Logger: Convert 'struct ast_callid' to unsigned int.

Switch logger callid's from AO2 objects to simple integers.
This helps in two ways.  Copying integers is faster than
referencing AO2 objects, so this will result in a small
reduction in logger overhead.  This also erases the possibility
of an infinate loop caused by an invalid callid in
threadstorage.

ASTERISK-24833 #comment Committed callid conversion to trunk. 
Reported by: Corey Farrell
Review: https://reviewboard.asterisk.org/r/4466/


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@432834 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Corey Farrell
2015-03-13 01:12:35 +00:00
parent 38ee441ea7
commit c08fd275bf
33 changed files with 182 additions and 373 deletions

View File

@@ -103,7 +103,7 @@ static struct ast_channel *announce_request(const char *type, struct ast_format_
ao2_ref(pvt->bridge, +1);
chan = ast_unreal_new_channels(&pvt->base, conf_announce_get_tech(),
AST_STATE_UP, AST_STATE_UP, NULL, NULL, assignedids, requestor, NULL);
AST_STATE_UP, AST_STATE_UP, NULL, NULL, assignedids, requestor, 0);
if (chan) {
ast_answer(pvt->base.owner);
ast_answer(pvt->base.chan);