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Merge team/russell/frame_caching
There are some situations in Asterisk where ast_frame and/or iax_frame structures are rapidly allocatted and freed (at least 50 times per second for one call). This code significantly improves the performance of ast_frame_header_new(), ast_frdup(), ast_frfree(), iax_frame_new(), and iax_frame_free() by keeping a thread-local cache of these structures and using frames from the cache whenever possible instead of calling malloc/free every time. This commit also converts the ast_frame and iax_frame structures to use the linked list macros. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@41278 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -39,7 +39,6 @@ void ast_slinfactory_init(struct ast_slinfactory *sf)
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{
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memset(sf, 0, sizeof(*sf));
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sf->offset = sf->hold;
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sf->queue = NULL;
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}
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void ast_slinfactory_destroy(struct ast_slinfactory *sf)
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@@ -51,10 +50,8 @@ void ast_slinfactory_destroy(struct ast_slinfactory *sf)
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sf->trans = NULL;
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}
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while ((f = sf->queue)) {
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sf->queue = f->next;
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while ((f = AST_LIST_REMOVE_HEAD(&sf->queue, frame_list)))
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ast_frfree(f);
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}
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}
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int ast_slinfactory_feed(struct ast_slinfactory *sf, struct ast_frame *f)
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@@ -85,15 +82,12 @@ int ast_slinfactory_feed(struct ast_slinfactory *sf, struct ast_frame *f)
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if (!frame)
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return 0;
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for (x = 0, frame_ptr = sf->queue; frame_ptr && frame_ptr->next; frame_ptr = frame_ptr->next)
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x = 0;
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AST_LIST_TRAVERSE(&sf->queue, frame_ptr, frame_list)
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x++;
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if (frame_ptr)
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frame_ptr->next = frame;
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else
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sf->queue = frame;
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AST_LIST_INSERT_TAIL(&sf->queue, frame, frame_list);
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frame->next = NULL;
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sf->size += frame->samples;
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return x;
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@@ -125,8 +119,7 @@ int ast_slinfactory_read(struct ast_slinfactory *sf, short *buf, size_t samples)
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continue;
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}
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if ((frame_ptr = sf->queue)) {
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sf->queue = frame_ptr->next;
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if ((frame_ptr = AST_LIST_REMOVE_HEAD(&sf->queue, frame_list))) {
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frame_data = frame_ptr->data;
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if ((sofar + frame_ptr->samples) <= ineed) {
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