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git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@556 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -100,14 +100,11 @@ static struct ast_translator_pvt *lpc10_dec_new()
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static struct ast_frame *lintolpc10_sample()
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{
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static struct ast_frame f;
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static int longer = 0;
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f.frametype = AST_FRAME_VOICE;
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f.subclass = AST_FORMAT_SLINEAR;
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f.datalen = sizeof(slin_lpc10_ex);
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/* Assume 8000 Hz */
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f.timelen = LPC10_SAMPLES_PER_FRAME/8;
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f.timelen += longer;
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longer = 1- longer;
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f.samples = LPC10_SAMPLES_PER_FRAME;
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f.mallocd = 0;
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f.offset = 0;
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f.src = __PRETTY_FUNCTION__;
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@@ -123,7 +120,7 @@ static struct ast_frame *lpc10tolin_sample()
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f.datalen = sizeof(lpc10_slin_ex);
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/* All frames are 22 ms long (maybe a little more -- why did he choose
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LPC10_SAMPLES_PER_FRAME sample frames anyway?? */
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f.timelen = LPC10_SAMPLES_PER_FRAME/8;
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f.samples = LPC10_SAMPLES_PER_FRAME;
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f.mallocd = 0;
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f.offset = 0;
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f.src = __PRETTY_FUNCTION__;
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@@ -141,7 +138,7 @@ static struct ast_frame *lpc10tolin_frameout(struct ast_translator_pvt *tmp)
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tmp->f.subclass = AST_FORMAT_SLINEAR;
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tmp->f.datalen = tmp->tail * 2;
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/* Assume 8000 Hz */
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tmp->f.timelen = tmp->tail / 8;
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tmp->f.samples = tmp->tail;
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tmp->f.mallocd = 0;
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tmp->f.offset = AST_FRIENDLY_OFFSET;
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tmp->f.src = __PRETTY_FUNCTION__;
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@@ -254,7 +251,7 @@ static struct ast_frame *lintolpc10_frameout(struct ast_translator_pvt *tmp)
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if (tmp->tail < LPC10_SAMPLES_PER_FRAME)
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return NULL;
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/* Start with an empty frame */
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tmp->f.timelen = 0;
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tmp->f.samples = 0;
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tmp->f.datalen = 0;
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tmp->f.frametype = AST_FRAME_VOICE;
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tmp->f.subclass = AST_FORMAT_LPC10;
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@@ -270,9 +267,7 @@ static struct ast_frame *lintolpc10_frameout(struct ast_translator_pvt *tmp)
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lpc10_encode(tmpbuf, bits, tmp->lpc10.enc);
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build_bits(((unsigned char *)tmp->outbuf) + tmp->f.datalen, bits);
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tmp->f.datalen += LPC10_BYTES_IN_COMPRESSED_FRAME;
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tmp->f.timelen += 22;
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/* We alternate between 22 and 23 ms to simulate 22.5 ms */
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tmp->f.timelen += tmp->longer;
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tmp->f.samples += LPC10_SAMPLES_PER_FRAME;
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/* Use one of the two left over bits to record if this is a 22 or 23 ms frame...
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important for IAX use */
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tmp->longer = 1 - tmp->longer;
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