After giving it some consideration, there's no real
use for zombie threads. Listeners can't really use the
current number of zombie threads as a way of gauging activity,
zombifying threads is just an extra step before they die that
really serves no purpose, and since there's no way to re-animate
zombies, the operation does not need to be around.
I also fixed up some miscellaneous compilation errors that
were lingering from some past revisions.
git-svn-id: https://origsvn.digium.com/svn/asterisk/team/mmichelson/threadpool@377211 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Since threadpool shutdown is very strictly controlled,
there is no need to be so precise with reference counts
in queued operations. Since the threadpool shuts down its
own control taskprocessor before doing anything else destructive,
it can be guaranteed that all queued tasks will have a valid
pointer to the pool. This meant that some destructor functions
for helper structs could be removed entirely.
git-svn-id: https://origsvn.digium.com/svn/asterisk/team/mmichelson/threadpool@377210 65c4cc65-6c06-0410-ace0-fbb531ad65f3