- revert change to ast_queue_hangup and create ast_queue_hangup_with_cause

- make data member of the ast_frame struct a named union instead of a void

Recently the ast_queue_hangup function got a new parameter, the hangupcause
Feedback came in that this is no good and that instead a new function should be created.
This I did.

The hangupcause was stored in the seqno member of the ast_frame struct. This is not very
elegant, and since there's already a data member that one should be used.
Problem is, this member was a void *.
Now it's a named union so it can hold a pointer, an uint32 and there's a padding in case someone
wants to store another type in there in the future.

This commit is so massive, because all ast_frame.data uses have to be
altered to ast_frame.data.data

Thanks russellb and kpfleming for the feedback.

(closes issue #12674)
Reported by: mvanbaak


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@117802 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Michiel van Baak
2008-05-22 16:29:54 +00:00
parent 2c7760e626
commit f1e9371da8
76 changed files with 307 additions and 284 deletions

View File

@@ -158,7 +158,7 @@ static struct ast_frame *audiohook_read_frame_single(struct ast_audiohook *audio
struct ast_frame frame = {
.frametype = AST_FRAME_VOICE,
.subclass = AST_FORMAT_SLINEAR,
.data = buf,
.data.ptr = buf,
.datalen = sizeof(buf),
.samples = samples,
};
@@ -185,7 +185,7 @@ static struct ast_frame *audiohook_read_frame_both(struct ast_audiohook *audioho
struct ast_frame frame = {
.frametype = AST_FRAME_VOICE,
.subclass = AST_FORMAT_SLINEAR,
.data = NULL,
.data.ptr = NULL,
.datalen = sizeof(buf1),
.samples = samples,
};
@@ -263,7 +263,7 @@ static struct ast_frame *audiohook_read_frame_both(struct ast_audiohook *audioho
final_buf = buf2;
/* Make the final buffer part of the frame, so it gets duplicated fine */
frame.data = final_buf;
frame.data.ptr = final_buf;
/* Yahoo, a combined copy of the audio! */
return ast_frdup(&frame);
@@ -586,7 +586,7 @@ static struct ast_frame *audio_audiohook_write_list(struct ast_channel *chan, st
}
AST_LIST_TRAVERSE_SAFE_END
/* We take all of the combined whisper sources and combine them into the audio being written out */
for (i = 0, data1 = middle_frame->data, data2 = combine_buf; i < samples; i++, data1++, data2++)
for (i = 0, data1 = middle_frame->data.ptr, data2 = combine_buf; i < samples; i++, data1++, data2++)
ast_slinear_saturated_add(data1, data2);
end_frame = middle_frame;
}