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I know we have talked about rewriting app_queue for Asterisk 1.6, but once I
saw this, I couldn't help myself from changing it. Previously, for *every* device state change, app_queue would spawn a thread to handle it. Now, the device state callback just puts the state change in a queue and it gets handled by a single state change processing thread. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@65298 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -533,14 +533,14 @@ static enum queue_member_status get_member_status(struct call_queue *q, int max_
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}
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struct statechange {
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AST_LIST_ENTRY(statechange) entry;
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int state;
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char dev[0];
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};
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static void *changethread(void *data)
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static void *handle_statechange(struct statechange *sc)
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{
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struct call_queue *q;
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struct statechange *sc = data;
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struct member *cur;
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struct member_interface *curint;
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char *loc;
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@@ -618,26 +618,62 @@ static void *changethread(void *data)
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return NULL;
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}
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static int statechange_queue(const char *dev, enum ast_device_state state, void *ign)
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/*!
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* \brief Data used by the device state thread
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*/
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static struct {
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/*! Set to 1 to stop the thread */
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unsigned int stop:1;
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/*! The device state monitoring thread */
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pthread_t thread;
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/*! Lock for the state change queue */
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ast_mutex_t lock;
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/*! Condition for the state change queue */
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ast_cond_t cond;
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/*! Queue of state changes */
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AST_LIST_HEAD_NOLOCK(, statechange) state_change_q;
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} device_state = {
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.thread = AST_PTHREADT_NULL,
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};
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static void *device_state_thread(void *data)
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{
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struct statechange *sc;
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while (!device_state.stop) {
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ast_mutex_lock(&device_state.lock);
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while (!(sc = AST_LIST_REMOVE_HEAD(&device_state.state_change_q, entry)))
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ast_cond_wait(&device_state.cond, &device_state.lock);
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ast_mutex_unlock(&device_state.lock);
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/* Check to see if we were woken up to see the request to stop */
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if (device_state.stop)
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return NULL;
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handle_statechange(sc);
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free(sc);
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}
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return NULL;
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}
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static int statechange_queue(const char *dev, enum ast_device_state state, void *data)
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{
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/* Avoid potential for deadlocks by spawning a new thread to handle
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the event */
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struct statechange *sc;
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pthread_t t;
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pthread_attr_t attr;
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if (!(sc = ast_calloc(1, sizeof(*sc) + strlen(dev) + 1)))
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return 0;
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sc->state = state;
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strcpy(sc->dev, dev);
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pthread_attr_init(&attr);
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pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
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if (ast_pthread_create_background(&t, &attr, changethread, sc)) {
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ast_log(LOG_WARNING, "Failed to create update thread!\n");
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free(sc);
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}
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pthread_attr_destroy(&attr);
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ast_mutex_lock(&device_state.lock);
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AST_LIST_INSERT_TAIL(&device_state.state_change_q, sc, entry);
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ast_cond_signal(&device_state.cond);
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ast_mutex_unlock(&device_state.lock);
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return 0;
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}
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@@ -4686,6 +4722,14 @@ static int unload_module(void)
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{
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int res;
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if (device_state.thread != AST_PTHREADT_NULL) {
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device_state.stop = 1;
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ast_mutex_lock(&device_state.lock);
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ast_cond_signal(&device_state.cond);
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ast_mutex_unlock(&device_state.lock);
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pthread_join(device_state.thread, NULL);
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}
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ast_cli_unregister_multiple(cli_queue, sizeof(cli_queue) / sizeof(struct ast_cli_entry));
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res = ast_manager_unregister("QueueStatus");
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res |= ast_manager_unregister("Queues");
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@@ -4717,10 +4761,17 @@ static int unload_module(void)
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static int load_module(void)
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{
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int res;
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if(!reload_queues())
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if (!reload_queues())
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return AST_MODULE_LOAD_DECLINE;
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if (queue_persistent_members)
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reload_queue_members();
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ast_mutex_init(&device_state.lock);
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ast_cond_init(&device_state.cond, NULL);
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ast_pthread_create(&device_state.thread, NULL, device_state_thread, NULL);
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ast_cli_register_multiple(cli_queue, sizeof(cli_queue) / sizeof(struct ast_cli_entry));
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res = ast_register_application(app, queue_exec, synopsis, descrip);
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res |= ast_register_application(app_aqm, aqm_exec, app_aqm_synopsis, app_aqm_descrip);
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