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	https://origsvn.digium.com/svn/asterisk/branches/1.8 ................ r284597 | tilghman | 2010-09-02 00:00:34 -0500 (Thu, 02 Sep 2010) | 29 lines Merged revisions 284593,284595 via svnmerge from https://origsvn.digium.com/svn/asterisk/branches/1.6.2 ................ r284593 | tilghman | 2010-09-01 17:59:50 -0500 (Wed, 01 Sep 2010) | 18 lines Merged revisions 284478 via svnmerge from https://origsvn.digium.com/svn/asterisk/branches/1.4 ........ r284478 | tilghman | 2010-09-01 13:49:11 -0500 (Wed, 01 Sep 2010) | 11 lines Ensure that all areas that previously used select(2) now use poll(2), with implementations that need poll(2) implemented with select(2) safe against 1024-bit overflows. This is a followup to the fix for the pthread timer in 1.6.2 and beyond, fixing a potential crash bug in all supported releases. (closes issue #17678) Reported by: russell Branch: https://origsvn.digium.com/svn/asterisk/team/tilghman/ast_select Review: https://reviewboard.asterisk.org/r/824/ ........ ................ r284595 | tilghman | 2010-09-01 22:57:43 -0500 (Wed, 01 Sep 2010) | 2 lines Failed to rerun bootstrap.sh after last commit ................ ................ git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@284598 65c4cc65-6c06-0410-ace0-fbb531ad65f3
		
			
				
	
	
		
			1290 lines
		
	
	
		
			41 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1290 lines
		
	
	
		
			41 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * Asterisk -- An open source telephony toolkit.
 | |
|  *
 | |
|  * Copyright 2007-2008, Marta Carbone, Sergio Fadda, Luigi Rizzo
 | |
|  *
 | |
|  * See http://www.asterisk.org for more information about
 | |
|  * the Asterisk project. Please do not directly contact
 | |
|  * any of the maintainers of this project for assistance;
 | |
|  * the project provides a web site, mailing lists and IRC
 | |
|  * channels for your use.
 | |
|  *
 | |
|  * This program is free software, distributed under the terms of
 | |
|  * the GNU General Public License Version 2. See the LICENSE file
 | |
|  * at the top of the source tree.
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * Experimental support for video sessions. We use SDL for rendering, ffmpeg
 | |
|  * as the codec library for encoding and decoding, and Video4Linux and X11
 | |
|  * to generate the local video stream.
 | |
|  *
 | |
|  * If one of these pieces is not available, either at compile time or at
 | |
|  * runtime, we do our best to run without it. Of course, no codec library
 | |
|  * means we can only deal with raw data, no SDL means we cannot do rendering,
 | |
|  * no V4L or X11 means we cannot generate data (but in principle we could
 | |
|  * stream from or record to a file).
 | |
|  *
 | |
|  * We need a recent (2007.07.12 or newer) version of ffmpeg to avoid warnings.
 | |
|  * Older versions might give 'deprecated' messages during compilation,
 | |
|  * thus not compiling in AST_DEVMODE, or don't have swscale, in which case
 | |
|  * you can try to compile #defining OLD_FFMPEG here.
 | |
|  *
 | |
|  * $Revision$
 | |
|  */
 | |
| 
 | |
| //#define DROP_PACKETS 5       /* if set, drop this % of video packets */
 | |
| //#define OLD_FFMPEG	1	/* set for old ffmpeg with no swscale */
 | |
| 
 | |
| #include "asterisk.h"
 | |
| ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
 | |
| #include <sys/ioctl.h>
 | |
| #include "asterisk/cli.h"
 | |
| #include "asterisk/file.h"
 | |
| #include "asterisk/channel.h"
 | |
| 
 | |
| #include "console_video.h"
 | |
| 
 | |
| /*
 | |
| The code is structured as follows.
 | |
| 
 | |
| When a new console channel is created, we call console_video_start()
 | |
| to initialize SDL, the source, and the encoder/ decoder for the
 | |
| formats in use (XXX the latter two should be done later, once the
 | |
| codec negotiation is complete).  Also, a thread is created to handle
 | |
| the video source and generate frames.
 | |
| 
 | |
| While communication is on, the local source is generated by the
 | |
| video thread, which wakes up periodically, generates frames and
 | |
| enqueues them in chan->readq.  Incoming rtp frames are passed to
 | |
| console_write_video(), decoded and passed to SDL for display.
 | |
| 
 | |
| For as unfortunate and confusing as it can be, we need to deal with a
 | |
| number of different video representations (size, codec/pixel format,
 | |
| codec parameters), as follows:
 | |
| 
 | |
|  loc_src	is the data coming from the camera/X11/etc.
 | |
| 	The format is typically constrained by the video source.
 | |
| 
 | |
|  enc_in		is the input required by the encoder.
 | |
| 	Typically constrained in size by the encoder type.
 | |
| 
 | |
|  enc_out	is the bitstream transmitted over RTP.
 | |
| 	Typically negotiated while the call is established.
 | |
| 
 | |
|  loc_dpy	is the format used to display the local video source.
 | |
| 	Depending on user preferences this can have the same size as
 | |
| 	loc_src_fmt, or enc_in_fmt, or thumbnail size (e.g. PiP output)
 | |
| 
 | |
|  dec_in		is the incoming RTP bitstream. Negotiated
 | |
| 	during call establishment, it is not necessarily the same as
 | |
| 	enc_in_fmt
 | |
| 
 | |
|  dec_out	the output of the decoder.
 | |
| 	The format is whatever the other side sends, and the
 | |
| 	buffer is allocated by avcodec_decode_... so we only
 | |
| 	copy the data here.
 | |
| 
 | |
|  rem_dpy	the format used to display the remote stream
 | |
| 
 | |
|  src_dpy	is the format used to display the local video source streams
 | |
| 	The number of these fbuf_t is determined at run time, with dynamic allocation
 | |
| 
 | |
| We store the format info together with the buffer storing the data.
 | |
| As a future optimization, a format/buffer may reference another one
 | |
| if the formats are equivalent. This will save some unnecessary format
 | |
| conversion.
 | |
| 
 | |
| 
 | |
| In order to handle video you need to add to sip.conf (and presumably
 | |
| iax.conf too) the following:
 | |
| 
 | |
| 	[general](+)
 | |
| 		videosupport=yes
 | |
| 		allow=h263	; this or other video formats
 | |
| 		allow=h263p	; this or other video formats
 | |
| 
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * Codecs are absolutely necessary or we cannot do anything.
 | |
|  * SDL is optional (used for rendering only), so that we can still
 | |
|  * stream video withouth displaying it.
 | |
|  */
 | |
| #if !defined(HAVE_VIDEO_CONSOLE) || !defined(HAVE_FFMPEG)
 | |
| /* stubs if required pieces are missing */
 | |
| int console_write_video(struct ast_channel *chan, struct ast_frame *f)
 | |
| {
 | |
| 	return 0;	/* writing video not supported */
 | |
| }
 | |
| 
 | |
| int console_video_cli(struct video_desc *env, const char *var, int fd)
 | |
| {
 | |
| 	return 1;	/* nothing matched */
 | |
| }
 | |
| 
 | |
| int console_video_config(struct video_desc **penv, const char *var, const char *val)
 | |
| {
 | |
| 	return 1;	/* no configuration */
 | |
| }
 | |
| 
 | |
| void console_video_start(struct video_desc *env, struct ast_channel *owner)
 | |
| {
 | |
| 	ast_log(LOG_NOTICE, "voice only, console video support not present\n");
 | |
| }
 | |
| 
 | |
| void console_video_uninit(struct video_desc *env)
 | |
| {
 | |
| }
 | |
| 
 | |
| int get_gui_startup(struct video_desc* env)
 | |
| {
 | |
| 	return 0; /* no gui here */
 | |
| }
 | |
| 
 | |
| int console_video_formats = 0;
 | |
| 
 | |
| #else /* defined(HAVE_FFMPEG) && defined(HAVE_SDL) */
 | |
| 
 | |
| /*! The list of video formats we support. */
 | |
| int console_video_formats = 
 | |
| 	AST_FORMAT_H263_PLUS | AST_FORMAT_H263 |
 | |
| 	AST_FORMAT_MP4_VIDEO | AST_FORMAT_H264 | AST_FORMAT_H261 ;
 | |
| 
 | |
| 
 | |
| 
 | |
| /* function to scale and encode buffers */
 | |
| static void my_scale(struct fbuf_t *in, AVPicture *p_in,
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| 	struct fbuf_t *out, AVPicture *p_out);
 | |
| 
 | |
| /*
 | |
|  * this structure will be an entry in the table containing
 | |
|  * every device specified in the file oss.conf, it contains various infomation
 | |
|  * about the device
 | |
|  */
 | |
| struct video_device {
 | |
| 	char 			*name;		/* name of the device			*/
 | |
| 	/* allocated dynamically (see fill_table function) */
 | |
| 	struct grab_desc 	*grabber;	/* the grabber for the device type	*/
 | |
| 	void 			*grabber_data;	/* device's private data structure	*/
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| 	struct fbuf_t		*dev_buf;	/* buffer for incoming data		*/
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| 	struct timeval		last_frame;	/* when we read the last frame ?	*/
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| 	int 			status_index;	/* what is the status of the device (source) */
 | |
| 	/* status index is set using the IS_ON, IS_PRIMARY and IS_SECONDARY costants */
 | |
| 	/* status_index is the index of the status message in the src_msgs array in console_gui.c */
 | |
| };
 | |
| 
 | |
| struct video_codec_desc;	/* forward declaration */
 | |
| /*
 | |
|  * Descriptor of the local source, made of the following pieces:
 | |
|  *  + configuration info (geometry, device name, fps...). These are read
 | |
|  *    from the config file and copied here before calling video_out_init();
 | |
|  *  + the frame buffer (buf) and source pixel format, allocated at init time;
 | |
|  *  + the encoding and RTP info, including timestamps to generate
 | |
|  *    frames at the correct rate;
 | |
|  *  + source-specific info, i.e. fd for /dev/video, dpy-image for x11, etc,
 | |
|  *    filled in by grabber_open, part of source_specific information are in 
 | |
|  *    the device table (devices member), others are shared;
 | |
|  * NOTE: loc_src.data == NULL means the rest of the struct is invalid, and
 | |
|  *	the video source is not available.
 | |
|  */
 | |
| struct video_out_desc {
 | |
| 	/* video device support.
 | |
| 	 * videodevice and geometry are read from the config file.
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| 	 * At the right time we try to open it and allocate a buffer.
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| 	 * If we are successful, webcam_bufsize > 0 and we can read.
 | |
| 	 */
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| 	/* all the following is config file info copied from the parent */
 | |
| 	int		fps;
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| 	int		bitrate;
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| 	int		qmin;
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| 
 | |
| 	int sendvideo;
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| 
 | |
| 	struct fbuf_t	loc_src_geometry;	/* local source geometry only (from config file) */
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| 	struct fbuf_t	enc_out;	/* encoder output buffer, allocated in video_out_init() */
 | |
| 
 | |
| 	struct video_codec_desc *enc;	/* encoder */
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| 	void		*enc_ctx;	/* encoding context */
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| 	AVCodec		*codec;
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| 	AVFrame		*enc_in_frame;	/* enc_in mapped into avcodec format. */
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| 					/* The initial part of AVFrame is an AVPicture */
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| 	int		mtu;
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| 	
 | |
| 	/* Table of devices specified with "videodevice=" in oss.conf.
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| 	 * Static size as we have a limited number of entries.
 | |
| 	 */
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| 	struct video_device	devices[MAX_VIDEO_SOURCES]; 
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| 	int 			device_num; /*number of devices in table*/
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| 	int			device_primary; /*index of the actual primary device in the table*/
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| 	int			device_secondary; /*index of the actual secondary device in the table*/
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| 
 | |
| 	int 			picture_in_picture; /*Is the PiP mode activated? 0 = NO | 1 = YES*/
 | |
| 
 | |
| 	/* these are the coordinates of the picture inside the picture (visible if PiP mode is active) 
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| 	these coordinates are valid considering the containing buffer with cif geometry*/
 | |
| 	int 			pip_x;
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| 	int			pip_y;
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * The overall descriptor, with room for config info, video source and
 | |
|  * received data descriptors, SDL info, etc.
 | |
|  * This should be globally visible to all modules (grabber, vcodecs, gui)
 | |
|  * and contain all configurtion info.
 | |
|  */
 | |
| struct video_desc {
 | |
| 	char codec_name[64];        /* the codec we use */
 | |
| 
 | |
| 	int stayopen;               /* set if gui starts manually */
 | |
| 	pthread_t vthread;          /* video thread */
 | |
| 	ast_mutex_t dec_lock;       /* sync decoder and video thread */
 | |
| 	int shutdown;               /* set to shutdown vthread */
 | |
| 	struct ast_channel	*owner; /* owner channel */
 | |
| 
 | |
| 
 | |
| 	struct fbuf_t enc_in;       /* encoder input buffer, allocated in video_out_init() */
 | |
| 
 | |
| 	char keypad_file[256];      /* image for the keypad */
 | |
| 	char keypad_font[256];      /* font for the keypad */
 | |
| 
 | |
| 	char sdl_videodriver[256];
 | |
| 
 | |
| 	struct fbuf_t rem_dpy;      /* display remote video, no buffer (it is in win[WIN_REMOTE].bmp) */
 | |
| 	struct fbuf_t loc_dpy;      /* display local source, no buffer (managed by SDL in bmp[1]) */
 | |
| 
 | |
| 	/* geometry of the thumbnails for all video sources. */
 | |
| 	struct fbuf_t src_dpy[MAX_VIDEO_SOURCES]; /* no buffer allocated here */
 | |
| 
 | |
| 	int frame_freeze;           /* flag to freeze the incoming frame */
 | |
| 
 | |
| 	/* local information for grabbers, codecs, gui */
 | |
| 	struct gui_info *gui;
 | |
| 	struct video_dec_desc *in;  /* remote video descriptor */
 | |
| 	struct video_out_desc out;  /* local video descriptor */
 | |
| };
 | |
| 
 | |
| static AVPicture *fill_pict(struct fbuf_t *b, AVPicture *p);
 | |
| 
 | |
| void fbuf_free(struct fbuf_t *b)
 | |
| {
 | |
| 	struct fbuf_t x = *b;
 | |
| 
 | |
| 	if (b->data && b->size)
 | |
| 		ast_free(b->data);
 | |
| 	memset(b, '\0', sizeof(*b));
 | |
| 	/* restore some fields */
 | |
| 	b->w = x.w;
 | |
| 	b->h = x.h;
 | |
| 	b->pix_fmt = x.pix_fmt;
 | |
| }
 | |
| 
 | |
| /* return the status of env->stayopen to chan_oss, as the latter
 | |
|  * does not have access to fields of struct video_desc
 | |
|  */
 | |
| int get_gui_startup(struct video_desc* env)
 | |
| {
 | |
| 	return env ? env->stayopen : 0;
 | |
| }
 | |
| 
 | |
| #if 0
 | |
| /* helper function to print the amount of memory used by the process.
 | |
|  * Useful to track memory leaks, unfortunately this code is OS-specific
 | |
|  * so we keep it commented out.
 | |
|  */
 | |
| static int
 | |
| used_mem(const char *msg)
 | |
| {
 | |
| 	char in[128];
 | |
| 
 | |
| 	pid_t pid = getpid();
 | |
| 	sprintf(in, "ps -o vsz= -o rss= %d", pid);
 | |
| 	ast_log(LOG_WARNING, "used mem (vsize, rss) %s ", msg);
 | |
| 	system(in);
 | |
| 	return 0;
 | |
| }
 | |
| #endif
 | |
| 	
 | |
| #include "vcodecs.c"
 | |
| #include "console_gui.c"
 | |
| 
 | |
| /*! \brief Try to open video sources, return 0 on success, 1 on error
 | |
|  * opens all video sources found in the oss.conf configuration files.
 | |
|  * Saves the grabber and the datas in the device table (in the devices field
 | |
|  * of the descriptor referenced by v).
 | |
|  * Initializes the device_primary and device_secondary
 | |
|  * fields of v with the first devices that was
 | |
|  * successfully opened.
 | |
|  *
 | |
|  * \param v = video out environment descriptor
 | |
|  *
 | |
|  * returns 0 on success, 1 on error 
 | |
| */
 | |
| static int grabber_open(struct video_out_desc *v)
 | |
| {
 | |
| 	struct grab_desc *g;
 | |
| 	void *g_data;
 | |
| 	int i, j;
 | |
| 
 | |
| 	/* for each device in the device table... */
 | |
| 	for (i = 0; i < v->device_num; i++) {
 | |
| 		/* device already open */
 | |
| 		if (v->devices[i].grabber)
 | |
| 			continue;
 | |
| 		/* for each type of grabber supported... */
 | |
| 		for (j = 0; (g = console_grabbers[j]); j++) {
 | |
| 			/* the grabber is opened and the informations saved in the device table */
 | |
| 			g_data = g->open(v->devices[i].name, &v->loc_src_geometry, v->fps);
 | |
| 			if (!g_data)
 | |
| 				continue;
 | |
| 			v->devices[i].grabber = g;
 | |
| 			v->devices[i].grabber_data = g_data;
 | |
| 			v->devices[i].status_index |= IS_ON;
 | |
| 		}
 | |
| 	}
 | |
| 	/* the first working device is selected as the primary one and the secondary one */
 | |
| 	for (i = 0; i < v->device_num; i++) {
 | |
| 		if (!v->devices[i].grabber) 
 | |
| 			continue;
 | |
| 		v->device_primary = i;
 | |
| 		v->device_secondary = i;
 | |
| 		return 0; /* source found */
 | |
| 	}
 | |
| 	return 1; /* no source found */
 | |
| }
 | |
| 
 | |
| 
 | |
| /*! \brief complete a buffer from the specified local video source.
 | |
|  * Called by get_video_frames(), in turn called by the video thread.
 | |
|  *
 | |
|  * \param dev = video environment descriptor
 | |
|  * \param fps = frame per seconds, for every device
 | |
|  *
 | |
|  * returns:
 | |
|  * - NULL on falure
 | |
|  * - reference to the device buffer on success
 | |
|  */
 | |
| static struct fbuf_t *grabber_read(struct video_device *dev, int fps)
 | |
| {
 | |
| 	struct timeval now = ast_tvnow();
 | |
| 
 | |
| 	if (dev->grabber == NULL) /* not initialized */
 | |
| 		return NULL;
 | |
| 	
 | |
| 	/* the last_frame field in this row of the device table (dev)
 | |
| 	is always initialized, it is set during the parsing of the config
 | |
| 	file, and never unset, function fill_device_table(). */
 | |
| 	/* check if it is time to read */
 | |
| 	if (ast_tvdiff_ms(now, dev->last_frame) < 1000/fps)
 | |
| 		return NULL; /* too early */
 | |
| 	dev->last_frame = now; /* XXX actually, should correct for drift */
 | |
| 	return dev->grabber->read(dev->grabber_data);
 | |
| }
 | |
| 
 | |
| /*! \brief handler run when dragging with the left button on
 | |
|  * the local source window - the effect is to move the offset
 | |
|  * of the captured area.
 | |
|  */
 | |
| static void grabber_move(struct video_device *dev, int dx, int dy)
 | |
| {
 | |
| 	if (dev->grabber && dev->grabber->move) {
 | |
| 		dev->grabber->move(dev->grabber_data, dx, dy);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Map the codec name to the library. If not recognised, use a default.
 | |
|  * This is useful in the output path where we decide by name, presumably.
 | |
|  */
 | |
| static struct video_codec_desc *map_config_video_format(char *name)
 | |
| {
 | |
| 	int i;
 | |
| 
 | |
| 	for (i = 0; supported_codecs[i]; i++)
 | |
| 		if (!strcasecmp(name, supported_codecs[i]->name))
 | |
| 			break;
 | |
| 	if (supported_codecs[i] == NULL) {
 | |
| 		ast_log(LOG_WARNING, "Cannot find codec for '%s'\n", name);
 | |
| 		i = 0;
 | |
| 		strcpy(name, supported_codecs[i]->name);
 | |
| 	}
 | |
| 	ast_log(LOG_WARNING, "Using codec '%s'\n", name);
 | |
| 	return supported_codecs[i];
 | |
| }
 | |
| 
 | |
| 
 | |
| /*! \brief uninitialize the descriptor for local video stream */
 | |
| static int video_out_uninit(struct video_desc *env)
 | |
| {
 | |
| 	struct video_out_desc *v = &env->out;
 | |
| 	int i; /* integer variable used as iterator */
 | |
| 	
 | |
| 	/* XXX this should be a codec callback */
 | |
| 	if (v->enc_ctx) {
 | |
| 		AVCodecContext *enc_ctx = (AVCodecContext *)v->enc_ctx;
 | |
| 		avcodec_close(enc_ctx);
 | |
| 		av_free(enc_ctx);
 | |
| 		v->enc_ctx = NULL;
 | |
| 	}
 | |
| 	if (v->enc_in_frame) {
 | |
| 		av_free(v->enc_in_frame);
 | |
| 		v->enc_in_frame = NULL;
 | |
| 	}
 | |
| 	v->codec = NULL;	/* nothing to free, this is only a reference */
 | |
| 	/* release the buffers */
 | |
| 	fbuf_free(&env->enc_in);
 | |
| 	fbuf_free(&v->enc_out);
 | |
| 	/* close the grabbers */
 | |
| 	for (i = 0; i < v->device_num; i++) {
 | |
| 		if (v->devices[i].grabber){
 | |
| 			v->devices[i].grabber_data =
 | |
| 				v->devices[i].grabber->close(v->devices[i].grabber_data);
 | |
| 			v->devices[i].grabber = NULL;
 | |
| 			/* dev_buf is already freed by grabber->close() */
 | |
| 			v->devices[i].dev_buf = NULL;
 | |
| 		}
 | |
| 		v->devices[i].status_index = 0;
 | |
| 	}
 | |
| 	v->picture_in_picture = 0;
 | |
| 	env->frame_freeze = 0;
 | |
| 	return -1;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Initialize the encoder for the local source:
 | |
|  * - enc_ctx, codec, enc_in_frame are used by ffmpeg for encoding;
 | |
|  * - enc_out is used to store the encoded frame (to be sent)
 | |
|  * - mtu is used to determine the max size of video fragment
 | |
|  * NOTE: we enter here with the video source already open.
 | |
|  */
 | |
| static int video_out_init(struct video_desc *env)
 | |
| {
 | |
| 	int codec;
 | |
| 	int size;
 | |
| 	struct fbuf_t *enc_in;
 | |
| 	struct video_out_desc *v = &env->out;
 | |
| 
 | |
| 	v->enc_ctx		= NULL;
 | |
| 	v->codec		= NULL;
 | |
| 	v->enc_in_frame		= NULL;
 | |
| 	v->enc_out.data		= NULL;
 | |
| 
 | |
| 	codec = map_video_format(v->enc->format, CM_WR);
 | |
| 	v->codec = avcodec_find_encoder(codec);
 | |
| 	if (!v->codec) {
 | |
| 		ast_log(LOG_WARNING, "Cannot find the encoder for format %d\n",
 | |
| 			codec);
 | |
| 		return -1;	/* error, but nothing to undo yet */
 | |
| 	}
 | |
| 
 | |
| 	v->mtu = 1400;	/* set it early so the encoder can use it */
 | |
| 
 | |
| 	/* allocate the input buffer for encoding.
 | |
| 	 * ffmpeg only supports PIX_FMT_YUV420P for the encoding.
 | |
| 	 */
 | |
| 	enc_in = &env->enc_in;
 | |
| 	enc_in->pix_fmt = PIX_FMT_YUV420P;
 | |
| 	enc_in->size = (enc_in->w * enc_in->h * 3)/2;
 | |
| 	enc_in->data = ast_calloc(1, enc_in->size);
 | |
| 	if (!enc_in->data) {
 | |
| 		ast_log(LOG_WARNING, "Cannot allocate encoder input buffer\n");
 | |
| 		return video_out_uninit(env);
 | |
| 	}
 | |
| 	/* construct an AVFrame that points into buf_in */
 | |
| 	v->enc_in_frame = avcodec_alloc_frame();
 | |
| 	if (!v->enc_in_frame) {
 | |
| 		ast_log(LOG_WARNING, "Unable to allocate the encoding video frame\n");
 | |
| 		return video_out_uninit(env);
 | |
| 	}
 | |
| 
 | |
| 	/* parameters for PIX_FMT_YUV420P */
 | |
| 	size = enc_in->w * enc_in->h;
 | |
| 	v->enc_in_frame->data[0] = enc_in->data;
 | |
| 	v->enc_in_frame->data[1] = v->enc_in_frame->data[0] + size;
 | |
| 	v->enc_in_frame->data[2] = v->enc_in_frame->data[1] + size/4;
 | |
| 	v->enc_in_frame->linesize[0] = enc_in->w;
 | |
| 	v->enc_in_frame->linesize[1] = enc_in->w/2;
 | |
| 	v->enc_in_frame->linesize[2] = enc_in->w/2;
 | |
| 
 | |
| 	/* now setup the parameters for the encoder.
 | |
| 	 * XXX should be codec-specific
 | |
| 	 */
 | |
| 	{
 | |
| 		AVCodecContext *enc_ctx = avcodec_alloc_context();
 | |
| 		v->enc_ctx = enc_ctx;
 | |
| 		enc_ctx->pix_fmt = enc_in->pix_fmt;
 | |
| 		enc_ctx->width = enc_in->w;
 | |
| 		enc_ctx->height = enc_in->h;
 | |
| 		/* XXX rtp_callback ?
 | |
| 		 * rtp_mode so ffmpeg inserts as many start codes as possible.
 | |
| 		 */
 | |
| 		enc_ctx->rtp_mode = 1;
 | |
| 		enc_ctx->rtp_payload_size = v->mtu / 2; // mtu/2
 | |
| 		enc_ctx->bit_rate = v->bitrate;
 | |
| 		enc_ctx->bit_rate_tolerance = enc_ctx->bit_rate/2;
 | |
| 		enc_ctx->qmin = v->qmin;	/* should be configured */
 | |
| 		enc_ctx->time_base = (AVRational){1, v->fps};
 | |
| 		enc_ctx->gop_size = v->fps*5; // emit I frame every 5 seconds
 | |
| 
 | |
| 		v->enc->enc_init(v->enc_ctx);
 | |
| 
 | |
| 		if (avcodec_open(enc_ctx, v->codec) < 0) {
 | |
| 			ast_log(LOG_WARNING, "Unable to initialize the encoder %d\n", codec);
 | |
| 			av_free(enc_ctx);
 | |
| 			v->enc_ctx = NULL;
 | |
| 			return video_out_uninit(env);
 | |
| 		}
 | |
| 	}
 | |
| 	/*
 | |
| 	 * Allocate enough for the encoded bitstream. As we are compressing,
 | |
| 	 * we hope that the output is never larger than the input size.
 | |
| 	 */
 | |
| 	v->enc_out.data = ast_calloc(1, enc_in->size);
 | |
| 	v->enc_out.size = enc_in->size;
 | |
| 	v->enc_out.used = 0;
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /*! \brief possibly uninitialize the video console.
 | |
|  * Called at the end of a call, should reset the 'owner' field,
 | |
|  * then possibly terminate the video thread if the gui has
 | |
|  * not been started manually.
 | |
|  * In practice, signal the thread and give it a bit of time to
 | |
|  * complete, giving up if it gets stuck. Because uninit
 | |
|  * is called from hangup with the channel locked, and the thread
 | |
|  * uses the chan lock, we need to unlock here. This is unsafe,
 | |
|  * and we should really use refcounts for the channels.
 | |
|  */
 | |
| void console_video_uninit(struct video_desc *env)
 | |
| {
 | |
| 	int i, t = 100;	/* initial wait is shorter, than make it longer */
 | |
| 	if (env->stayopen == 0) { /* gui opened by a call, do the shutdown */
 | |
| 		env->shutdown = 1;
 | |
| 		for (i=0; env->shutdown && i < 10; i++) {
 | |
| 			if (env->owner)
 | |
| 				ast_channel_unlock(env->owner);
 | |
| 			usleep(t);
 | |
| 			t = 1000000;
 | |
| 			if (env->owner)
 | |
| 				ast_channel_lock(env->owner);
 | |
| 		}
 | |
| 		env->vthread = NULL;
 | |
| 	}
 | |
| 	env->owner = NULL;	/* this is unconditional */
 | |
| }
 | |
| 
 | |
| /*! fill an AVPicture from our fbuf info, as it is required by
 | |
|  * the image conversion routines in ffmpeg. Note that the pointers
 | |
|  * are recalculated if the fbuf has an offset (and so represents a picture in picture)
 | |
|  * XXX This depends on the format.
 | |
|  */
 | |
| static AVPicture *fill_pict(struct fbuf_t *b, AVPicture *p)
 | |
| {
 | |
| 	/* provide defaults for commonly used formats */
 | |
| 	int l4 = b->w * b->h/4; /* size of U or V frame */
 | |
| 	int len = b->w;		/* Y linesize, bytes */
 | |
| 	int luv = b->w/2;	/* U/V linesize, bytes */
 | |
| 	int sample_size = 1;
 | |
| 	
 | |
| 	memset(p, '\0', sizeof(*p));
 | |
| 	switch (b->pix_fmt) {
 | |
| 	case PIX_FMT_RGB555:
 | |
| 	case PIX_FMT_RGB565:
 | |
| 		sample_size = 2;
 | |
| 		luv = 0;
 | |
| 		break;
 | |
| 	case PIX_FMT_RGBA32:
 | |
| 		sample_size = 4;
 | |
| 		luv = 0;
 | |
| 		break;
 | |
| 	case PIX_FMT_YUYV422:	/* Packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr */
 | |
| 		sample_size = 2;	/* all data in first plane, probably */
 | |
| 		luv = 0;
 | |
| 		break;
 | |
| 	}
 | |
| 	len *= sample_size;
 | |
| 	
 | |
| 	p->data[0] = b->data;
 | |
| 	p->linesize[0] = len;
 | |
| 	/* these are only valid for component images */
 | |
| 	p->data[1] = luv ? b->data + 4*l4 : b->data+len;
 | |
| 	p->data[2] = luv ? b->data + 5*l4 : b->data+len;
 | |
| 	p->linesize[1] = luv;
 | |
| 	p->linesize[2] = luv;
 | |
| 	
 | |
| 	/* add the offsets to the pointers previously calculated, 
 | |
| 	it is necessary for the picture in picture mode */
 | |
| 	p->data[0] += len*b->win_y + b->win_x*sample_size;
 | |
| 	if (luv) { 
 | |
| 		p->data[1] += luv*(b->win_y/2) + (b->win_x/2) * sample_size;
 | |
| 		p->data[2] += luv*(b->win_y/2) + (b->win_x/2) * sample_size;
 | |
| 	}
 | |
| 	return p;
 | |
| }
 | |
| 
 | |
| /*! convert/scale between an input and an output format.
 | |
|  * Old version of ffmpeg only have img_convert, which does not rescale.
 | |
|  * New versions use sws_scale which does both.
 | |
|  */
 | |
| static void my_scale(struct fbuf_t *in, AVPicture *p_in,
 | |
| 	struct fbuf_t *out, AVPicture *p_out)
 | |
| {
 | |
| 	AVPicture my_p_in, my_p_out;
 | |
| 	int eff_w=out->w, eff_h=out->h;
 | |
| 
 | |
| 	if (p_in == NULL)
 | |
| 		p_in = fill_pict(in, &my_p_in);
 | |
| 	if (p_out == NULL)
 | |
| 		p_out = fill_pict(out, &my_p_out);
 | |
| 
 | |
| 	/*if win_w is different from zero then we must change
 | |
| 	the size of the scaled buffer (the position is already
 | |
| 	encoded into the out parameter)*/
 | |
| 	if (out->win_w) { /* picture in picture enabled */
 | |
| 		eff_w=out->win_w;
 | |
| 		eff_h=out->win_h;
 | |
| 	}
 | |
| #ifdef OLD_FFMPEG
 | |
| 	/* XXX img_convert is deprecated, and does not do rescaling, PiP not supported */
 | |
| 	img_convert(p_out, out->pix_fmt,
 | |
| 		p_in, in->pix_fmt, in->w, in->h);
 | |
| #else /* XXX replacement */
 | |
| 	{
 | |
| 		struct SwsContext *convert_ctx;
 | |
| 
 | |
| 		convert_ctx = sws_getContext(in->w, in->h, in->pix_fmt,
 | |
| 			eff_w, eff_h, out->pix_fmt,
 | |
| 			SWS_BICUBIC, NULL, NULL, NULL);
 | |
| 		if (convert_ctx == NULL) {
 | |
| 			ast_log(LOG_ERROR, "FFMPEG::convert_cmodel : swscale context initialization failed");
 | |
| 			return;
 | |
| 		}
 | |
| 		if (0)
 | |
| 			ast_log(LOG_WARNING, "in %d %dx%d out %d %dx%d\n",
 | |
| 				in->pix_fmt, in->w, in->h, out->pix_fmt, eff_w, eff_h);
 | |
| 		sws_scale(convert_ctx,
 | |
| 			p_in->data, p_in->linesize,
 | |
| 			in->w, in->h, /* src slice */
 | |
| 			p_out->data, p_out->linesize);
 | |
| 
 | |
| 		sws_freeContext(convert_ctx);
 | |
| 	}
 | |
| #endif /* XXX replacement */
 | |
| }
 | |
| 
 | |
| struct video_desc *get_video_desc(struct ast_channel *c);
 | |
| 
 | |
| /*
 | |
|  * This function is called (by asterisk) for each video packet
 | |
|  * coming from the network (the 'in' path) that needs to be processed.
 | |
|  * We need to reconstruct the entire video frame before we can decode it.
 | |
|  * After a video packet is received we have to:
 | |
|  * - extract the bitstream with pre_process_data()
 | |
|  * - append the bitstream to a buffer
 | |
|  * - if the fragment is the last (RTP Marker) we decode it with decode_video()
 | |
|  * - after the decoding is completed we display the decoded frame with show_frame()
 | |
|  */
 | |
| int console_write_video(struct ast_channel *chan, struct ast_frame *f);
 | |
| int console_write_video(struct ast_channel *chan, struct ast_frame *f)
 | |
| {
 | |
| 	struct video_desc *env = get_video_desc(chan);
 | |
| 	struct video_dec_desc *v = env->in;
 | |
| 
 | |
| 	if (!env->gui)	/* no gui, no rendering */
 | |
| 		return 0;
 | |
| 	if (v == NULL)
 | |
| 		env->in = v = dec_init(f->subclass & ~1);
 | |
| 	if (v == NULL) {
 | |
| 		/* This is not fatal, but we won't have incoming video */
 | |
| 		ast_log(LOG_WARNING, "Cannot initialize input decoder\n");
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	if (v->dec_in_cur == NULL)	/* no buffer for incoming frames, drop */
 | |
| 		return 0;
 | |
| #if defined(DROP_PACKETS) && DROP_PACKETS > 0
 | |
| 	/* Simulate lost packets */
 | |
| 	if ((random() % 10000) <= 100*DROP_PACKETS) {
 | |
| 		ast_log(LOG_NOTICE, "Packet lost [%d]\n", f->seqno);
 | |
| 		return 0;
 | |
| 	}
 | |
| #endif
 | |
| 	if (v->discard) {
 | |
| 		/*
 | |
| 		 * In discard mode, drop packets until we find one with
 | |
| 		 * the RTP marker set (which is the end of frame).
 | |
| 		 * Note that the RTP marker flag is sent as the LSB of the
 | |
| 		 * subclass, which is a  bitmask of formats. The low bit is
 | |
| 		 * normally used for audio so there is no interference.
 | |
| 		 */
 | |
| 		if (f->subclass & 0x01) {
 | |
| 			v->dec_in_cur->used = 0;
 | |
| 			v->dec_in_cur->ebit = 0;
 | |
| 			v->next_seq = f->seqno + 1;	/* wrap at 16 bit */
 | |
| 			v->discard = 0;
 | |
| 			ast_log(LOG_WARNING, "out of discard mode, frame %d\n", f->seqno);
 | |
| 		}
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * Only in-order fragments will be accepted. Remember seqno
 | |
| 	 * has 16 bit so there is wraparound. Also, ideally we could
 | |
| 	 * accept a bit of reordering, but at the moment we don't.
 | |
| 	 */
 | |
| 	if (v->next_seq != f->seqno) {
 | |
| 		ast_log(LOG_WARNING, "discarding frame out of order, %d %d\n",
 | |
| 			v->next_seq, f->seqno);
 | |
| 		v->discard = 1;
 | |
| 		return 0;
 | |
| 	}
 | |
| 	v->next_seq++;
 | |
| 
 | |
| 	if (f->data.ptr == NULL || f->datalen < 2) {
 | |
| 		ast_log(LOG_WARNING, "empty video frame, discard\n");
 | |
| 		return 0;
 | |
| 	}
 | |
| 	if (v->d_callbacks->dec_decap(v->dec_in_cur, f->data.ptr, f->datalen)) {
 | |
| 		ast_log(LOG_WARNING, "error in dec_decap, enter discard\n");
 | |
| 		v->discard = 1;
 | |
| 	}
 | |
| 	if (f->subclass & 0x01) {	// RTP Marker
 | |
| 		/* prepare to decode: advance the buffer so the video thread knows. */
 | |
| 		struct fbuf_t *tmp = v->dec_in_cur;	/* store current pointer */
 | |
| 		ast_mutex_lock(&env->dec_lock);
 | |
| 		if (++v->dec_in_cur == &v->dec_in[N_DEC_IN])	/* advance to next, circular */
 | |
| 			v->dec_in_cur = &v->dec_in[0];
 | |
| 		if (v->dec_in_dpy == NULL) {	/* were not displaying anything, so set it */
 | |
| 			v->dec_in_dpy = tmp;
 | |
| 		} else if (v->dec_in_dpy == v->dec_in_cur) { /* current slot is busy */
 | |
| 			v->dec_in_cur = NULL;
 | |
| 		}
 | |
| 		ast_mutex_unlock(&env->dec_lock);
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*! \brief refreshes the buffers of all the device by calling the
 | |
|  * grabber_read on each device in the device table.
 | |
|  * it encodes the primary source buffer, if the picture in picture mode is
 | |
|  * enabled it encodes (in the buffer to split) the secondary source buffer too.
 | |
|  * The encoded buffer is splitted to build the local and the remote view.
 | |
|  * Return a list of ast_frame representing the video fragments.
 | |
|  * The head pointer is returned by the function, the tail pointer
 | |
|  * is returned as an argument.
 | |
|  *
 | |
|  * \param env = video environment descriptor
 | |
|  * \param tail = tail ponter (pratically a return value)
 | |
|  */
 | |
| static struct ast_frame *get_video_frames(struct video_desc *env, struct ast_frame **tail)
 | |
| {
 | |
| 	struct video_out_desc *v = &env->out;
 | |
| 	struct ast_frame *dummy;
 | |
| 	struct fbuf_t *loc_src_primary = NULL, *p_read;
 | |
| 	int i;
 | |
| 	/* if no device was found in the config file */
 | |
| 	if (!env->out.device_num)
 | |
| 		return NULL;
 | |
| 	/* every time this function is called we refresh the buffers of every device,
 | |
| 	updating the private device buffer in the device table */
 | |
| 	for (i = 0; i < env->out.device_num; i++) {
 | |
| 		p_read = grabber_read(&env->out.devices[i], env->out.fps);
 | |
| 		/* it is used only if different from NULL, we mantain last good buffer otherwise */
 | |
| 		if (p_read)
 | |
| 			env->out.devices[i].dev_buf = p_read;
 | |
| 	}
 | |
| 	/* select the primary device buffer as the one to encode */
 | |
| 	loc_src_primary = env->out.devices[env->out.device_primary].dev_buf;
 | |
| 	/* loc_src_primary can be NULL if the device has been turned off during
 | |
| 	execution of it is read too early */
 | |
| 	if (loc_src_primary) {
 | |
| 		/* Scale the video for the encoder, then use it for local rendering
 | |
| 		so we will see the same as the remote party */
 | |
| 		my_scale(loc_src_primary, NULL, &env->enc_in, NULL);
 | |
| 	}
 | |
| 	if (env->out.picture_in_picture) { /* the picture in picture mode is enabled */
 | |
| 		struct fbuf_t *loc_src_secondary;
 | |
| 		/* reads from the secondary source */
 | |
| 		loc_src_secondary = env->out.devices[env->out.device_secondary].dev_buf;
 | |
| 		if (loc_src_secondary) {
 | |
| 			env->enc_in.win_x = env->out.pip_x;
 | |
| 			env->enc_in.win_y = env->out.pip_y;
 | |
| 			env->enc_in.win_w = env->enc_in.w/3;
 | |
| 			env->enc_in.win_h = env->enc_in.h/3;
 | |
| 			/* scales to the correct geometry and inserts in
 | |
| 			the enc_in buffer the picture in picture */
 | |
| 			my_scale(loc_src_secondary, NULL, &env->enc_in, NULL);
 | |
| 			/* returns to normal parameters (not picture in picture) */
 | |
| 			env->enc_in.win_x = 0;
 | |
| 			env->enc_in.win_y = 0;
 | |
| 			env->enc_in.win_w = 0;
 | |
| 			env->enc_in.win_h = 0;
 | |
| 		}
 | |
| 		else {
 | |
| 			/* loc_src_secondary can be NULL if the device has been turned off during
 | |
| 			execution of it is read too early */
 | |
| 			env->out.picture_in_picture = 0; /* disable picture in picture */
 | |
| 		}
 | |
| 	}
 | |
| 	show_frame(env, WIN_LOCAL); /* local rendering */
 | |
| 	for (i = 0; i < env->out.device_num; i++) 
 | |
| 		show_frame(env, i+WIN_SRC1); /* rendering of every source device in thumbnails */
 | |
| 	if (tail == NULL)
 | |
| 		tail = &dummy;
 | |
| 	*tail = NULL;
 | |
| 	/* if no reason for encoding, do not encode */
 | |
| 	if (!env->owner || !loc_src_primary || !v->sendvideo)
 | |
| 		return NULL;
 | |
| 	if (v->enc_out.data == NULL) {
 | |
| 		static volatile int a = 0;
 | |
| 		if (a++ < 2)
 | |
| 			ast_log(LOG_WARNING, "fail, no encoder output buffer\n");
 | |
| 		return NULL;
 | |
| 	}
 | |
| 	v->enc->enc_run(v);
 | |
| 	return v->enc->enc_encap(&v->enc_out, v->mtu, tail);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Helper thread to periodically poll the video sources and enqueue the
 | |
|  * generated frames directed to the remote party to the channel's queue.
 | |
|  * Using a separate thread also helps because the encoding can be
 | |
|  * computationally expensive so we don't want to starve the main thread.
 | |
|  */
 | |
| static void *video_thread(void *arg)
 | |
| {
 | |
| 	struct video_desc *env = arg;
 | |
| 	int count = 0;
 | |
| 	char save_display[128] = "";
 | |
| 	int i; /* integer variable used as iterator */
 | |
| 
 | |
| 	/* if sdl_videodriver is set, override the environment. Also,
 | |
| 	 * if it contains 'console' override DISPLAY around the call to SDL_Init
 | |
| 	 * so we use the console as opposed to the x11 version of aalib
 | |
| 	 */
 | |
| 	if (!ast_strlen_zero(env->sdl_videodriver)) { /* override */
 | |
| 		const char *s = getenv("DISPLAY");
 | |
| 		setenv("SDL_VIDEODRIVER", env->sdl_videodriver, 1);
 | |
| 		if (s && !strcasecmp(env->sdl_videodriver, "aalib-console")) {
 | |
| 			ast_copy_string(save_display, s, sizeof(save_display));
 | |
| 			unsetenv("DISPLAY");
 | |
| 		}
 | |
| 	}
 | |
| 	sdl_setup(env);
 | |
| 	if (!ast_strlen_zero(save_display)) {
 | |
| 		setenv("DISPLAY", save_display, 1);
 | |
| 	}
 | |
| 
 | |
| 	ast_mutex_init(&env->dec_lock);	/* used to sync decoder and renderer */
 | |
| 
 | |
| 	if (grabber_open(&env->out)) {
 | |
| 		ast_log(LOG_WARNING, "cannot open local video source\n");
 | |
| 	}
 | |
| 
 | |
| 	if (env->out.device_num) {
 | |
| 		env->out.devices[env->out.device_primary].status_index |= IS_PRIMARY | IS_SECONDARY;
 | |
| 	}
 | |
| 
 | |
| 	/* even if no device is connected, we must call video_out_init,
 | |
| 	 * as some of the data structures it initializes are
 | |
| 	 * used in get_video_frames()
 | |
| 	 */
 | |
| 	video_out_init(env);
 | |
| 
 | |
| 	/* Writes intial status of the sources. */
 | |
| 	if (env->gui) {
 | |
| 		for (i = 0; i < env->out.device_num; i++) {
 | |
| 			print_message(env->gui->thumb_bd_array[i].board,
 | |
| 				src_msgs[env->out.devices[i].status_index]);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	for (;;) {
 | |
| 		struct timespec t = { 0, 50000000 };	/* XXX 20 times/sec */
 | |
| 		struct ast_frame *p, *f;
 | |
| 		struct ast_channel *chan;
 | |
| 		int fd;
 | |
| 		char *caption = NULL, buf[160];
 | |
| 
 | |
| 		/* determine if video format changed */
 | |
| 		if (count++ % 10 == 0) {
 | |
| 			if (env->out.sendvideo && env->out.devices) {
 | |
| 				snprintf(buf, sizeof(buf), "%s %s %dx%d @@ %dfps %dkbps",
 | |
| 				env->out.devices[env->out.device_primary].name, env->codec_name,
 | |
| 				env->enc_in.w, env->enc_in.h,
 | |
| 				env->out.fps, env->out.bitrate / 1000);
 | |
| 			} else {
 | |
| 				sprintf(buf, "hold");
 | |
| 			}
 | |
| 			caption = buf;
 | |
| 		}
 | |
| 
 | |
| 		/* manage keypad events */
 | |
| 		/* XXX here we should always check for events,
 | |
| 		* otherwise the drag will not work */ 
 | |
| 		if (env->gui)
 | |
| 			eventhandler(env, caption);
 | |
| 
 | |
| 		/* sleep for a while */
 | |
| 		nanosleep(&t, NULL);
 | |
| 
 | |
| 	    if (env->in) {
 | |
| 			struct video_dec_desc *v = env->in;
 | |
| 
 | |
| 			/*
 | |
| 			 * While there is something to display, call the decoder and free
 | |
| 			 * the buffer, possibly enabling the receiver to store new data.
 | |
| 			 */
 | |
| 			while (v->dec_in_dpy) {
 | |
| 				struct fbuf_t *tmp = v->dec_in_dpy;	/* store current pointer */
 | |
| 
 | |
| 				/* decode the frame, but show it only if not frozen */
 | |
| 				if (v->d_callbacks->dec_run(v, tmp) && !env->frame_freeze)
 | |
| 					show_frame(env, WIN_REMOTE);
 | |
| 				tmp->used = 0;	/* mark buffer as free */
 | |
| 				tmp->ebit = 0;
 | |
| 				ast_mutex_lock(&env->dec_lock);
 | |
| 				if (++v->dec_in_dpy == &v->dec_in[N_DEC_IN])	/* advance to next, circular */
 | |
| 					v->dec_in_dpy = &v->dec_in[0];
 | |
| 
 | |
| 				if (v->dec_in_cur == NULL)	/* receiver was idle, enable it... */
 | |
| 					v->dec_in_cur = tmp;	/* using the slot just freed */
 | |
| 				else if (v->dec_in_dpy == v->dec_in_cur) /* this was the last slot */
 | |
| 					v->dec_in_dpy = NULL;	/* nothing more to display */
 | |
| 				ast_mutex_unlock(&env->dec_lock);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (env->shutdown)
 | |
| 			break;
 | |
| 		f = get_video_frames(env, &p);	/* read and display */
 | |
| 		if (!f)
 | |
| 			continue;
 | |
| 		chan = env->owner;
 | |
| 		if (chan == NULL) {
 | |
| 			/* drop the chain of frames, nobody uses them */
 | |
| 			while (f) {
 | |
| 				struct ast_frame *g = AST_LIST_NEXT(f, frame_list);
 | |
| 				ast_frfree(f);
 | |
| 				f = g;
 | |
| 			}
 | |
| 			continue;
 | |
| 		}
 | |
| 		fd = chan->alertpipe[1];
 | |
| 		ast_channel_lock(chan);
 | |
| 
 | |
| 		/* AST_LIST_INSERT_TAIL is only good for one frame, cannot use here */
 | |
| 		if (chan->readq.first == NULL) {
 | |
| 			chan->readq.first = f;
 | |
| 		} else {
 | |
| 			chan->readq.last->frame_list.next = f;
 | |
| 		}
 | |
| 		chan->readq.last = p;
 | |
| 		/*
 | |
| 		 * more or less same as ast_queue_frame, but extra
 | |
| 		 * write on the alertpipe to signal frames.
 | |
| 		 */
 | |
| 		if (fd > -1) {
 | |
| 			int blah = 1, l = sizeof(blah);
 | |
| 			for (p = f; p; p = AST_LIST_NEXT(p, frame_list)) {
 | |
| 				if (write(fd, &blah, l) != l)
 | |
| 					ast_log(LOG_WARNING, "Unable to write to alert pipe on %s, frametype/subclass %d/%d: %s!\n",
 | |
| 						chan->name, f->frametype, f->subclass, strerror(errno));
 | |
| 			}
 | |
| 		}
 | |
| 		ast_channel_unlock(chan);
 | |
| 	}
 | |
| 	/* thread terminating, here could call the uninit */
 | |
| 	/* uninitialize the local and remote video environments */
 | |
| 	env->in = dec_uninit(env->in);
 | |
| 	video_out_uninit(env);
 | |
| 
 | |
| 	if (env->gui)
 | |
| 		env->gui = cleanup_sdl(env->gui, env->out.device_num);
 | |
| 	ast_mutex_destroy(&env->dec_lock);
 | |
| 	env->shutdown = 0;
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| static void copy_geometry(struct fbuf_t *src, struct fbuf_t *dst)
 | |
| {
 | |
| 	if (dst->w == 0)
 | |
| 		dst->w = src->w;
 | |
| 	if (dst->h == 0)
 | |
| 		dst->h = src->h;
 | |
| }
 | |
| 
 | |
| /*! initialize the video environment.
 | |
|  * Apart from the formats (constant) used by sdl and the codec,
 | |
|  * we use enc_in as the basic geometry.
 | |
|  */
 | |
| static void init_env(struct video_desc *env)
 | |
| {
 | |
| 	struct fbuf_t *c = &(env->out.loc_src_geometry);		/* local source */
 | |
| 	struct fbuf_t *ei = &(env->enc_in);		/* encoder input */
 | |
| 	struct fbuf_t *ld = &(env->loc_dpy);	/* local display */
 | |
| 	struct fbuf_t *rd = &(env->rem_dpy);		/* remote display */
 | |
| 	int i; /* integer working as iterator */
 | |
| 
 | |
| 	c->pix_fmt = PIX_FMT_YUV420P;	/* default - camera format */
 | |
| 	ei->pix_fmt = PIX_FMT_YUV420P;	/* encoder input */
 | |
| 	if (ei->w == 0 || ei->h == 0) {
 | |
| 		ei->w = 352;
 | |
| 		ei->h = 288;
 | |
| 	}
 | |
| 	ld->pix_fmt = rd->pix_fmt = PIX_FMT_YUV420P; /* sdl format */
 | |
| 	/* inherit defaults */
 | |
| 	copy_geometry(ei, c);	/* camera inherits from encoder input */
 | |
| 	copy_geometry(ei, rd);	/* remote display inherits from encoder input */
 | |
| 	copy_geometry(rd, ld);	/* local display inherits from remote display */
 | |
| 
 | |
| 	/* fix the size of buffers for small windows */
 | |
| 	for (i = 0; i < env->out.device_num; i++) {
 | |
| 		env->src_dpy[i].pix_fmt = PIX_FMT_YUV420P;
 | |
| 		env->src_dpy[i].w = SRC_WIN_W;
 | |
| 		env->src_dpy[i].h = SRC_WIN_H;
 | |
| 	}
 | |
| 	/* now we set the default coordinates for the picture in picture
 | |
| 	frames inside the env_in buffers, those can be changed by dragging the
 | |
| 	picture in picture with left click */
 | |
| 	env->out.pip_x = ei->w - ei->w/3;
 | |
| 	env->out.pip_y = ei->h - ei->h/3;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * The first call to the video code, called by oss_new() or similar.
 | |
|  * Here we initialize the various components we use, namely SDL for display,
 | |
|  * ffmpeg for encoding/decoding, and a local video source.
 | |
|  * We do our best to progress even if some of the components are not
 | |
|  * available.
 | |
|  */
 | |
| void console_video_start(struct video_desc *env, struct ast_channel *owner)
 | |
| {
 | |
| 	ast_log(LOG_WARNING, "env %p chan %p\n", env, owner);
 | |
| 	if (env == NULL)	/* video not initialized */
 | |
| 		return;
 | |
| 	env->owner = owner;	/* work even if no owner is specified */
 | |
| 	if (env->vthread)
 | |
| 		return;		/* already initialized, nothing to do */
 | |
| 	init_env(env);
 | |
| 	env->out.enc = map_config_video_format(env->codec_name);
 | |
| 
 | |
| 	ast_log(LOG_WARNING, "start video out %s %dx%d\n",
 | |
| 		env->codec_name, env->enc_in.w,  env->enc_in.h);
 | |
| 	/*
 | |
| 	 * Register all codecs supported by the ffmpeg library.
 | |
| 	 * We only need to do it once, but probably doesn't
 | |
| 	 * harm to do it multiple times.
 | |
| 	 */
 | |
| 	avcodec_init();
 | |
| 	avcodec_register_all();
 | |
| 	av_log_set_level(AV_LOG_ERROR);	/* only report errors */
 | |
| 
 | |
| 	if (env->out.fps == 0) {
 | |
| 		env->out.fps = 15;
 | |
| 		ast_log(LOG_WARNING, "fps unset, forcing to %d\n", env->out.fps);
 | |
| 	}
 | |
| 	if (env->out.bitrate == 0) {
 | |
| 		env->out.bitrate = 65000;
 | |
| 		ast_log(LOG_WARNING, "bitrate unset, forcing to %d\n", env->out.bitrate);
 | |
| 	}
 | |
| 	/* create the thread as detached so memory is freed on termination */
 | |
| 	ast_pthread_create_detached_background(&env->vthread,
 | |
| 		NULL, video_thread, env);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Parse a geometry string, accepting also common names for the formats.
 | |
|  * Trick: if we have a leading > or < and a numeric geometry,
 | |
|  * return the larger or smaller one.
 | |
|  * E.g. <352x288 gives the smaller one, 320x240
 | |
|  */
 | |
| static int video_geom(struct fbuf_t *b, const char *s)
 | |
| {
 | |
| 	int w = 0, h = 0;
 | |
| 
 | |
| 	static struct {
 | |
| 		const char *s; int w; int h;
 | |
| 	} *fp, formats[] = {
 | |
| 		{"16cif",	1408, 1152 },
 | |
| 		{"xga",		1024, 768 },
 | |
| 		{"4cif",	704, 576 },
 | |
| 		{"vga",		640, 480 },
 | |
| 		{"cif",		352, 288 },
 | |
| 		{"qvga",	320, 240 },
 | |
| 		{"qcif",	176, 144 },
 | |
| 		{"sqcif",	128, 96 },
 | |
| 		{NULL,		0, 0 },
 | |
| 	};
 | |
| 	if (*s == '<' || *s == '>')
 | |
| 		sscanf(s+1,"%dx%d", &w, &h);
 | |
| 	for (fp = formats; fp->s; fp++) {
 | |
| 		if (*s == '>') {	/* look for a larger one */
 | |
| 			if (fp->w <= w) {
 | |
| 				if (fp > formats)
 | |
| 					fp--; /* back one step if possible */
 | |
| 				break;
 | |
| 			}
 | |
| 		} else if (*s == '<') {	/* look for a smaller one */
 | |
| 			if (fp->w < w)
 | |
| 				break;
 | |
| 		} else if (!strcasecmp(s, fp->s)) { /* look for a string */
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	if (*s == '<' && fp->s == NULL)	/* smallest */
 | |
| 		fp--;
 | |
| 	if (fp->s) {
 | |
| 		b->w = fp->w;
 | |
| 		b->h = fp->h;
 | |
| 	} else if (sscanf(s, "%dx%d", &b->w, &b->h) != 2) {
 | |
| 		ast_log(LOG_WARNING, "Invalid video_size %s, using 352x288\n", s);
 | |
| 		b->w = 352;
 | |
| 		b->h = 288;
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*! \brief add an entry to the video_device table,
 | |
|  * ignoring duplicate names.
 | |
|  * The table is a static array of 9 elements.
 | |
|  * The last_frame field of each entry of the table is initialized to
 | |
|  * the current time (we need a value inside this field, on stop of the
 | |
|  * GUI the last_frame value is not changed, to avoid checking if it is 0 we
 | |
|  * set the initial value on current time) XXX
 | |
|  *
 | |
|  * PARAMETERS:
 | |
|  * \param devices_p = pointer to the table of devices
 | |
|  * \param device_num_p = pointer to the number of devices
 | |
|  * \param s = name of the new device to insert
 | |
|  *
 | |
|  * returns 0 on success, 1 on error
 | |
|  */
 | |
| static int device_table_fill(struct video_device *devices, int *device_num_p, const char *s)
 | |
| {
 | |
| 	int i;
 | |
| 	struct video_device *p;
 | |
| 
 | |
| 	/* with the current implementation, we support a maximum of 9 devices.*/
 | |
| 	if (*device_num_p >= 9)
 | |
| 		return 0; /* more devices will be ignored */
 | |
| 	/* ignore duplicate names */
 | |
| 	for (i = 0; i < *device_num_p; i++) {
 | |
| 		if (!strcmp(devices[i].name, s))
 | |
| 			return 0;
 | |
| 	}
 | |
| 	/* inserts the new video device */
 | |
| 	p = &devices[*device_num_p];
 | |
| 	/* XXX the string is allocated but NEVER deallocated,
 | |
| 	the good time to do that is when the module is unloaded, now we skip the problem */
 | |
| 	p->name = ast_strdup(s);		/* copy the name */
 | |
| 	/* other fields initially NULL */
 | |
| 	p->grabber = NULL;
 | |
| 	p->grabber_data = NULL;
 | |
| 	p->dev_buf = NULL;
 | |
| 	p->last_frame = ast_tvnow();
 | |
| 	p->status_index = 0;
 | |
| 	(*device_num_p)++;			/* one device added */
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* extend ast_cli with video commands. Called by console_video_config */
 | |
| int console_video_cli(struct video_desc *env, const char *var, int fd)
 | |
| {
 | |
| 	if (env == NULL)
 | |
| 		return 1;	/* unrecognised */
 | |
| 
 | |
| 	if (!strcasecmp(var, "videodevice")) {
 | |
| 		ast_cli(fd, "videodevice is [%s]\n", env->out.devices[env->out.device_primary].name);
 | |
| 	} else if (!strcasecmp(var, "videocodec")) {
 | |
| 		ast_cli(fd, "videocodec is [%s]\n", env->codec_name);
 | |
| 	} else if (!strcasecmp(var, "sendvideo")) {
 | |
| 		ast_cli(fd, "sendvideo is [%s]\n", env->out.sendvideo ? "on" : "off");
 | |
| 	} else if (!strcasecmp(var, "video_size")) {
 | |
| 		int in_w = 0, in_h = 0;
 | |
| 		if (env->in) {
 | |
| 			in_w = env->in->dec_out.w;
 | |
| 			in_h = env->in->dec_out.h;
 | |
| 		}
 | |
| 		ast_cli(fd, "sizes: video %dx%d camera %dx%d local %dx%d remote %dx%d in %dx%d\n",
 | |
| 			env->enc_in.w, env->enc_in.h,
 | |
| 			env->out.loc_src_geometry.w, env->out.loc_src_geometry.h,
 | |
| 			env->loc_dpy.w, env->loc_dpy.h,
 | |
| 			env->rem_dpy.w, env->rem_dpy.h,
 | |
| 			in_w, in_h);
 | |
| 	} else if (!strcasecmp(var, "bitrate")) {
 | |
| 		ast_cli(fd, "bitrate is [%d]\n", env->out.bitrate);
 | |
| 	} else if (!strcasecmp(var, "qmin")) {
 | |
| 		ast_cli(fd, "qmin is [%d]\n", env->out.qmin);
 | |
| 	} else if (!strcasecmp(var, "fps")) {
 | |
| 		ast_cli(fd, "fps is [%d]\n", env->out.fps);
 | |
| 	} else if (!strcasecmp(var, "startgui")) {
 | |
| 		env->stayopen = 1;
 | |
| 		console_video_start(env, NULL);
 | |
| 	} else if (!strcasecmp(var, "stopgui") && env->stayopen != 0) {
 | |
| 		env->stayopen = 0;
 | |
| 		if (env->gui && env->owner)
 | |
| 			ast_cli_command(-1, "console hangup");
 | |
| 		else /* not in a call */
 | |
| 			console_video_uninit(env);
 | |
| 	} else {
 | |
| 		return 1;	/* unrecognised */
 | |
| 	}
 | |
| 	return 0;	/* recognised */
 | |
| }
 | |
| 
 | |
| /*! parse config command for video support. */
 | |
| int console_video_config(struct video_desc **penv,
 | |
| 	const char *var, const char *val)
 | |
| {
 | |
| 	struct video_desc *env;
 | |
| 
 | |
| 	if (penv == NULL) {
 | |
| 		ast_log(LOG_WARNING, "bad argument penv=NULL\n");
 | |
| 		return 1;	/* error */
 | |
| 	}
 | |
| 	/* allocate the video descriptor first time we get here */
 | |
| 	env = *penv;
 | |
| 	if (env == NULL) {
 | |
| 		env = *penv = ast_calloc(1, sizeof(struct video_desc));
 | |
| 		if (env == NULL) {
 | |
| 			ast_log(LOG_WARNING, "fail to allocate video_desc\n");
 | |
| 			return 1;	/* error */
 | |
| 		
 | |
| 		}
 | |
| 		/* set default values - 0's are already there */
 | |
| 		env->out.device_primary = 0;
 | |
| 		env->out.device_secondary = 0;
 | |
| 		env->out.fps = 5;
 | |
| 		env->out.bitrate = 65000;
 | |
| 		env->out.sendvideo = 1;
 | |
| 		env->out.qmin = 3;
 | |
| 		env->out.device_num = 0;
 | |
| 	}
 | |
| 	CV_START(var, val);
 | |
| 	CV_F("videodevice", device_table_fill(env->out.devices, &env->out.device_num, val));
 | |
| 	CV_BOOL("sendvideo", env->out.sendvideo);
 | |
| 	CV_F("video_size", video_geom(&env->enc_in, val));
 | |
| 	CV_F("camera_size", video_geom(&env->out.loc_src_geometry, val));
 | |
| 	CV_F("local_size", video_geom(&env->loc_dpy, val));
 | |
| 	CV_F("remote_size", video_geom(&env->rem_dpy, val));
 | |
| 	CV_STR("keypad", env->keypad_file);
 | |
| 	CV_F("region", keypad_cfg_read(env->gui, val));
 | |
| 	CV_UINT("startgui", env->stayopen);	/* enable gui at startup */
 | |
| 	CV_STR("keypad_font", env->keypad_font);
 | |
| 	CV_STR("sdl_videodriver", env->sdl_videodriver);
 | |
| 	CV_UINT("fps", env->out.fps);
 | |
| 	CV_UINT("bitrate", env->out.bitrate);
 | |
| 	CV_UINT("qmin", env->out.qmin);
 | |
| 	CV_STR("videocodec", env->codec_name);
 | |
| 	return 1;	/* nothing found */
 | |
| 
 | |
| 	CV_END;		/* the 'nothing found' case */
 | |
| 	return 0;		/* found something */
 | |
| }
 | |
| 
 | |
| #endif	/* video support */
 |