If a deadlock is detected, then the typical lock information will be
printed along with a backtrace of the stack for the offending threads.
Use of this requires compiling with DETECT_DEADLOCKS and having glibc
installed.
Furthermore, issuing the "core show locks" CLI command will print the
normal lock information as well as a backtraces for each lock. This
requires that DEBUG_THREADS is enabled and that glibc is installed.
All the backtrace features may be disabled by running the configure
script with --without-execinfo as an argument
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@118173 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Until this change, all verbose messages in Asterisk's log files reported logger.c
as the source of the message.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@117693 65c4cc65-6c06-0410-ace0-fbb531ad65f3
so compilers that don't understand that this code is NOTREACHED
will not complain (the fault is not much on the compiler but on the
declaration of pthread_exit on certain platforms)
s/certain platform/cygwin/ if you are really curious
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89368 65c4cc65-6c06-0410-ace0-fbb531ad65f3
build times - tested, there is no measureable difference before and
after this commit.
In this change:
use asterisk/compat.h to include a small set of system headers:
inttypes.h, unistd.h, stddef.h, stddint.h, sys/types.h, stdarg.h,
stdlib.h, alloca.h, stdio.h
Where available, the inclusion is conditional on HAVE_FOO_H as determined
by autoconf.
Normally, source files should not include any of the above system headers,
and instead use either "asterisk.h" or "asterisk/compat.h" which does it
better.
For the time being I have left alone second-level directories
(main/db1-ast, etc.).
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89333 65c4cc65-6c06-0410-ace0-fbb531ad65f3
ao2_callback() is a much more efficient way of performing an operation on every
item in the container. This change makes hashtest2 run in about 25% of the
time it ran before on my system.
In general, I would say that it makes the most sense to use an ao2_iterator if
the operation being performed is going to take a long time and you don't want
to keep the container locked while you work with each object. Otherwise,
the use of ao2_callback is preferred.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@82282 65c4cc65-6c06-0410-ace0-fbb531ad65f3