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Logger: Convert 'struct ast_callid' to unsigned int.
Switch logger callid's from AO2 objects to simple integers. This helps in two ways. Copying integers is faster than referencing AO2 objects, so this will result in a small reduction in logger overhead. This also erases the possibility of an infinate loop caused by an invalid callid in threadstorage. ASTERISK-24833 #comment Committed callid conversion to trunk. Reported by: Corey Farrell Review: https://reviewboard.asterisk.org/r/4466/ git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@432834 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -103,7 +103,7 @@ static struct ast_channel *announce_request(const char *type, struct ast_format_
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ao2_ref(pvt->bridge, +1);
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chan = ast_unreal_new_channels(&pvt->base, conf_announce_get_tech(),
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AST_STATE_UP, AST_STATE_UP, NULL, NULL, assignedids, requestor, NULL);
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AST_STATE_UP, AST_STATE_UP, NULL, NULL, assignedids, requestor, 0);
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if (chan) {
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ast_answer(pvt->base.owner);
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ast_answer(pvt->base.chan);
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