTE: /* send or do not send audio */
 | |
| 		ast_cli_command(env->gui->outfd, "console mute toggle");
 | |
| 		break;
 | |
| 
 | |
| 	case KEY_FREEZE: /* freeze/unfreeze the incoming frames */
 | |
| 		env->frame_freeze = !env->frame_freeze;
 | |
| 		break;
 | |
| 
 | |
| #ifdef notyet
 | |
| 	case KEY_AUTOANSWER: {
 | |
| 		struct chan_oss_pvt *o = find_desc(oss_active);
 | |
| 		o->autoanswer = !o->autoanswer;
 | |
| 		}
 | |
| 		break;
 | |
| #endif
 | |
| 	}
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| char *console_do_answer(int fd);
 | |
| /*
 | |
|  * Function called when the pick up button is pressed
 | |
|  * perform actions according the channel status:
 | |
|  *
 | |
|  *  - if no one is calling us and no digits was pressed,
 | |
|  *    the operation have no effects,
 | |
|  *  - if someone is calling us we answer to the call.
 | |
|  *  - if we have no call in progress and we pressed some
 | |
|  *    digit, send the digit to the console.
 | |
|  */
 | |
| static void keypad_pick_up(struct video_desc *env)
 | |
| {
 | |
| 	struct gui_info *gui = env->gui;
 | |
| 
 | |
| 	ast_log(LOG_WARNING, "keypad_pick_up called\n");
 | |
| 
 | |
| 	if (env->owner) { /* someone is calling us, just answer */
 | |
| 		ast_cli_command(gui->outfd, "console answer");
 | |
| 	} else { /* we have someone to call */
 | |
| 		char buf[160];
 | |
| 		const char *who = ast_skip_blanks(read_message(gui->bd_msg));
 | |
| 		buf[sizeof(buf) - 1] = '\0';
 | |
| 		snprintf(buf, sizeof(buf), "console dial %s", who);
 | |
| 		ast_log(LOG_WARNING, "doing <%s>\n", buf);
 | |
| 		print_message(gui->bd_dialed, "\n");
 | |
| 		print_message(gui->bd_dialed, who);
 | |
| 		reset_board(gui->bd_msg);
 | |
| 		ast_cli_command(gui->outfd, buf);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| #if 0 /* still unused */
 | |
| /*
 | |
|  * As an alternative to SDL_TTF, we can simply load the font from
 | |
|  * an image and blit characters on the background of the GUI.
 | |
|  *
 | |
|  * To generate a font we can use the 'fly' command with the
 | |
|  * following script (3 lines with 32 chars each)
 | |
|  
 | |
| size 320,64
 | |
| name font.png
 | |
| transparent 0,0,0
 | |
| string 255,255,255,  0, 0,giant, !"#$%&'()*+,-./0123456789:;<=>?
 | |
| string 255,255,255,  0,20,giant,@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
 | |
| string 255,255,255,  0,40,giant,`abcdefghijklmnopqrstuvwxyz{|}~
 | |
| end
 | |
| 
 | |
|  */
 | |
| 
 | |
| /* Print given text on the gui */
 | |
| static int gui_output(struct video_desc *env, const char *text)
 | |
| {
 | |
| 	return 1;	/* error, not supported */
 | |
| }
 | |
| #endif 
 | |
| 
 | |
| static int video_geom(struct fbuf_t *b, const char *s);
 | |
| static void sdl_setup(struct video_desc *env);
 | |
| static int kp_match_area(const struct keypad_entry *e, int x, int y);
 | |
| 
 | |
| static void set_drag(struct drag_info *drag, int x, int y, enum drag_window win)
 | |
| {
 | |
| 	drag->x_start = x;
 | |
| 	drag->y_start = y;
 | |
| 	drag->drag_window = win;
 | |
| }
 | |
| 
 | |
| static int update_device_info(struct video_desc *env, int i)
 | |
| {
 | |
| 	reset_board(env->gui->thumb_bd_array[i].board);
 | |
| 	print_message(env->gui->thumb_bd_array[i].board,
 | |
| 		src_msgs[env->out.devices[i].status_index]);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /*! \brief Changes the video output (local video) source, controlling if
 | |
|  * it is already using that video device, 
 | |
|  * and switching the correct fields of env->out.
 | |
|  * grabbers are always open and saved in the device table.
 | |
|  * The secondary or the primary device can be changed,
 | |
|  * according to the "button" parameter:
 | |
|  * the primary device is changed if button = SDL_BUTTON_LEFT;
 | |
|  * the secondary device is changed if button = not SDL_BUTTON_LEFT;
 | |
|  * 
 | |
|  * the correct message boards of the sources are also updated
 | |
|  * with the new status
 | |
|  * 
 | |
|  * \param env = pointer to the video environment descriptor
 | |
|  * \param index = index of the device the caller wants to use are primary or secondary device
 | |
|  * \param button = button clicked on the mouse
 | |
|  *
 | |
|  * returns 0 on success,
 | |
|  * returns 1 on error 
 | |
|  */
 | |
| static int switch_video_out(struct video_desc *env, int index, Uint8 button)
 | |
| {
 | |
| 	int *p; /* pointer to the index of the device to select */
 | |
| 
 | |
| 	if (index >= env->out.device_num) {
 | |
| 		ast_log(LOG_WARNING, "no devices\n");
 | |
| 		return 1;
 | |
| 	}
 | |
| 	/* select primary or secondary */
 | |
| 	p = (button == SDL_BUTTON_LEFT) ? &env->out.device_primary :
 | |
| 		&env->out.device_secondary;
 | |
| 	/* controls if the device is already selected */
 | |
| 	if (index == *p) {
 | |
| 		ast_log(LOG_WARNING, "device %s already selected\n", env->out.devices[index].name);
 | |
| 		return 0;
 | |
| 	}
 | |
| 	ast_log(LOG_WARNING, "switching to %s...\n", env->out.devices[index].name);
 | |
| 	/* already open */
 | |
| 	if (env->out.devices[index].grabber) {
 | |
| 		/* we also have to update the messages in the source 
 | |
| 		message boards below the source windows */
 | |
| 		/* first we update the board of the previous source */
 | |
| 		if (p == &env->out.device_primary)
 | |
| 			env->out.devices[*p].status_index &= ~IS_PRIMARY;
 | |
| 		else
 | |
| 			env->out.devices[*p].status_index &= ~IS_SECONDARY;
 | |
| 		update_device_info(env, *p);
 | |
| 		/* update the index used as primary or secondary */
 | |
| 		*p = index;
 | |
| 		ast_log(LOG_WARNING, "done\n");
 | |
| 		/* then we update the board of the new primary or secondary source */
 | |
| 		if (p == &env->out.device_primary)
 | |
| 			env->out.devices[*p].status_index |= IS_PRIMARY;
 | |
| 		else
 | |
| 			env->out.devices[*p].status_index |= IS_SECONDARY;
 | |
| 		update_device_info(env, *p);
 | |
| 		return 0;
 | |
| 	}
 | |
| 	/* device is off, just do nothing */
 | |
| 	ast_log(LOG_WARNING, "device is down\n");
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /*! \brief tries to switch the state of a device from on to off or off to on
 | |
|  * we also have to update the status of the device and the correct message board
 | |
|  *
 | |
|  * \param index = the device that must be turned on or off
 | |
|  * \param env = pointer to the video environment descriptor
 | |
|  *
 | |
|  * returns:
 | |
|  * - 0 on falure switching from off to on
 | |
|  * - 1 on success in switching from off to on
 | |
|  * - 2 on success in switching from on to off
 | |
| */
 | |
| static int turn_on_off(int index, struct video_desc *env)
 | |
| {
 | |
| 	struct video_device *p = &env->out.devices[index];
 | |
| 
 | |
| 	if (index >= env->out.device_num) {
 | |
| 		ast_log(LOG_WARNING, "no devices\n");
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	if (!p->grabber) { /* device off */
 | |
| 		void *g_data; /* result of grabber_open() */
 | |
| 		struct grab_desc *g;
 | |
| 		int i;
 | |
| 
 | |
| 		/* see if the device can be used by one of the existing drivers */
 | |
| 		for (i = 0; (g = console_grabbers[i]); i++) {
 | |
| 			/* try open the device */
 | |
| 			g_data = g->open(p->name, &env->out.loc_src_geometry, env->out.fps);
 | |
| 			if (!g_data)	/* no luck, try the next driver */
 | |
| 				continue;
 | |
| 			p->grabber = g;
 | |
| 			p->grabber_data = g_data;
 | |
| 			/* update the status of the source */
 | |
| 			p->status_index |= IS_ON;
 | |
| 			/* print the new message in the message board */
 | |
| 			update_device_info(env, index);
 | |
| 			return 1; /* open succeded */
 | |
| 		}
 | |
| 		return 0; /* failure */
 | |
| 	} else {
 | |
| 		/* the grabber must be closed */
 | |
| 		p->grabber_data = p->grabber->close(p->grabber_data);
 | |
| 		p->grabber = NULL;
 | |
| 		/* dev_buf is already freed by grabber->close() */
 | |
| 		p->dev_buf = NULL;
 | |
| 		/* update the status of the source */
 | |
| 		p->status_index &= ~IS_ON;
 | |
| 		/* print the new message in the message board */
 | |
| 		update_device_info(env, index);
 | |
| 		return 2; /* closed */
 | |
| 	}	
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Handle SDL_MOUSEBUTTONDOWN type, finding the palette
 | |
|  * index value and calling the right callback.
 | |
|  *
 | |
|  * x, y are referred to the upper left corner of the main SDL window.
 | |
|  */
 | |
| static void handle_mousedown(struct video_desc *env, SDL_MouseButtonEvent button)
 | |
| {
 | |
| 	uint8_t index = KEY_OUT_OF_KEYPAD;	/* the key or region of the display we clicked on */
 | |
| 	struct gui_info *gui = env->gui;
 | |
| 		
 | |
| 	int i; /* integer variable used as iterator */
 | |
| 
 | |
| 	int x; /* integer variable usable as a container */
 | |
| 	
 | |
| 	/* total width of source device thumbnails */
 | |
| 	int src_wins_tot_w = env->out.device_num*(SRC_WIN_W+BORDER)+BORDER;
 | |
| 
 | |
| 	/* x coordinate of the center of the keypad */
 | |
| 	int x0 = MAX(env->rem_dpy.w+gui->keypad->w/2+2*BORDER, src_wins_tot_w/2);
 | |
| 	
 | |
| #if 0
 | |
| 	ast_log(LOG_WARNING, "event %d %d have %d/%d regions at %p\n",
 | |
| 		button.x, button.y, gui->kp_used, gui->kp_size, gui->kp);
 | |
| #endif
 | |
| 	/* for each mousedown we end previous drag */
 | |
| 	gui->drag.drag_window = DRAG_NONE;
 | |
| 	
 | |
| 	/* define keypad boundary */
 | |
| 	/* XXX this should be extended for clicks on different audio device markers */
 | |
| 	if (button.y >= (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0)) {
 | |
| 		/* if control reaches this point this means that the clicked point is
 | |
| 		below the row of the additional sources windows*/
 | |
| 		/* adjust the y coordinate as if additional devices windows were not present */
 | |
| 		button.y -= (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0);
 | |
| 		if (button.y < BORDER)
 | |
| 			index = KEY_OUT_OF_KEYPAD;
 | |
| 		else if (button.y >= MAX(MAX(env->rem_dpy.h, env->loc_dpy.h), gui->keypad->h))
 | |
| 			index = KEY_OUT_OF_KEYPAD;
 | |
| 		else if (button.x < x0 - gui->keypad->w/2 - BORDER - env->rem_dpy.w)
 | |
| 			index = KEY_OUT_OF_KEYPAD;
 | |
| 		else if (button.x < x0 - gui->keypad->w/2 - BORDER)
 | |
| 			index = KEY_REM_DPY;
 | |
| 		else if (button.x < x0 - gui->keypad->w/2)
 | |
| 			index = KEY_OUT_OF_KEYPAD;
 | |
| 		else if (button.x >= x0 + gui->keypad->w/2 + BORDER + env->loc_dpy.w)
 | |
| 			index = KEY_OUT_OF_KEYPAD;
 | |
| 		else if (button.x >= x0 + gui->keypad->w/2 + BORDER)
 | |
| 			index = KEY_LOC_DPY;
 | |
| 		else if (button.x >= x0 + gui->keypad->w/2)
 | |
| 			index = KEY_OUT_OF_KEYPAD;
 | |
| 		else if (gui->kp) {
 | |
| 			/* we have to calculate the first coordinate 
 | |
| 			inside the keypad before calling the kp_match_area*/
 | |
| 			int x_keypad = button.x - (x0 - gui->keypad->w/2);
 | |
| 			/* find the key clicked (if one was clicked) */
 | |
| 			for (i = 0; i < gui->kp_used; i++) {
 | |
| 				if (kp_match_area(&gui->kp[i],x_keypad, button.y - BORDER)) {
 | |
| 					index = gui->kp[i].c;
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	} else if (button.y < BORDER) {
 | |
| 		index = KEY_OUT_OF_KEYPAD;
 | |
| 	} else {  /* we are in the thumbnail area */
 | |
| 		x = x0 - src_wins_tot_w/2 + BORDER;
 | |
| 		if (button.y >= BORDER + SRC_WIN_H)
 | |
| 			index = KEY_OUT_OF_KEYPAD;
 | |
| 		else if (button.x < x)
 | |
| 			index = KEY_OUT_OF_KEYPAD;
 | |
| 		else if (button.x < x + src_wins_tot_w - BORDER) {
 | |
| 			/* note that the additional device windows 
 | |
| 			are numbered from left to right
 | |
| 			starting from 0, with a maximum of 8, the index associated on a click is:
 | |
| 			KEY_SRCS_WIN + number_of_the_window */
 | |
| 			for (i = 1; i <= env->out.device_num; i++) {
 | |
| 				if (button.x < x+i*(SRC_WIN_W+BORDER)-BORDER) {
 | |
| 					index = KEY_SRCS_WIN+i-1;
 | |
| 					break;
 | |
| 				} else if (button.x < x+i*(SRC_WIN_W+BORDER)) {
 | |
| 					index = KEY_OUT_OF_KEYPAD;
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 		} else
 | |
| 			index = KEY_OUT_OF_KEYPAD;
 | |
| 	}
 | |
| 
 | |
| 	/* exec the function */
 | |
| 	if (index < 128) {	/* surely clicked on the keypad, don't care which key */
 | |
| 		keypad_digit(env, index);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	else if (index >= KEY_SRCS_WIN && index < KEY_SRCS_WIN+env->out.device_num) {
 | |
| 		index -= KEY_SRCS_WIN; /* index of the window, equal to the device index in the table */
 | |
| 		/* if one of the additional device windows is clicked with
 | |
| 		left or right mouse button, we have to switch to that device */
 | |
| 		if (button.button == SDL_BUTTON_RIGHT || button.button == SDL_BUTTON_LEFT) {
 | |
| 			switch_video_out(env, index, button.button);
 | |
| 			return;
 | |
| 		}
 | |
| 		/* turn on or off the devices selectively with other mouse buttons */
 | |
| 		else {
 | |
| 			int ret = turn_on_off(index, env);
 | |
| 			/* print a message according to what happened */
 | |
| 			if (!ret)
 | |
| 				ast_log(LOG_WARNING, "unable to turn on device %s\n",
 | |
| 					env->out.devices[index].name);
 | |
| 			else if (ret == 1)
 | |
| 				ast_log(LOG_WARNING, "device %s changed state to on\n",
 | |
| 					env->out.devices[index].name);
 | |
| 			else if (ret == 2)
 | |
| 				ast_log(LOG_WARNING, "device %s changed state to off\n",
 | |
| 					env->out.devices[index].name);
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* XXX for future implementation
 | |
| 	else if (click on audio source marker)
 | |
| 		change audio source device
 | |
| 	*/
 | |
| 
 | |
| 	switch (index) {
 | |
| 	/* answer/close function */
 | |
| 	case KEY_PICK_UP:
 | |
| 		keypad_pick_up(env);
 | |
| 		break;
 | |
| 	case KEY_HANG_UP:
 | |
| 		ast_cli_command(gui->outfd, "console hangup");
 | |
| 		break;
 | |
| 
 | |
| 	/* other functions */
 | |
| 	case KEY_MUTE: /* send or not send the audio */
 | |
| 	case KEY_AUTOANSWER:
 | |
| 	case KEY_SENDVIDEO: /* send or not send the video */
 | |
| 	case KEY_PIP: /* activate/deactivate picture in picture mode */
 | |
| 	case KEY_FREEZE: /* freeze/unfreeze the incoming video */
 | |
| 		keypad_toggle(env, index);
 | |
| 		break;
 | |
| 
 | |
| 	case KEY_LOCALVIDEO:
 | |
| 		break;
 | |
| 	case KEY_REMOTEVIDEO:
 | |
| 		break;
 | |
| 
 | |
| #ifdef notyet /* XXX for future implementations */
 | |
| 	case KEY_CAPTURE:
 | |
| 		break;
 | |
| #endif
 | |
| 
 | |
| 	case KEY_MESSAGEBOARD:
 | |
| 		if (button.button == SDL_BUTTON_LEFT)
 | |
| 			set_drag(&gui->drag, button.x, button.y, DRAG_MESSAGE);
 | |
| 		break;
 | |
| 
 | |
| 	/* press outside the keypad. right increases size, center decreases, left drags */
 | |
| 	case KEY_LOC_DPY:
 | |
| 	case KEY_REM_DPY:
 | |
| 		if (button.button == SDL_BUTTON_LEFT) {
 | |
| 			/* values used to find the position of the picture in picture (if present) */
 | |
| 			int pip_loc_x = (double)env->out.pip_x/env->enc_in.w * env->loc_dpy.w;
 | |
| 			int pip_loc_y = (double)env->out.pip_y/env->enc_in.h * env->loc_dpy.h;
 | |
| 			/* check if picture in picture is active and the click was on it */
 | |
| 			if (index == KEY_LOC_DPY && env->out.picture_in_picture &&
 | |
| 			  button.x >= x0+gui->keypad->w/2+BORDER+pip_loc_x &&
 | |
| 			  button.x < x0+gui->keypad->w/2+BORDER+pip_loc_x+env->loc_dpy.w/3 &&
 | |
| 			  button.y >= BORDER+pip_loc_y && 
 | |
| 			  button.y < BORDER+pip_loc_y+env->loc_dpy.h/3) {
 | |
| 				/* set the y cordinate to his previous value */
 | |
| 				button.y += (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0);
 | |
| 				/* starts dragging the picture inside the picture */
 | |
| 				set_drag(&gui->drag, button.x, button.y, DRAG_PIP);
 | |
| 			}
 | |
| 			else if (index == KEY_LOC_DPY) {
 | |
| 				/* set the y cordinate to his previous value */
 | |
| 				button.y += (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0);
 | |
| 				/* click in the local display, but not on the PiP */
 | |
| 				set_drag(&gui->drag, button.x, button.y, DRAG_LOCAL);
 | |
| 			}
 | |
| 			break;
 | |
| 		} else {
 | |
| 			char buf[128];
 | |
| 			struct fbuf_t *fb = index == KEY_LOC_DPY ? &env->loc_dpy : &env->rem_dpy;
 | |
| 			sprintf(buf, "%c%dx%d", button.button == SDL_BUTTON_RIGHT ? '>' : '<',
 | |
| 				fb->w, fb->h);
 | |
| 			video_geom(fb, buf);
 | |
| 			sdl_setup(env);
 | |
| 			/* writes messages in the source boards, those can be 
 | |
| 			modified during the execution, because of the events 
 | |
| 			this must be done here, otherwise the status of sources will not be
 | |
| 			shown after sdl_setup */
 | |
| 			for (i = 0; i < env->out.device_num; i++) {
 | |
| 				update_device_info(env, i);
 | |
| 			}
 | |
| 			/* we also have to refresh other boards, 
 | |
| 			to avoid messages to disappear after video resize */
 | |
| 			print_message(gui->bd_msg, " \b");
 | |
| 			print_message(gui->bd_dialed, " \b");
 | |
| 		}
 | |
| 		break;
 | |
| 	case KEY_OUT_OF_KEYPAD:
 | |
| 		ast_log(LOG_WARNING, "nothing clicked, coordinates: %d, %d\n", button.x, button.y);
 | |
| 		break;
 | |
| 
 | |
| 	case KEY_DIGIT_BACKGROUND:
 | |
| 		break;
 | |
| 
 | |
| 	default:
 | |
| 		ast_log(LOG_WARNING, "function not yet defined %i\n", index);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Handle SDL_KEYDOWN type event, put the key pressed
 | |
|  * in the dial buffer or in the text-message buffer,
 | |
|  * depending on the text_mode variable value.
 | |
|  *
 | |
|  * key is the SDLKey structure corresponding to the key pressed.
 | |
|  * Note that SDL returns modifiers (ctrl, shift, alt) as independent
 | |
|  * information so the key itself is not enough and we need to
 | |
|  * use a translation table, below - one line per entry,
 | |
|  * plain, shift, ctrl, ... using the first char as key.
 | |
|  */
 | |
| static const char * const us_kbd_map[] = {
 | |
| 	"`~", "1!", "2@", "3#", "4$", "5%", "6^",
 | |
| 	"7&", "8*", "9(", "0)", "-_", "=+", "[{",
 | |
| 	"]}", "\\|", ";:", "'\"", ",<", ".>", "/?",
 | |
| 	"jJ\n",
 | |
| 	NULL
 | |
| };
 | |
| 
 | |
| static char map_key(SDL_keysym *ks)
 | |
| {
 | |
| 	const char *s, **p = us_kbd_map;
 | |
| 	int c = ks->sym;
 | |
| 
 | |
| 	if (c == '\r')	/* map cr into lf */
 | |
| 		c = '\n';
 | |
| 	if (c >= SDLK_NUMLOCK && c <= SDLK_COMPOSE)
 | |
| 		return 0;	/* only a modifier */
 | |
| 	if (ks->mod == 0)
 | |
| 		return c;
 | |
| 	while ((s = *p) && s[0] != c)
 | |
| 		p++;
 | |
| 	if (s) { /* see if we have a modifier and a chance to use it */
 | |
| 		int l = strlen(s), mod = 0;
 | |
| 		if (l > 1)
 | |
| 			mod |= (ks->mod & KMOD_SHIFT) ? 1 : 0;
 | |
| 		if (l > 2 + mod)
 | |
| 			mod |= (ks->mod & KMOD_CTRL) ? 2 : 0;
 | |
| 		if (l > 4 + mod)
 | |
| 			mod |= (ks->mod & KMOD_ALT) ? 4 : 0;
 | |
| 		c = s[mod];
 | |
| 	}
 | |
| 	if (ks->mod & (KMOD_CAPS|KMOD_SHIFT) && c >= 'a' && c <='z')
 | |
| 		c += 'A' - 'a';
 | |
| 	return c;
 | |
| }
 | |
| 
 | |
| static void handle_keyboard_input(struct video_desc *env, SDL_keysym *ks)
 | |
| {
 | |
| 	char buf[2] = { map_key(ks), '\0' };
 | |
| 	struct gui_info *gui = env->gui;
 | |
| 	if (buf[0] == 0)	/* modifier ? */
 | |
| 		return;
 | |
| 	switch (gui->kb_output) {
 | |
| 	default:
 | |
| 		break;
 | |
| 	case KO_INPUT:	/* to be completed */
 | |
| 		break;
 | |
| 	case KO_MESSAGE:
 | |
| 		if (gui->bd_msg) {
 | |
| 			print_message(gui->bd_msg, buf);
 | |
| 			if (buf[0] == '\r' || buf[0] == '\n') {
 | |
| 				keypad_pick_up(env);
 | |
| 			}
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case KO_DIALED: /* to be completed */
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	return;
 | |
| }
 | |
| 
 | |
| static void grabber_move(struct video_device *, int dx, int dy);
 | |
| 
 | |
| int compute_drag(int *start, int end, int magnifier);
 | |
| int compute_drag(int *start, int end, int magnifier)
 | |
| {
 | |
| 	int delta = end - *start;
 | |
| #define POLARITY -1
 | |
| 	/* add a small quadratic term */
 | |
| 	delta += delta * delta * (delta > 0 ? 1 : -1 )/100;
 | |
| 	delta *= POLARITY * magnifier;
 | |
| #undef POLARITY
 | |
| 	*start = end;
 | |
| 	return delta;
 | |
| }
 | |
| 
 | |
| /*! \brief This function moves the picture in picture,
 | |
|  * controlling the limits of the containing buffer
 | |
|  * to avoid problems deriving from going through the limits.
 | |
|  *
 | |
|  * \param env = pointer to the descriptor of the video environment
 | |
|  * \param dx = the variation of the x position
 | |
|  * \param dy = the variation of the y position
 | |
| */
 | |
| static void pip_move(struct video_desc* env, int dx, int dy) {
 | |
| 	int new_pip_x = env->out.pip_x+dx;
 | |
| 	int new_pip_y = env->out.pip_y+dy;
 | |
| 	/* going beyond the left borders */
 | |
| 	if (new_pip_x < 0)
 | |
| 		new_pip_x = 0;
 | |
| 	/* going beyond the right borders */
 | |
| 	else if (new_pip_x > env->enc_in.w - env->enc_in.w/3)
 | |
| 		new_pip_x = env->enc_in.w - env->enc_in.w/3;
 | |
| 	/* going beyond the top borders */
 | |
| 	if (new_pip_y < 0)
 | |
| 		new_pip_y = 0;
 | |
| 	/* going beyond the bottom borders */
 | |
| 	else if (new_pip_y > env->enc_in.h - env->enc_in.h/3)
 | |
| 		new_pip_y = env->enc_in.h - env->enc_in.h/3;
 | |
| 	env->out.pip_x = new_pip_x;
 | |
| 	env->out.pip_y = new_pip_y;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * I am seeing some kind of deadlock or stall around
 | |
|  * SDL_PumpEvents() while moving the window on a remote X server
 | |
|  * (both xfree-4.4.0 and xorg 7.2)
 | |
|  * and windowmaker. It is unclear what causes it.
 | |
|  */
 | |
| 
 | |
| /*! \brief refresh the screen, and also grab a bunch of events.
 | |
|  */
 | |
| static void eventhandler(struct video_desc *env, const char *caption)
 | |
| {
 | |
| 	struct gui_info *gui = env->gui;
 | |
| 	struct drag_info *drag;
 | |
| #define N_EVENTS	32
 | |
| 	int i, n;
 | |
| 	SDL_Event ev[N_EVENTS];
 | |
| 
 | |
| 	if (!gui)
 | |
| 		return;
 | |
| 	drag = &gui->drag;
 | |
| 	if (caption)
 | |
| 		SDL_WM_SetCaption(caption, NULL);
 | |
| 
 | |
| #define MY_EV (SDL_MOUSEBUTTONDOWN|SDL_KEYDOWN)
 | |
| 	while ( (n = SDL_PeepEvents(ev, N_EVENTS, SDL_GETEVENT, SDL_ALLEVENTS)) > 0) {
 | |
| 		for (i = 0; i < n; i++) {
 | |
| #if 0
 | |
| 			ast_log(LOG_WARNING, "------ event %d at %d %d\n",
 | |
| 				ev[i].type,  ev[i].button.x,  ev[i].button.y);
 | |
| #endif
 | |
| 			switch (ev[i].type) {
 | |
| 			default:
 | |
| 				ast_log(LOG_WARNING, "------ event %d at %d %d\n",
 | |
| 					ev[i].type,  ev[i].button.x,  ev[i].button.y);
 | |
| 				break;
 | |
| 
 | |
| 			case SDL_ACTIVEEVENT:
 | |
| #if 0 /* do not react, we don't want to die because the window is minimized */
 | |
| 				if (ev[i].active.gain == 0 && ev[i].active.state & SDL_APPACTIVE) {
 | |
| 					ast_log(LOG_WARNING, "/* somebody has killed us ? */\n");
 | |
| 					ast_cli_command(gui->outfd, "stop now");
 | |
| 				}
 | |
| #endif
 | |
| 				break;
 | |
| 
 | |
| 			case SDL_KEYUP:	/* ignore, for the time being */
 | |
| 				break;
 | |
| 
 | |
| 			case SDL_KEYDOWN:
 | |
| 				handle_keyboard_input(env, &ev[i].key.keysym);
 | |
| 				break;
 | |
| 
 | |
| 			case SDL_MOUSEMOTION:
 | |
| 			case SDL_MOUSEBUTTONUP:
 | |
| 				if (drag->drag_window == DRAG_LOCAL && env->out.device_num) {
 | |
| 					/* move the capture source */
 | |
| 					int dx = compute_drag(&drag->x_start, ev[i].motion.x, 3);
 | |
| 					int dy = compute_drag(&drag->y_start, ev[i].motion.y, 3);
 | |
| 					grabber_move(&env->out.devices[env->out.device_primary], dx, dy);
 | |
| 				} else if (drag->drag_window == DRAG_PIP) {
 | |
| 					/* move the PiP image inside the frames of the enc_in buffers */
 | |
| 					int dx = ev[i].motion.x - drag->x_start;
 | |
| 					int dy = ev[i].motion.y - drag->y_start;
 | |
| 					/* dx and dy value are directly applied to env->out.pip_x and
 | |
| 					env->out.pip_y, so they must work as if the format was cif */
 | |
| 					dx = (double)dx*env->enc_in.w/env->loc_dpy.w;
 | |
| 					dy = (double)dy*env->enc_in.h/env->loc_dpy.h;
 | |
| 					/* sets starts to a new value */
 | |
| 					drag->x_start = ev[i].motion.x;
 | |
| 					drag->y_start = ev[i].motion.y;
 | |
| 					/* ast_log(LOG_WARNING, "moving: %d, %d\n", dx, dy); */
 | |
| 					pip_move(env, dx, dy);
 | |
| 				} else if (drag->drag_window == DRAG_MESSAGE) {
 | |
| 					/* scroll up/down the window */
 | |
| 					int dy = compute_drag(&drag->y_start, ev[i].motion.y, 1);
 | |
| 					move_message_board(gui->bd_msg, dy);
 | |
| 				}
 | |
| 				if (ev[i].type == SDL_MOUSEBUTTONUP)
 | |
| 					drag->drag_window = DRAG_NONE;
 | |
| 				break;
 | |
| 			case SDL_MOUSEBUTTONDOWN:
 | |
| 				handle_mousedown(env, ev[i].button);
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	if (1) {
 | |
| 		struct timeval b, a = ast_tvnow();
 | |
| 		int i;
 | |
| 		//SDL_Lock_EventThread();
 | |
| 		SDL_PumpEvents();
 | |
| 		b = ast_tvnow();
 | |
| 		i = ast_tvdiff_ms(b, a);
 | |
| 		if (i > 3)
 | |
| 			fprintf(stderr, "-------- SDL_PumpEvents took %dms\n", i);
 | |
| 		//SDL_Unlock_EventThread();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static SDL_Surface *load_image(const char *file)
 | |
| {
 | |
| 	SDL_Surface *temp;
 | |
|  
 | |
| #ifdef HAVE_SDL_IMAGE
 | |
| 	temp = IMG_Load(file);
 | |
| #else
 | |
| 	temp = SDL_LoadBMP(file);
 | |
| #endif
 | |
| 	if (temp == NULL)
 | |
| 		fprintf(stderr, "Unable to load image %s: %s\n",
 | |
| 			file, SDL_GetError());
 | |
| 	return temp;
 | |
| }
 | |
| 
 | |
| static void keypad_setup(struct gui_info *gui, const char *kp_file);
 | |
| 
 | |
| /* TODO: consistency checks, check for bpp, widht and height */
 | |
| /* Init the mask image used to grab the action. */
 | |
| static struct gui_info *gui_init(const char *keypad_file, const char *font)
 | |
| {
 | |
| 	struct gui_info *gui = ast_calloc(1, sizeof(*gui));
 | |
| 
 | |
| 	if (gui == NULL)
 | |
| 		return NULL;
 | |
| 	/* initialize keypad status */
 | |
| 	gui->kb_output = KO_MESSAGE;	/* XXX temp */
 | |
| 	gui->drag.drag_window = DRAG_NONE;
 | |
| 	gui->outfd = -1;
 | |
| 
 | |
| 	keypad_setup(gui, keypad_file);
 | |
| 	if (gui->keypad == NULL)	/* no keypad, we are done */
 | |
| 		return gui;
 | |
| 	/* XXX load image */
 | |
| 	if (!ast_strlen_zero(font)) {
 | |
| 		int i;
 | |
| 		SDL_Rect *r;
 | |
| 
 | |
| 		gui->font = load_image(font);
 | |
| 		if (!gui->font) {
 | |
| 			ast_log(LOG_WARNING, "Unable to load font %s, no output available\n", font);
 | |
| 			goto error;
 | |
| 		}
 | |
| 		ast_log(LOG_WARNING, "Loaded font %s\n", font);
 | |
| 		/* XXX hardwired constants - 3 rows of 32 chars */
 | |
| 		r = gui->font_rects;
 | |
| #define FONT_H 20
 | |
| #define FONT_W 9
 | |
| 		for (i = 0; i < 96; r++, i++) {
 | |
|                 	r->x = (i % 32 ) * FONT_W;
 | |
|                 	r->y = (i / 32 ) * FONT_H;
 | |
|                 	r->w = FONT_W;
 | |
|                 	r->h = FONT_H;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	gui->outfd = open ("/dev/null", O_WRONLY);	/* discard output, temporary */
 | |
| 	if (gui->outfd < 0) {
 | |
| 		ast_log(LOG_WARNING, "Unable output fd\n");
 | |
| 		goto error;
 | |
| 	}
 | |
| 	return gui;
 | |
| 
 | |
| error:
 | |
| 	ast_free(gui);
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /* setup an sdl overlay and associated info, return 0 on success, != 0 on error */
 | |
| static int set_win(SDL_Surface *screen, struct display_window *win, int fmt,
 | |
| 	int w, int h, int x, int y)
 | |
| {
 | |
| 	win->bmp = SDL_CreateYUVOverlay(w, h, fmt, screen);
 | |
| 	if (win->bmp == NULL)
 | |
| 		return -1;	/* error */
 | |
| 	win->rect.x = x;
 | |
| 	win->rect.y = y;
 | |
| 	win->rect.w = w;
 | |
| 	win->rect.h = h;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static int keypad_cfg_read(struct gui_info *gui, const char *val);
 | |
| 
 | |
| static void keypad_setup(struct gui_info *gui, const char *kp_file)
 | |
| {
 | |
| 	FILE *fd;
 | |
| 	char buf[1024];
 | |
| 	const char region[] = "region";
 | |
| 	int reg_len = strlen(region);
 | |
| 	int in_comment = 0;
 | |
| 
 | |
| 	if (gui->keypad)
 | |
| 		return;
 | |
| 	gui->keypad = load_image(kp_file);
 | |
| 	if (!gui->keypad)
 | |
| 		return;
 | |
| 	/* now try to read the keymap from the file. */
 | |
| 	fd = fopen(kp_file, "r");
 | |
| 	if (fd == NULL) {
 | |
| 		ast_log(LOG_WARNING, "fail to open %s\n", kp_file);
 | |
| 		return;
 | |
| 	}
 | |
| 	/*
 | |
| 	 * If the keypad image has a comment field, try to read
 | |
| 	 * the button location from there. The block must start with
 | |
| 	 * a comment (or empty) line, and continue with entries like:
 | |
| 	 *	region = token shape x0 y0 x1 y1 h
 | |
| 	 *	...
 | |
| 	 * (basically, lines have the same format as config file entries).
 | |
| 	 * You can add it to a jpeg file using wrjpgcom
 | |
| 	 */
 | |
| 	while (fgets(buf, sizeof(buf), fd)) {
 | |
| 		char *s;
 | |
| 
 | |
| 		if (!strstr(buf, region)) { /* no keyword yet */
 | |
| 			if (!in_comment)	/* still waiting for initial comment block */
 | |
| 				continue;
 | |
| 			else
 | |
| 				break;
 | |
| 		}
 | |
| 		if (!in_comment) {	/* first keyword, reset previous entries */
 | |
| 			keypad_cfg_read(gui, "reset");
 | |
| 			in_comment = 1;
 | |
| 		}
 | |
| 		s = ast_skip_blanks(buf);
 | |
| 		ast_trim_blanks(s);
 | |
| 		if (memcmp(s, region, reg_len))
 | |
| 			break;	/* keyword not found */
 | |
| 		s = ast_skip_blanks(s + reg_len); /* space between token and '=' */
 | |
| 		if (*s++ != '=')	/* missing separator */
 | |
| 			break;
 | |
| 		if (*s == '>')	/* skip '>' if present */
 | |
| 			s++;
 | |
| 		keypad_cfg_read(gui, ast_skip_blanks(s));
 | |
| 	}
 | |
| 	fclose(fd);
 | |
| }
 | |
| 
 | |
| struct board *board_setup(SDL_Surface *screen, SDL_Rect *dest,
 | |
| 	SDL_Surface *font, SDL_Rect *font_rects);
 | |
| 
 | |
| /*! \brief initialize the boards we have in the keypad */
 | |
| static void init_board(struct gui_info *gui, struct board **dst, SDL_Rect *r, int dx, int dy)
 | |
| {
 | |
| 	if (r[0].w == 0 || r[0].h == 0)
 | |
| 		return;	/* not available */
 | |
| 	r[1] = r[0];	/* copy geometry */
 | |
| 	r[1].x += dx;	/* add offset of main window */
 | |
| 	r[1].y += dy;
 | |
| 	if (*dst == NULL) {	/* initial call */
 | |
| 		*dst = board_setup(gui->screen, &r[1], gui->font, gui->font_rects);
 | |
| 	} else {
 | |
| 		/* call a refresh */
 | |
| 	}
 | |
| }
 | |
| 
 | |
| #ifdef HAVE_X11
 | |
| /*
 | |
|  * SDL is not very robust on error handling, so we need to trap ourselves
 | |
|  * at least the most obvious failure conditions, e.g. a bad SDL_WINDOWID.
 | |
|  * As of sdl-1.2.13, SDL_SetVideoMode crashes with bad parameters, so
 | |
|  * we need to do the explicit X calls to make sure the window is correct.
 | |
|  * And around these calls, we must trap X errors.
 | |
|  */
 | |
| static int my_x_handler(Display *d, XErrorEvent *e)
 | |
| {
 | |
| 	ast_log(LOG_WARNING, "%s error_code %d\n", __FUNCTION__, e->error_code);
 | |
| 	return 0;
 | |
| }
 | |
| #endif /* HAVE_X11 */
 | |
| 
 | |
| /*! \brief [re]set the main sdl window, useful in case of resize.
 | |
|  * We can tell the first from subsequent calls from the value of
 | |
|  * env->gui, which is NULL the first time.
 | |
|  */
 | |
| static void sdl_setup(struct video_desc *env)
 | |
| {
 | |
| 	int dpy_fmt = SDL_IYUV_OVERLAY;	/* YV12 causes flicker in SDL */
 | |
| 	int depth, maxw, maxh;
 | |
| 	const SDL_VideoInfo *info;
 | |
| 	int kp_w = 0, kp_h = 0;	/* keypad width and height */
 | |
| 	struct gui_info *gui = env->gui;
 | |
| 	
 | |
| 	/* Some helper variables used for filling the SDL window */
 | |
| 	int x0; /* the x coordinate of the center of the keypad */
 | |
| 	int x1; /* userful for calculating of the size of the parent window */
 | |
| 	int y0; /* y coordinate of the keypad, the remote window and the local window */
 | |
| 	int src_wins_tot_w; /* total width of the source windows */
 | |
| 	int i;
 | |
| 	int x; /* useful for the creation of the source windows; */
 | |
| 	
 | |
| #ifdef HAVE_X11
 | |
| 	const char *e = getenv("SDL_WINDOWID");
 | |
| 
 | |
| 	if (!ast_strlen_zero(e)) {
 | |
| 		XWindowAttributes a;
 | |
| 		int (*old_x_handler)(Display *d, XErrorEvent *e) = XSetErrorHandler(my_x_handler);
 | |
| 		Display *d = XOpenDisplay(getenv("DISPLAY"));
 | |
| 		long w = atol(e);
 | |
| 		int success = w ? XGetWindowAttributes(d, w, &a) : 0;
 | |
| 
 | |
| 		XSetErrorHandler(old_x_handler);
 | |
| 		if (!success) {
 | |
| 			ast_log(LOG_WARNING, "%s error in window\n", __FUNCTION__);
 | |
| 			return;
 | |
| 		}
 | |
| 	}	
 | |
| #endif
 | |
| 	/*
 | |
| 	 * initialize the SDL environment. We have one large window
 | |
| 	 * with local and remote video, and a keypad.
 | |
| 	 * At the moment we arrange them statically, as follows:
 | |
| 	 * - top row: thumbnails for local video sources;
 | |
| 	 * - next row: message boards for local video sources
 | |
| 	 * - on the left, the remote video;
 | |
| 	 * - on the center, the keypad
 | |
| 	 * - on the right, the local video
 | |
| 	 * We need to read in the skin for the keypad before creating the main
 | |
| 	 * SDL window, because the size is only known here.
 | |
| 	 */
 | |
| 
 | |
| 	if (gui == NULL && SDL_Init(SDL_INIT_VIDEO)) {
 | |
|  		ast_log(LOG_WARNING, "Could not initialize SDL - %s\n",
 | |
|                         SDL_GetError());
 | |
|                 /* again not fatal, just we won't display anything */
 | |
| 		return;
 | |
| 	}
 | |
| 	info = SDL_GetVideoInfo();
 | |
| 	/* We want at least 16bpp to support YUV overlays.
 | |
| 	 * E.g with SDL_VIDEODRIVER = aalib the default is 8
 | |
| 	 */
 | |
| 	if (!info || !info->vfmt) {
 | |
|  		ast_log(LOG_WARNING, "Bad SDL_GetVideoInfo - %s\n",
 | |
|                         SDL_GetError());
 | |
| 		return;
 | |
| 	}
 | |
| 	depth = info->vfmt->BitsPerPixel;
 | |
| 	if (depth < 16)
 | |
| 		depth = 16;
 | |
| 	if (!gui)
 | |
| 		env->gui = gui = gui_init(env->keypad_file, env->keypad_font);
 | |
| 	if (!gui)
 | |
| 		goto no_sdl;
 | |
| 
 | |
| 	if (gui->keypad) {
 | |
| 		if (gui->kp_rect.w > 0 && gui->kp_rect.h > 0) {
 | |
| 			kp_w = gui->kp_rect.w;
 | |
| 			kp_h = gui->kp_rect.h;
 | |
| 		} else {
 | |
| 			kp_w = gui->keypad->w;
 | |
| 			kp_h = gui->keypad->h;
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	/* total width of the thumbnails */
 | |
| 	src_wins_tot_w = env->out.device_num*(SRC_WIN_W+BORDER)+BORDER;
 | |
| 	
 | |
| 	/* x coordinate of the center of the keypad */
 | |
| 	x0 = MAX(env->rem_dpy.w+kp_w/2+2*BORDER, src_wins_tot_w/2);
 | |
| 	
 | |
| 	/* from center of the keypad to right border */
 | |
| 	x1 = MAX(env->loc_dpy.w+kp_w/2+2*BORDER, src_wins_tot_w/2);
 | |
| 	
 | |
| 	/* total width of the SDL window to create */
 | |
| 	maxw = x0+x1;
 | |
| 	
 | |
| 	/* total height of the mother window to create */
 | |
| 	maxh = MAX( MAX(env->rem_dpy.h, env->loc_dpy.h), kp_h)+2*BORDER;
 | |
| 	maxh += env->out.device_num ? (2*BORDER+SRC_WIN_H+SRC_MSG_BD_H) : 0;
 | |
| 	
 | |
| 	gui->screen = SDL_SetVideoMode(maxw, maxh, depth, 0);
 | |
| 	if (!gui->screen) {
 | |
| 		ast_log(LOG_ERROR, "SDL: could not set video mode - exiting\n");
 | |
| 		goto no_sdl;
 | |
| 	}
 | |
| 
 | |
| #ifdef HAVE_X11
 | |
| 	/*
 | |
| 	 * Annoying as it may be, if SDL_WINDOWID is set, SDL does
 | |
| 	 * not grab keyboard/mouse events or expose or other stuff,
 | |
| 	 * and it does not handle resize either.
 | |
| 	 * So we need to implement workarounds here.
 | |
| 	 */
 | |
|     do {
 | |
| 	/* First, handle the event mask */
 | |
| 	XWindowAttributes attr;
 | |
|         long want;
 | |
|         SDL_SysWMinfo info;
 | |
| 	Display *SDL_Display;
 | |
|         Window win;
 | |
| 
 | |
| 	const char *e = getenv("SDL_WINDOWID");
 | |
| 	if (ast_strlen_zero(e))	 /* no external window, don't bother doing this */
 | |
| 		break;
 | |
|         SDL_VERSION(&info.version); /* it is important to set the version */
 | |
|         if (SDL_GetWMInfo(&info) != 1) {
 | |
|                 fprintf(stderr, "no wm info\n");
 | |
|                 break;
 | |
|         }
 | |
| 	SDL_Display = info.info.x11.display;
 | |
| 	if (SDL_Display == NULL)
 | |
| 		break;
 | |
|         win = info.info.x11.window;
 | |
| 
 | |
| 	/*
 | |
| 	 * A list of events we want.
 | |
| 	 * Leave ResizeRedirectMask to the parent.
 | |
| 	 */
 | |
|         want = KeyPressMask | KeyReleaseMask | ButtonPressMask |
 | |
|                            ButtonReleaseMask | EnterWindowMask |
 | |
|                            LeaveWindowMask | PointerMotionMask |
 | |
|                            Button1MotionMask |
 | |
|                            Button2MotionMask | Button3MotionMask |
 | |
|                            Button4MotionMask | Button5MotionMask |
 | |
|                            ButtonMotionMask | KeymapStateMask |
 | |
|                            ExposureMask | VisibilityChangeMask |
 | |
|                            StructureNotifyMask | /* ResizeRedirectMask | */
 | |
|                            SubstructureNotifyMask | SubstructureRedirectMask |
 | |
|                            FocusChangeMask | PropertyChangeMask |
 | |
|                            ColormapChangeMask | OwnerGrabButtonMask;
 | |
| 
 | |
|         memset(&attr, '\0', sizeof(attr));
 | |
| 	XGetWindowAttributes(SDL_Display, win, &attr);
 | |
| 
 | |
| 	/* the following events can be delivered only to one client.
 | |
| 	 * So check which ones are going to someone else, and drop
 | |
| 	 * them from our request.
 | |
| 	 */
 | |
| 	{
 | |
| 	/* ev are the events for a single recipient */
 | |
| 	long ev = ButtonPressMask | ResizeRedirectMask |
 | |
| 			SubstructureRedirectMask;
 | |
|         ev &= (attr.all_event_masks & ~attr.your_event_mask);
 | |
| 	/* now ev contains 1 for single-recipient events owned by others.
 | |
| 	 * We must clear those bits in 'want'
 | |
| 	 * and then add the bits in 'attr.your_event_mask' to 'want'
 | |
| 	 */
 | |
| 	want &= ~ev;
 | |
| 	want |= attr.your_event_mask;
 | |
| 	}
 | |
| 	XSelectInput(SDL_Display, win, want);
 | |
| 
 | |
| 	/* Second, handle resize.
 | |
| 	 * We do part of the things that X11Resize does,
 | |
| 	 * but also generate a ConfigureNotify event so
 | |
| 	 * the owner of the window has a chance to do something
 | |
| 	 * with it.
 | |
|  	 */
 | |
| 	XResizeWindow(SDL_Display, win, maxw, maxh);
 | |
| 	{
 | |
| 	XConfigureEvent ce = {
 | |
| 		.type = ConfigureNotify,
 | |
| 		.serial = 0,
 | |
| 		.send_event = 1,	/* TRUE */
 | |
| 		.display = SDL_Display,
 | |
| 		.event = win,
 | |
| 		.window = win,
 | |
| 		.x = 0,
 | |
| 		.y = 0,
 | |
| 		.width = maxw,
 | |
| 		.height = maxh,
 | |
| 		.border_width = 0,
 | |
| 		.above = 0,
 | |
| 		.override_redirect = 0 };
 | |
| 	XSendEvent(SDL_Display, win, 1 /* TRUE */, StructureNotifyMask, (XEvent *)&ce);
 | |
| 	}
 | |
|     } while (0);
 | |
| #endif /* HAVE_X11 */
 | |
| 
 | |
| 	y0 = env->out.device_num ? (3*BORDER+SRC_WIN_H+SRC_MSG_BD_H) : BORDER;
 | |
| 	
 | |
| 	SDL_WM_SetCaption("Asterisk console Video Output", NULL);
 | |
| 	
 | |
| 	/* intialize the windows for local and remote video */
 | |
| 	if (set_win(gui->screen, &gui->win[WIN_REMOTE], dpy_fmt,
 | |
| 			env->rem_dpy.w, env->rem_dpy.h, x0-kp_w/2-BORDER-env->rem_dpy.w, y0))
 | |
| 		goto no_sdl;
 | |
| 	/* unfreeze incoming frames if set (to avoid showing nothing) */
 | |
| 	env->frame_freeze = 0;
 | |
| 
 | |
| 	if (set_win(gui->screen, &gui->win[WIN_LOCAL], dpy_fmt,
 | |
| 			env->loc_dpy.w, env->loc_dpy.h,
 | |
| 			x0+kp_w/2+BORDER, y0))
 | |
| 		goto no_sdl;
 | |
| 	
 | |
| 	/* initialize device_num source windows (thumbnails) and boards
 | |
| 	(for a maximum of 9 additional windows and boards) */
 | |
| 	x = x0 - src_wins_tot_w/2 + BORDER;
 | |
| 	for (i = 0; i < env->out.device_num; i++){
 | |
| 		struct thumb_bd *p = &gui->thumb_bd_array[i];
 | |
| 		if (set_win(gui->screen, &gui->win[i+WIN_SRC1], dpy_fmt,
 | |
| 			SRC_WIN_W, SRC_WIN_H, x+i*(BORDER+SRC_WIN_W), BORDER))
 | |
| 			goto no_sdl;
 | |
| 		/* set geometry for the rect for the message board of the device */
 | |
| 		p->rect.w = SRC_WIN_W;
 | |
| 		p->rect.h = SRC_MSG_BD_H;
 | |
| 		p->rect.x = x+i*(BORDER+SRC_WIN_W);
 | |
| 		p->rect.y = 2*BORDER+SRC_WIN_H;
 | |
| 		/* the white color is used as background */
 | |
| 		SDL_FillRect(gui->screen, &p->rect,
 | |
| 			SDL_MapRGB(gui->screen->format, 255, 255, 255));
 | |
| 		/* if necessary, initialize boards for the sources */
 | |
| 		if (!p->board)
 | |
| 			p->board =
 | |
| 				board_setup(gui->screen, &p->rect,
 | |
| 				gui->font, gui->font_rects);
 | |
| 		/* update board rect */
 | |
| 		SDL_UpdateRect(gui->screen, p->rect.x, p->rect.y, p->rect.w, p->rect.h);
 | |
| 	}
 | |
| 
 | |
| 	/* display the skin, but do not free it as we need it later to
 | |
| 	restore text areas and maybe sliders too */
 | |
| 	if (gui->keypad) {
 | |
| 		struct SDL_Rect *dest = &gui->win[WIN_KEYPAD].rect;
 | |
| 		struct SDL_Rect *src = (gui->kp_rect.w > 0 && gui->kp_rect.h > 0) ? & gui->kp_rect : NULL;
 | |
| 		/* set the coordinates of the keypad relative to the main screen */
 | |
| 		dest->x = x0-kp_w/2;
 | |
| 		dest->y = y0;
 | |
| 		dest->w = kp_w;
 | |
| 		dest->h = kp_h;
 | |
| 		SDL_BlitSurface(gui->keypad, src, gui->screen, dest);
 | |
| 		init_board(gui, &gui->bd_msg, gui->kp_msg, dest->x, dest->y);
 | |
| 		init_board(gui, &gui->bd_dialed, gui->kp_dialed, dest->x, dest->y);
 | |
| 		SDL_UpdateRects(gui->screen, 1, dest);
 | |
| 	}
 | |
| 	return;
 | |
| 
 | |
| no_sdl:
 | |
| 	/* free resources in case of errors */
 | |
| 	env->gui = cleanup_sdl(gui, env->out.device_num);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Functions to determine if a point is within a region. Return 1 if success.
 | |
|  * First rotate the point, with
 | |
|  *	x' =  (x - x0) * cos A + (y - y0) * sin A
 | |
|  *	y' = -(x - x0) * sin A + (y - y0) * cos A
 | |
|  * where cos A = (x1-x0)/l, sin A = (y1 - y0)/l, and
 | |
|  *	l = sqrt( (x1-x0)^2 + (y1-y0)^2
 | |
|  * Then determine inclusion by simple comparisons i.e.:
 | |
|  *	rectangle: x >= 0 && x < l && y >= 0 && y < h
 | |
|  *	ellipse: (x-xc)^2/l^2 + (y-yc)^2/h2 < 1
 | |
|  */
 | |
| static int kp_match_area(const struct keypad_entry *e, int x, int y)
 | |
| {
 | |
| 	double xp, dx = (e->x1 - e->x0);
 | |
| 	double yp, dy = (e->y1 - e->y0);
 | |
| 	double l = sqrt(dx*dx + dy*dy);
 | |
| 	int ret = 0;
 | |
| 
 | |
| 	if (l > 1) { /* large enough */
 | |
| 		xp = ((x - e->x0)*dx + (y - e->y0)*dy)/l;
 | |
| 		yp = (-(x - e->x0)*dy + (y - e->y0)*dx)/l;
 | |
| 		if (e->type == KP_RECT) {
 | |
| 			ret = (xp >= 0 && xp < l && yp >=0 && yp < e->h);
 | |
| 		} else if (e->type == KP_CIRCLE) {
 | |
| 			dx = xp*xp/(l*l) + yp*yp/(e->h*e->h);
 | |
| 			ret = (dx < 1);
 | |
| 		}
 | |
| 	}
 | |
| #if 0
 | |
| 	ast_log(LOG_WARNING, "result %d [%d] for match %d,%d in type %d p0 %d,%d p1 %d,%d h %d\n",
 | |
| 		ret, e->c, x, y, e->type, e->x0, e->y0, e->x1, e->y1, e->h);
 | |
| #endif
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| struct _s_k { const char *s; int k; };
 | |
| static const struct _s_k gui_key_map[] = {
 | |
| 	{"FREEZE",	KEY_FREEZE},
 | |
| 	{"PIP",		KEY_PIP},
 | |
| 	{"PICK_UP",	KEY_PICK_UP },
 | |
| 	{"PICKUP",	KEY_PICK_UP },
 | |
|         {"HANG_UP",	KEY_HANG_UP },
 | |
|         {"HANGUP",	KEY_HANG_UP },
 | |
|         {"MUTE",	KEY_MUTE },
 | |
|         {"FLASH",	KEY_FLASH },
 | |
|         {"AUTOANSWER",	KEY_AUTOANSWER },
 | |
|         {"SENDVIDEO",	KEY_SENDVIDEO },
 | |
|         {"LOCALVIDEO",	KEY_LOCALVIDEO },
 | |
|         {"REMOTEVIDEO",	KEY_REMOTEVIDEO },
 | |
|         {"GUI_CLOSE",	KEY_GUI_CLOSE },
 | |
|         {"MESSAGEBOARD",	KEY_MESSAGEBOARD },
 | |
|         {"DIALEDBOARD",	KEY_DIALEDBOARD },
 | |
|         {"EDITBOARD",	KEY_EDITBOARD },
 | |
|         {"KEYPAD",	KEY_KEYPAD },	/* x0 y0 w h - active area of the keypad */
 | |
|         {"MESSAGE",	KEY_MESSAGE },	/* x0 y0 w h - incoming messages */
 | |
|         {"DIALED",	KEY_DIALED },	/* x0 y0 w h - dialed number */
 | |
|         {"EDIT",	KEY_EDIT },	/* x0 y0 w h - edit user input */
 | |
|         {"FONT",	KEY_FONT },	/* x0 yo w h rows cols - location and format of the font */
 | |
|         {NULL, 0 } };
 | |
| 
 | |
| static int gui_map_token(const char *s)
 | |
| {
 | |
| 	/* map the string into token to be returned */
 | |
| 	int i = atoi(s);
 | |
| 	struct _s_k *p;
 | |
| 	if (i > 0 || s[1] == '\0')	/* numbers or single characters */
 | |
| 		return (i > 9) ? i : s[0];
 | |
| 	for (p = gui_key_map; p->s; p++) {
 | |
| 		if (!strcasecmp(p->s, s))
 | |
| 			return p->k;
 | |
| 	}
 | |
| 	return KEY_NONE;	/* not found */
 | |
| }
 | |
| 
 | |
| /*! \brief read a keypad entry line in the format
 | |
|  *	reset
 | |
|  *	token circle xc yc diameter
 | |
|  *	token circle xc yc x1 y1 h	# ellipse, main diameter and height
 | |
|  *	token rect x0 y0 x1 y1 h	# rectangle with main side and eight
 | |
|  *	token x0 y0 w h			# horizontal rectangle (short format)
 | |
|  *					# this is used e.g. for message boards
 | |
|  * token is the token to be returned, either a character or a symbol
 | |
|  * as KEY_* above
 | |
|  * Return 1 on success, 0 on error.
 | |
|  */
 | |
| static int keypad_cfg_read(struct gui_info *gui, const char *val)
 | |
| {
 | |
| 	struct keypad_entry e;
 | |
| 	SDL_Rect *r = NULL;
 | |
| 	char s1[16], s2[16];
 | |
| 	int i, ret = 0; /* default, error */
 | |
| 
 | |
| 	if (gui == NULL || val == NULL)
 | |
| 		return 0;
 | |
| 
 | |
| 	s1[0] = s2[0] = '\0';
 | |
| 	memset(&e, '\0', sizeof(e));
 | |
| 	i = sscanf(val, "%14s %14s %d %d %d %d %d",
 | |
|                 s1, s2, &e.x0, &e.y0, &e.x1, &e.y1, &e.h);
 | |
| 
 | |
| 	e.c = gui_map_token(s1);
 | |
| 	if (e.c == KEY_NONE)
 | |
| 		return 0;	/* nothing found */
 | |
| 	switch (i) {
 | |
| 	default:
 | |
| 		break;
 | |
| 	case 1:	/* only "reset" is allowed */
 | |
| 		if (e.c != KEY_RESET)
 | |
| 			break;
 | |
| 		if (gui->kp)
 | |
| 			gui->kp_used = 0;
 | |
| 		break;
 | |
| 	case 5:
 | |
| 		if (e.c == KEY_KEYPAD)	/* active keypad area */
 | |
| 			r = &gui->kp_rect;
 | |
| 		else if (e.c == KEY_MESSAGE)
 | |
| 			r = gui->kp_msg;
 | |
| 		else if (e.c == KEY_DIALED)
 | |
| 			r = gui->kp_dialed;
 | |
| 		else if (e.c == KEY_EDIT)
 | |
| 			r = gui->kp_edit;
 | |
| 		if (r) {
 | |
| 			r->x = atoi(s2);	/* this becomes x0 */
 | |
| 			r->y = e.x0;		/* this becomes y0 */
 | |
| 			r->w = e.y0;		/* this becomes w  */
 | |
| 			r->h = e.x1;		/* this becomes h  */
 | |
| 			break;
 | |
| 		}
 | |
| 		if (strcasecmp(s2, "circle"))	/* invalid */
 | |
| 			break;
 | |
| 		/* token circle xc yc diameter */
 | |
| 		e.h = e.x1;
 | |
| 		e.y1 = e.y0;	/* map radius in x1 y1 */
 | |
| 		e.x1 = e.x0 + e.h;	/* map radius in x1 y1 */
 | |
| 		e.x0 = e.x0 - e.h;	/* map radius in x1 y1 */
 | |
| 		/* fallthrough */
 | |
| 
 | |
| 	case 7:
 | |
| 		if (e.c == KEY_FONT) {	/* font - x0 y0 w h rows cols */
 | |
| 			ast_log(LOG_WARNING, "font not supported yet\n");
 | |
| 			break;
 | |
| 		}
 | |
| 		/* token circle|rect x0 y0 x1 y1 h */
 | |
| 		if (e.x1 < e.x0 || e.h <= 0) {
 | |
| 			ast_log(LOG_WARNING, "error in coordinates\n");
 | |
| 			e.type = 0;
 | |
| 			break;
 | |
| 		}
 | |
| 		if (!strcasecmp(s2, "circle")) {
 | |
| 			/* for a circle we specify the diameter but store center and radii */
 | |
| 			e.type = KP_CIRCLE;
 | |
| 			e.x0 = (e.x1 + e.x0) / 2;
 | |
| 			e.y0 = (e.y1 + e.y0) / 2;
 | |
| 			e.h = e.h / 2;
 | |
| 		} else if (!strcasecmp(s2, "rect")) {
 | |
| 			e.type = KP_RECT;
 | |
| 		} else
 | |
| 			break;
 | |
| 		ret = 1;
 | |
| 	}
 | |
| 	// ast_log(LOG_WARNING, "reading [%s] returns %d %d\n", val, i, ret);
 | |
| 	if (ret == 0)
 | |
| 		return 0;
 | |
| 	if (gui->kp_size == 0) {
 | |
| 		gui->kp = ast_calloc(10, sizeof(e));
 | |
| 		if (gui->kp == NULL) {
 | |
| 			ast_log(LOG_WARNING, "cannot allocate kp\n");
 | |
| 			return 0;
 | |
| 		}
 | |
| 		gui->kp_size = 10;
 | |
| 	}
 | |
| 	if (gui->kp_size == gui->kp_used) { /* must allocate */
 | |
| 		struct keypad_entry *a = ast_realloc(gui->kp, sizeof(e)*(gui->kp_size+10));
 | |
| 		if (a == NULL) {
 | |
| 			ast_log(LOG_WARNING, "cannot reallocate kp\n");
 | |
| 			return 0;
 | |
| 		}
 | |
| 		gui->kp = a;
 | |
| 		gui->kp_size += 10;
 | |
| 	}
 | |
| 	if (gui->kp_size == gui->kp_used)
 | |
| 		return 0;
 | |
| 	gui->kp[gui->kp_used++] = e;
 | |
| 	// ast_log(LOG_WARNING, "now %d regions\n", gui->kp_used);
 | |
| 	return 1;
 | |
| }
 | |
| #endif	/* HAVE_SDL */
 |