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- revert change to ast_queue_hangup and create ast_queue_hangup_with_cause
- make data member of the ast_frame struct a named union instead of a void Recently the ast_queue_hangup function got a new parameter, the hangupcause Feedback came in that this is no good and that instead a new function should be created. This I did. The hangupcause was stored in the seqno member of the ast_frame struct. This is not very elegant, and since there's already a data member that one should be used. Problem is, this member was a void *. Now it's a named union so it can hold a pointer, an uint32 and there's a padding in case someone wants to store another type in there in the future. This commit is so massive, because all ast_frame.data uses have to be altered to ast_frame.data.data Thanks russellb and kpfleming for the feedback. (closes issue #12674) Reported by: mvanbaak git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@117802 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -1193,7 +1193,7 @@ static int waitstream_core(struct ast_channel *c, const char *breakon,
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case AST_FRAME_VOICE:
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/* Write audio if appropriate */
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if (audiofd > -1)
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write(audiofd, fr->data, fr->datalen);
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write(audiofd, fr->data.ptr, fr->datalen);
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default:
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/* Ignore all others */
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break;
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