Remove as much trailing whitespace as possible.

Change-Id: I873c1c6d00f447269bd841494459efccdd2c19c0
This commit is contained in:
Sean Bright
2017-12-22 09:14:07 -05:00
parent 35a2e09c65
commit ce3d56920b
708 changed files with 9100 additions and 9507 deletions

View File

@@ -1,8 +1,8 @@
/* Copyright (C) 2007 Jean-Marc Valin
File: speex_resampler.h
Resampling code
The design goals of this code are:
- Very fast algorithm
- Low memory requirement
@@ -45,7 +45,7 @@
/********* WARNING: MENTAL SANITY ENDS HERE *************/
/* If the resampler is defined outside of Speex, we change the symbol names so that
/* If the resampler is defined outside of Speex, we change the symbol names so that
there won't be any clash if linking with Speex later on. */
#define RANDOM_PREFIX ast
@@ -55,7 +55,7 @@
#define CAT_PREFIX2(a,b) a ## b
#define CAT_PREFIX(a,b) CAT_PREFIX2(a, b)
#define speex_resampler_init CAT_PREFIX(RANDOM_PREFIX,_resampler_init)
#define speex_resampler_init_frac CAT_PREFIX(RANDOM_PREFIX,_resampler_init_frac)
#define speex_resampler_destroy CAT_PREFIX(RANDOM_PREFIX,_resampler_destroy)
@@ -83,7 +83,7 @@
#define spx_int32_t int
#define spx_uint16_t unsigned short
#define spx_uint32_t unsigned int
#else /* OUTSIDE_SPEEX */
#include "speex/speex_types.h"
@@ -106,7 +106,7 @@ enum {
RESAMPLER_ERR_BAD_STATE = 2,
RESAMPLER_ERR_INVALID_ARG = 3,
RESAMPLER_ERR_PTR_OVERLAP = 4,
RESAMPLER_ERR_MAX_ERROR
};
@@ -123,14 +123,14 @@ typedef struct SpeexResamplerState_ SpeexResamplerState;
* \return Newly created resampler state
* \retval NULL Error: not enough memory
*/
SpeexResamplerState *speex_resampler_init(spx_uint32_t nb_channels,
spx_uint32_t in_rate,
spx_uint32_t out_rate,
SpeexResamplerState *speex_resampler_init(spx_uint32_t nb_channels,
spx_uint32_t in_rate,
spx_uint32_t out_rate,
int quality,
int *err);
/** Create a new resampler with fractional input/output rates. The sampling
* rate ratio is an arbitrary rational number with both the numerator and
/** Create a new resampler with fractional input/output rates. The sampling
* rate ratio is an arbitrary rational number with both the numerator and
* denominator being 32-bit integers.
* @param nb_channels Number of channels to be processed
* @param ratio_num Numerator of the sampling rate ratio
@@ -143,11 +143,11 @@ SpeexResamplerState *speex_resampler_init(spx_uint32_t nb_channels,
* @return Newly created resampler state
* @retval NULL Error: not enough memory
*/
SpeexResamplerState *speex_resampler_init_frac(spx_uint32_t nb_channels,
spx_uint32_t ratio_num,
spx_uint32_t ratio_den,
spx_uint32_t in_rate,
spx_uint32_t out_rate,
SpeexResamplerState *speex_resampler_init_frac(spx_uint32_t nb_channels,
spx_uint32_t ratio_num,
spx_uint32_t ratio_den,
spx_uint32_t in_rate,
spx_uint32_t out_rate,
int quality,
int *err);
@@ -158,24 +158,24 @@ void speex_resampler_destroy(SpeexResamplerState *st);
/** Resample a float array. The input and output buffers must *not* overlap.
* @param st Resampler state
* @param channel_index Index of the channel to process for the multi-channel
* @param channel_index Index of the channel to process for the multi-channel
* base (0 otherwise)
* @param in Input buffer
* @param in_len Number of input samples in the input buffer. Returns the
* @param in_len Number of input samples in the input buffer. Returns the
* number of samples processed
* @param out Output buffer
* @param out_len Size of the output buffer. Returns the number of samples written
*/
int speex_resampler_process_float(SpeexResamplerState *st,
spx_uint32_t channel_index,
const float *in,
spx_uint32_t *in_len,
float *out,
int speex_resampler_process_float(SpeexResamplerState *st,
spx_uint32_t channel_index,
const float *in,
spx_uint32_t *in_len,
float *out,
spx_uint32_t *out_len);
/** Resample an int array. The input and output buffers must *not* overlap.
* @param st Resampler state
* @param channel_index Index of the channel to process for the multi-channel
* @param channel_index Index of the channel to process for the multi-channel
* base (0 otherwise)
* @param in Input buffer
* @param in_len Number of input samples in the input buffer. Returns the number
@@ -183,11 +183,11 @@ int speex_resampler_process_float(SpeexResamplerState *st,
* @param out Output buffer
* @param out_len Size of the output buffer. Returns the number of samples written
*/
int speex_resampler_process_int(SpeexResamplerState *st,
spx_uint32_t channel_index,
const spx_int16_t *in,
spx_uint32_t *in_len,
spx_int16_t *out,
int speex_resampler_process_int(SpeexResamplerState *st,
spx_uint32_t channel_index,
const spx_int16_t *in,
spx_uint32_t *in_len,
spx_int16_t *out,
spx_uint32_t *out_len);
/** Resample an interleaved float array. The input and output buffers must *not* overlap.
@@ -199,10 +199,10 @@ int speex_resampler_process_int(SpeexResamplerState *st,
* @param out_len Size of the output buffer. Returns the number of samples written.
* This is all per-channel.
*/
int speex_resampler_process_interleaved_float(SpeexResamplerState *st,
const float *in,
spx_uint32_t *in_len,
float *out,
int speex_resampler_process_interleaved_float(SpeexResamplerState *st,
const float *in,
spx_uint32_t *in_len,
float *out,
spx_uint32_t *out_len);
/** Resample an interleaved int array. The input and output buffers must *not* overlap.
@@ -214,10 +214,10 @@ int speex_resampler_process_interleaved_float(SpeexResamplerState *st,
* @param out_len Size of the output buffer. Returns the number of samples written.
* This is all per-channel.
*/
int speex_resampler_process_interleaved_int(SpeexResamplerState *st,
const spx_int16_t *in,
spx_uint32_t *in_len,
spx_int16_t *out,
int speex_resampler_process_interleaved_int(SpeexResamplerState *st,
const spx_int16_t *in,
spx_uint32_t *in_len,
spx_int16_t *out,
spx_uint32_t *out_len);
/** Set (change) the input/output sampling rates (integer value).
@@ -225,8 +225,8 @@ int speex_resampler_process_interleaved_int(SpeexResamplerState *st,
* @param in_rate Input sampling rate (integer number of Hz).
* @param out_rate Output sampling rate (integer number of Hz).
*/
int speex_resampler_set_rate(SpeexResamplerState *st,
spx_uint32_t in_rate,
int speex_resampler_set_rate(SpeexResamplerState *st,
spx_uint32_t in_rate,
spx_uint32_t out_rate);
/** Get the current input/output sampling rates (integer value).
@@ -234,11 +234,11 @@ int speex_resampler_set_rate(SpeexResamplerState *st,
* @param in_rate Input sampling rate (integer number of Hz) copied.
* @param out_rate Output sampling rate (integer number of Hz) copied.
*/
void speex_resampler_get_rate(SpeexResamplerState *st,
spx_uint32_t *in_rate,
void speex_resampler_get_rate(SpeexResamplerState *st,
spx_uint32_t *in_rate,
spx_uint32_t *out_rate);
/** Set (change) the input/output sampling rates and resampling ratio
/** Set (change) the input/output sampling rates and resampling ratio
* (fractional values in Hz supported).
* @param st Resampler state
* @param ratio_num Numerator of the sampling rate ratio
@@ -246,10 +246,10 @@ void speex_resampler_get_rate(SpeexResamplerState *st,
* @param in_rate Input sampling rate rounded to the nearest integer (in Hz).
* @param out_rate Output sampling rate rounded to the nearest integer (in Hz).
*/
int speex_resampler_set_rate_frac(SpeexResamplerState *st,
spx_uint32_t ratio_num,
spx_uint32_t ratio_den,
spx_uint32_t in_rate,
int speex_resampler_set_rate_frac(SpeexResamplerState *st,
spx_uint32_t ratio_num,
spx_uint32_t ratio_den,
spx_uint32_t in_rate,
spx_uint32_t out_rate);
/** Get the current resampling ratio. This will be reduced to the least
@@ -258,52 +258,52 @@ int speex_resampler_set_rate_frac(SpeexResamplerState *st,
* @param ratio_num Numerator of the sampling rate ratio copied
* @param ratio_den Denominator of the sampling rate ratio copied
*/
void speex_resampler_get_ratio(SpeexResamplerState *st,
spx_uint32_t *ratio_num,
void speex_resampler_get_ratio(SpeexResamplerState *st,
spx_uint32_t *ratio_num,
spx_uint32_t *ratio_den);
/** Set (change) the conversion quality.
* @param st Resampler state
* @param quality Resampling quality between 0 and 10, where 0 has poor
* @param quality Resampling quality between 0 and 10, where 0 has poor
* quality and 10 has very high quality.
*/
int speex_resampler_set_quality(SpeexResamplerState *st,
int speex_resampler_set_quality(SpeexResamplerState *st,
int quality);
/** Get the conversion quality.
* @param st Resampler state
* @param quality Resampling quality between 0 and 10, where 0 has poor
* @param quality Resampling quality between 0 and 10, where 0 has poor
* quality and 10 has very high quality.
*/
void speex_resampler_get_quality(SpeexResamplerState *st,
void speex_resampler_get_quality(SpeexResamplerState *st,
int *quality);
/** Set (change) the input stride.
* @param st Resampler state
* @param stride Input stride
*/
void speex_resampler_set_input_stride(SpeexResamplerState *st,
void speex_resampler_set_input_stride(SpeexResamplerState *st,
spx_uint32_t stride);
/** Get the input stride.
* @param st Resampler state
* @param stride Input stride copied
*/
void speex_resampler_get_input_stride(SpeexResamplerState *st,
void speex_resampler_get_input_stride(SpeexResamplerState *st,
spx_uint32_t *stride);
/** Set (change) the output stride.
* @param st Resampler state
* @param stride Output stride
*/
void speex_resampler_set_output_stride(SpeexResamplerState *st,
void speex_resampler_set_output_stride(SpeexResamplerState *st,
spx_uint32_t stride);
/** Get the output stride.
* @param st Resampler state copied
* @param stride Output stride
*/
void speex_resampler_get_output_stride(SpeexResamplerState *st,
void speex_resampler_get_output_stride(SpeexResamplerState *st,
spx_uint32_t *stride);
/** Get the latency in input samples introduced by the resampler.
@@ -316,8 +316,8 @@ int speex_resampler_get_input_latency(SpeexResamplerState *st);
*/
int speex_resampler_get_output_latency(SpeexResamplerState *st);
/** Make sure that the first samples to go out of the resamplers don't have
* leading zeros. This is only useful before starting to use a newly created
/** Make sure that the first samples to go out of the resamplers don't have
* leading zeros. This is only useful before starting to use a newly created
* resampler. It is recommended to use that when resampling an audio file, as
* it will generate a file with the same length. For real-time processing,
* it is probably easier not to use this call (so that the output duration