mirror of
https://github.com/asterisk/asterisk.git
synced 2025-09-03 03:20:57 +00:00
Two changes:
- support scrolling of message window; - simplify the code for creating a message window, and try it using a second one in the top of the keypad (where we echo the dialed number). The 'skin' that supports these two windows will be committed separately. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@97530 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -73,31 +73,10 @@ struct display_window {
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SDL_Overlay *bmp;
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SDL_Rect rect; /* location of the window */
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};
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#define GUI_BUFFER_LEN 256 /* buffer lenght used for input buffers */
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/* Where do we send the keyboard/keypad output */
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enum kb_output {
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KO_NONE,
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KO_INPUT, /* the local input window */
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KO_DIALED, /* the 'dialed number' window */
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KO_MESSAGE, /* the 'message' window */
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};
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enum drag_window { /* which window are we dragging */
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DRAG_NONE,
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DRAG_LOCAL, /* local video */
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DRAG_REMOTE, /* remote video */
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DRAG_DIALED, /* dialed number */
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DRAG_INPUT, /* input window */
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DRAG_MESSAGE, /* message window */
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};
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/*! \brief info related to the gui: button status, mouse coords, etc. */
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struct gui_info {
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enum kb_output kb_output; /* where the keyboard output goes */
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enum drag_window drag_window; /* which window are we dragging */
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int x_drag; /* x coordinate where the drag starts */
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int y_drag; /* y coordinate where the drag starts */
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struct drag_info drag; /* info on the window are we dragging */
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/* support for display. */
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SDL_Surface *screen; /* the main window */
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@@ -107,16 +86,17 @@ struct gui_info {
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SDL_Surface *font; /* font to be used */
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SDL_Rect font_rects[96]; /* only printable chars */
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SDL_Rect kp_msg; /* incoming msg, relative to kpad */
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SDL_Rect kp_msg_s; /* incoming msg, rel. to screen */
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/* each board has two rectangles,
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* [0] is the geometry relative to the keypad,
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* [1] is the geometry relative to the whole screen
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*/
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SDL_Rect kp_msg[2]; /* incoming msg, relative to kpad */
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struct board *bd_msg;
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SDL_Rect kp_edit; /* edit user input */
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SDL_Rect kp_edit_s; /* incoming msg, rel. to screen */
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SDL_Rect kp_edit[2]; /* edit user input */
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struct board *bd_edit;
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SDL_Rect kp_dialed; /* dialed number */
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SDL_Rect kp_dialed_s; /* incoming msg, rel. to screen */
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SDL_Rect kp_dialed[2]; /* dialed number */
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struct board *bd_dialed;
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/* variable-size array mapping keypad regions to functions */
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@@ -234,8 +214,13 @@ enum skin_area {
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KEY_LOCALVIDEO = 133,
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KEY_REMOTEVIDEO = 134,
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KEY_FLASH = 136,
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KEY_GUI_CLOSE = 199, /* close gui */
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/* sensitive areas for the various text windows */
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KEY_MESSAGEBOARD = 140,
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KEY_DIALEDBOARD = 141,
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KEY_EDITBOARD = 142,
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KEY_GUI_CLOSE = 199, /* close gui */
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/* regions of the skin - displayed area, fonts, etc.
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* XXX NOTE these are not sensitive areas.
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*/
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@@ -319,10 +304,12 @@ static void keypad_pick_up(struct video_desc *env)
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ast_cli_command(gui->outfd, "console answer");
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} else { /* we have someone to call */
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char buf[160];
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const char *who = ast_skip_blanks(read_message(gui->bd_msg));
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buf[sizeof(buf) - 1] = '\0';
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snprintf(buf, sizeof(buf) - 1, "console dial %s",
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ast_skip_blanks(read_message(gui->bd_msg)));
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snprintf(buf, sizeof(buf) - 1, "console dial %s", who);
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ast_log(LOG_WARNING, "doing <%s>\n", buf);
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print_message(gui->bd_dialed, "\n");
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print_message(gui->bd_dialed, who);
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reset_board(gui->bd_msg);
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ast_cli_command(gui->outfd, buf);
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}
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@@ -357,6 +344,13 @@ static int video_geom(struct fbuf_t *b, const char *s);
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static void sdl_setup(struct video_desc *env);
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static int kp_match_area(const struct keypad_entry *e, int x, int y);
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static void set_drag(struct drag_info *drag, int x, int y, enum drag_window win)
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{
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drag->x_start = x;
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drag->y_start = y;
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drag->drag_window = win;
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}
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/*
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* Handle SDL_MOUSEBUTTONDOWN type, finding the palette
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* index value and calling the right callback.
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@@ -373,7 +367,7 @@ static void handle_mousedown(struct video_desc *env, SDL_MouseButtonEvent button
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button.x, button.y, gui->kp_used, gui->kp_size, gui->kp);
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#endif
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/* for each mousedown we end previous drag */
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gui->drag_window = DRAG_NONE;
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gui->drag.drag_window = DRAG_NONE;
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/* define keypad boundary */
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if (button.x < env->rem_dpy.w)
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@@ -418,17 +412,17 @@ static void handle_mousedown(struct video_desc *env, SDL_MouseButtonEvent button
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case KEY_REMOTEVIDEO:
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break;
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case KEY_MESSAGEBOARD:
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if (button.button == SDL_BUTTON_LEFT)
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set_drag(&gui->drag, button.x, button.y, DRAG_MESSAGE);
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break;
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/* press outside the keypad. right increases size, center decreases, left drags */
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case KEY_LOC_DPY:
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case KEY_REM_DPY:
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if (button.button == SDL_BUTTON_LEFT) {
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if (index == KEY_LOC_DPY) {
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/* store points where the drag start
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* and switch in drag mode */
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env->gui->x_drag = button.x;
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env->gui->y_drag = button.y;
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env->gui->drag_window = DRAG_LOCAL;
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}
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if (index == KEY_LOC_DPY)
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set_drag(&gui->drag, button.x, button.y, DRAG_LOCAL);
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break;
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} else {
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char buf[128];
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@@ -523,34 +517,19 @@ static void handle_keyboard_input(struct video_desc *env, SDL_keysym *ks)
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return;
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}
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/* implement superlinear acceleration on the movement */
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static int move_accel(int delta)
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{
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int d1 = delta*delta / 100;
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return (delta > 0) ? delta + d1 : delta - d1;
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}
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static void grabber_move(struct video_out_desc *, int dx, int dy);
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/*
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* Move the source of the captured video.
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*
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* x_final_drag and y_final_drag are the coordinates where the drag ends,
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* start coordinares are in the gui_info structure.
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*/
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static void move_capture_source(struct video_desc *env, int x_final_drag, int y_final_drag)
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int compute_drag(int *start, int end, int magnifier);
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int compute_drag(int *start, int end, int magnifier)
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{
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int dx, dy;
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/* move the origin */
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#define POLARITY -1 /* +1 or -1 depending on the desired direction */
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dx = POLARITY*move_accel(x_final_drag - env->gui->x_drag) * 3;
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dy = POLARITY*move_accel(y_final_drag - env->gui->y_drag) * 3;
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int delta = end - *start;
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#define POLARITY -1
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/* add a small quadratic term */
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delta += delta * delta * (delta > 0 ? 1 : -1 )/100;
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delta *= POLARITY * magnifier;
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#undef POLARITY
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env->gui->x_drag = x_final_drag; /* update origin */
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env->gui->y_drag = y_final_drag;
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grabber_move(&env->out, dx, dy);
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return;
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*start = end;
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return delta;
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}
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/*
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@@ -565,12 +544,14 @@ static void move_capture_source(struct video_desc *env, int x_final_drag, int y_
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static void eventhandler(struct video_desc *env, const char *caption)
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{
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struct gui_info *gui = env->gui;
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struct drag_info *drag;
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#define N_EVENTS 32
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int i, n;
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SDL_Event ev[N_EVENTS];
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if (!gui)
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return;
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drag = &gui->drag;
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if (caption)
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SDL_WM_SetCaption(caption, NULL);
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@@ -586,24 +567,24 @@ static void eventhandler(struct video_desc *env, const char *caption)
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handle_keyboard_input(env, &ev[i].key.keysym);
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break;
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case SDL_MOUSEMOTION:
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if (gui->drag_window == DRAG_LOCAL)
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move_capture_source(env, ev[i].motion.x, ev[i].motion.y);
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#if 0
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else if (gui->drag_window == DRAG_MESSAGE)
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scroll_message(...);
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#endif
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case SDL_MOUSEBUTTONUP:
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if (drag->drag_window == DRAG_LOCAL) {
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/* move the capture source */
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int dx = compute_drag(&drag->x_start, ev[i].motion.x, 3);
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int dy = compute_drag(&drag->y_start, ev[i].motion.y, 3);
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grabber_move(&env->out, dx, dy);
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} else if (drag->drag_window == DRAG_MESSAGE) {
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/* scroll up/down the window */
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int dy = compute_drag(&drag->y_start, ev[i].motion.y, 1);
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move_message_board(gui->bd_msg, dy);
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}
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if (ev[i].type == SDL_MOUSEBUTTONUP)
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drag->drag_window = DRAG_NONE;
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break;
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case SDL_MOUSEBUTTONDOWN:
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handle_mousedown(env, ev[i].button);
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break;
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case SDL_MOUSEBUTTONUP:
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if (gui->drag_window == DRAG_LOCAL) {
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move_capture_source(env, ev[i].button.x, ev[i].button.y);
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gui->drag_window = DRAG_NONE;
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}
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break;
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}
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}
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}
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if (1) {
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@@ -646,7 +627,7 @@ static struct gui_info *gui_init(const char *keypad_file, const char *font)
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return NULL;
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/* initialize keypad status */
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gui->kb_output = KO_MESSAGE; /* XXX temp */
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gui->drag_window = DRAG_NONE;
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gui->drag.drag_window = DRAG_NONE;
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gui->outfd = -1;
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keypad_setup(gui, keypad_file);
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@@ -761,6 +742,21 @@ static void keypad_setup(struct gui_info *gui, const char *kp_file)
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struct board *board_setup(SDL_Surface *screen, SDL_Rect *dest,
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SDL_Surface *font, SDL_Rect *font_rects);
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/*! \brief initialize the boards we have in the keypad */
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static void init_board(struct gui_info *gui, struct board **dst, SDL_Rect *r, int dx, int dy)
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{
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if (r[0].w == 0 || r[0].h == 0)
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return; /* not available */
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r[1] = r[0]; /* copy geometry */
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r[1].x += dx; /* add offset of main window */
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r[1].y += dy;
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if (*dst == NULL) { /* initial call */
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*dst = board_setup(gui->screen, &r[1], gui->font, gui->font_rects);
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} else {
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/* call a refresh */
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}
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}
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/*! \brief [re]set the main sdl window, useful in case of resize.
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* We can tell the first from subsequent calls from the value of
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* env->gui, which is NULL the first time.
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@@ -838,22 +834,14 @@ static void sdl_setup(struct video_desc *env)
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if (gui->keypad) {
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struct SDL_Rect *dest = &gui->win[WIN_KEYPAD].rect;
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struct SDL_Rect *src = (gui->kp_rect.w > 0 && gui->kp_rect.h > 0) ? & gui->kp_rect : NULL;
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/* set the coordinates of the keypad relative to the main screen */
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dest->x = 2*BORDER + env->rem_dpy.w;
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dest->y = BORDER;
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dest->w = kp_w;
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dest->h = kp_h;
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SDL_BlitSurface(gui->keypad, src, gui->screen, dest);
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if (gui->kp_msg.w > 0 && gui->kp_msg.h > 0) {
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gui->kp_msg_s = gui->kp_msg;
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gui->kp_msg_s.x += dest->x;
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gui->kp_msg_s.y += dest->y;
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if (!gui->bd_msg) { /* initial call */
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gui->bd_msg = board_setup(gui->screen, &gui->kp_msg_s,
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gui->font, gui->font_rects);
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} else {
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/* call a refresh */
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}
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}
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init_board(gui, &gui->bd_msg, gui->kp_msg, dest->x, dest->y);
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init_board(gui, &gui->bd_dialed, gui->kp_dialed, dest->x, dest->y);
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SDL_UpdateRects(gui->screen, 1, dest);
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}
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return;
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@@ -911,6 +899,9 @@ static struct _s_k gui_key_map[] = {
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{"LOCALVIDEO", KEY_LOCALVIDEO },
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{"REMOTEVIDEO", KEY_REMOTEVIDEO },
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{"GUI_CLOSE", KEY_GUI_CLOSE },
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{"MESSAGEBOARD", KEY_MESSAGEBOARD },
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{"DIALEDBOARD", KEY_DIALEDBOARD },
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{"EDITBOARD", KEY_EDITBOARD },
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{"KEYPAD", KEY_KEYPAD }, /* x0 y0 w h - active area of the keypad */
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{"MESSAGE", KEY_MESSAGE }, /* x0 y0 w h - incoming messages */
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{"DIALED", KEY_DIALED }, /* x0 y0 w h - dialed number */
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@@ -972,11 +963,11 @@ static int keypad_cfg_read(struct gui_info *gui, const char *val)
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if (e.c == KEY_KEYPAD) /* active keypad area */
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r = &gui->kp_rect;
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else if (e.c == KEY_MESSAGE)
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r = &gui->kp_msg;
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r = gui->kp_msg;
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else if (e.c == KEY_DIALED)
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r = &gui->kp_dialed;
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r = gui->kp_dialed;
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else if (e.c == KEY_EDIT)
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r = &gui->kp_edit;
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r = gui->kp_edit;
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if (r) {
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r->x = atoi(s2);
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r->y = e.x0;
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