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Adding a new option, 'B' to app_chanspy. This option allows the spy to
barge on the call. It is like the existing whisper option, except that it allows the spy to talk to both sides of the conversation on which he is spying. This feature has existed in Switchvox, and this merges the functionality into Asterisk. (AST-32) git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@114678 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -148,6 +148,7 @@ enum {
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OPTION_EXIT = (1 << 8), /* Exit to a valid single digit extension */
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OPTION_ENFORCED = (1 << 9), /* Enforced mode */
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OPTION_NOTECH = (1 << 10), /* Skip technology name playback */
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OPTION_BARGE = (1 << 11), /* Barge mode (whisper to both channels) */
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} chanspy_opt_flags;
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enum {
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@@ -161,6 +162,7 @@ enum {
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AST_APP_OPTIONS(spy_opts, {
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AST_APP_OPTION('q', OPTION_QUIET),
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AST_APP_OPTION('b', OPTION_BRIDGED),
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AST_APP_OPTION('B', OPTION_BARGE),
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AST_APP_OPTION('w', OPTION_WHISPER),
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AST_APP_OPTION('W', OPTION_PRIVATE),
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AST_APP_OPTION_ARG('v', OPTION_VOLUME, OPT_ARG_VOLUME),
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@@ -177,6 +179,7 @@ struct chanspy_translation_helper {
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/* spy data */
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struct ast_audiohook spy_audiohook;
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struct ast_audiohook whisper_audiohook;
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struct ast_audiohook bridge_whisper_audiohook;
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int fd;
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int volfactor;
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};
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@@ -230,7 +233,7 @@ static struct ast_generator spygen = {
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.generate = spy_generate,
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};
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static int start_spying(struct ast_channel *chan, const char *spychan_name, struct ast_audiohook *audiohook)
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static int start_spying(struct ast_channel *chan, const char *spychan_name, struct ast_audiohook *audiohook)
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{
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int res = 0;
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struct ast_channel *peer = NULL;
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@@ -296,10 +299,15 @@ static int channel_spy(struct ast_channel *chan, struct chanspy_ds *spyee_chansp
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return 0;
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}
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if (ast_test_flag(flags, OPTION_WHISPER)) {
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if (ast_test_flag(flags, OPTION_BARGE)) {
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ast_audiohook_init(&csth.whisper_audiohook, AST_AUDIOHOOK_TYPE_WHISPER, "ChanSpy");
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ast_audiohook_init(&csth.bridge_whisper_audiohook, AST_AUDIOHOOK_TYPE_WHISPER, "Chanspy");
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start_spying(spyee, spyer_name, &csth.whisper_audiohook); /* Unlocks spyee */
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start_spying(ast_bridged_channel(spyee), spyer_name, &csth.bridge_whisper_audiohook);
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} else if (ast_test_flag(flags, OPTION_WHISPER)) {
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ast_audiohook_init(&csth.whisper_audiohook, AST_AUDIOHOOK_TYPE_WHISPER, "ChanSpy");
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start_spying(spyee, spyer_name, &csth.whisper_audiohook);
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}
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start_spying(spyee, spyer_name, &csth.whisper_audiohook); /* Unlocks spyee */
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}
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ast_channel_unlock(spyee);
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spyee = NULL;
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@@ -338,7 +346,16 @@ static int channel_spy(struct ast_channel *chan, struct chanspy_ds *spyee_chansp
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break;
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}
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if (ast_test_flag(flags, OPTION_WHISPER) && f->frametype == AST_FRAME_VOICE) {
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if (ast_test_flag(flags, OPTION_BARGE) && f->frametype == AST_FRAME_VOICE) {
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ast_audiohook_lock(&csth.whisper_audiohook);
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ast_audiohook_lock(&csth.bridge_whisper_audiohook);
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ast_audiohook_write_frame(&csth.whisper_audiohook, AST_AUDIOHOOK_DIRECTION_WRITE, f);
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ast_audiohook_write_frame(&csth.bridge_whisper_audiohook, AST_AUDIOHOOK_DIRECTION_WRITE, f);
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ast_audiohook_unlock(&csth.whisper_audiohook);
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ast_audiohook_unlock(&csth.bridge_whisper_audiohook);
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ast_frfree(f);
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continue;
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} else if (ast_test_flag(flags, OPTION_WHISPER) && f->frametype == AST_FRAME_VOICE) {
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ast_audiohook_lock(&csth.whisper_audiohook);
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ast_audiohook_write_frame(&csth.whisper_audiohook, AST_AUDIOHOOK_DIRECTION_WRITE, f);
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ast_audiohook_unlock(&csth.whisper_audiohook);
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@@ -400,7 +417,16 @@ static int channel_spy(struct ast_channel *chan, struct chanspy_ds *spyee_chansp
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else
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ast_deactivate_generator(chan);
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if (ast_test_flag(flags, OPTION_WHISPER)) {
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if (ast_test_flag(flags, OPTION_BARGE)) {
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ast_audiohook_lock(&csth.whisper_audiohook);
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ast_audiohook_detach(&csth.whisper_audiohook);
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ast_audiohook_unlock(&csth.whisper_audiohook);
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ast_audiohook_destroy(&csth.whisper_audiohook);
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ast_audiohook_lock(&csth.bridge_whisper_audiohook);
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ast_audiohook_detach(&csth.bridge_whisper_audiohook);
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ast_audiohook_unlock(&csth.bridge_whisper_audiohook);
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ast_audiohook_destroy(&csth.bridge_whisper_audiohook);
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} else if (ast_test_flag(flags, OPTION_WHISPER)) {
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ast_audiohook_lock(&csth.whisper_audiohook);
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ast_audiohook_detach(&csth.whisper_audiohook);
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ast_audiohook_unlock(&csth.whisper_audiohook);
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