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This rather large commit changes the way modules are loaded.
As partly documented in loader.c and include/asterisk/module.h, modules are now expected to return all of their methods and flags into a structure 'mod_data', and are normally loaded with RTLD_NOW | RTLD_LOCAL, so symbols are resolved immediately and conflicts should be less likely. Only in a small number of cases (res_*, typically) modules are loaded RTLD_GLOBAL, so they can export symbols. The core of the change is only the two files loader.c and include/asterisk/module.h, all the rest is simply adaptation of the existing modules to the new API, a rather mechanical (but believe me, time and finger-consuming!) process whose detail you can figure out by svn diff'ing any single module. Expect some minor compilation issue after this change, please report it on mantis http://bugs.digium.com/view.php?id=6968 so we collect all the feedback in one place. I am just sorry that this change missed SVN version number 20000! git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@20003 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -541,8 +541,6 @@ static off_t wav_tell(struct ast_filestream *fs)
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return (offset - MSGSM_DATA_OFFSET)/MSGSM_FRAME_SIZE*MSGSM_SAMPLES;
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}
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static struct ast_format_lock me = { .usecnt = -1 };
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static const struct ast_format wav49_f = {
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.name = "wav49",
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.exts = "WAV|wav49",
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@@ -557,30 +555,27 @@ static const struct ast_format wav49_f = {
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.close = wav_close,
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.buf_size = 2*GSM_FRAME_SIZE + AST_FRIENDLY_OFFSET,
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.desc_size = sizeof(struct wavg_desc),
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.lockp = &me,
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.module = &mod_data, /* XXX */
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};
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int load_module()
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static int load_module(void *mod)
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{
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return ast_format_register(&wav49_f);
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}
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int unload_module()
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static int unload_module(void *mod)
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{
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return ast_format_unregister(wav49_f.name);
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}
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int usecount()
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{
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return me.usecnt;
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}
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const char *description()
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static const char *description(void)
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{
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return "Microsoft WAV format (Proprietary GSM)";
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}
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const char *key()
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static const char *key(void)
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{
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return ASTERISK_GPL_KEY;
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}
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STD_MOD1;
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