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app_read: Allow reading # as a digit
Allows for the digit # to be read as a digit, just like any other DTMF digit, as opposed to forcing it to be used as an end of input indicator. The default behavior remains unchanged. ASTERISK-18454 #close Change-Id: I3033432adb9d296ad227e76b540b8b4a2417665b
This commit is contained in:
committed by
George Joseph
parent
ac492f2ff8
commit
dd980e00b4
@@ -137,6 +137,23 @@ int ast_ivr_menu_run(struct ast_channel *c, struct ast_ivr_menu *menu, void *cbd
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*/
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int ast_app_getdata(struct ast_channel *c, const char *prompt, char *s, int maxlen, int timeout);
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/*! \brief Plays a stream and gets DTMF data from a channel
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* \param c Which channel one is interacting with
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* \param prompt File to pass to ast_streamfile (the one that you wish to play).
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* It is also valid for this to be multiple files concatenated by "&".
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* For example, "file1&file2&file3".
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* \param s The location where the DTMF data will be stored
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* \param maxlen Max Length of the data
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* \param timeout Timeout length waiting for data(in milliseconds). Set to 0 for standard timeout(six seconds), or -1 for no time out.
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* \param terminator A string of characters that may be used as terminators to end input. If NULL, "#" will be used.
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*
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* This function was designed for application programmers for situations where they need
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* to play a message and then get some DTMF data in response to the message. If a digit
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* is pressed during playback, it will immediately break out of the message and continue
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* execution of your code.
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*/
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int ast_app_getdata_terminator(struct ast_channel *c, const char *prompt, char *s, int maxlen, int timeout, char *terminator);
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/*! \brief Full version with audiofd and controlfd. NOTE: returns '2' on ctrlfd available, not '1' like other full functions */
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int ast_app_getdata_full(struct ast_channel *c, const char *prompt, char *s, int maxlen, int timeout, int audiofd, int ctrlfd);
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