Enable building the code even if SDL is not present (similarly,

SDL is also detected at runtime).
Now we should be able to stream video even without a rendering device
(useful for remote monitoring).



git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@94822 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Luigi Rizzo
2007-12-27 00:21:02 +00:00
parent 4fe5e46cc3
commit bda73977fa
3 changed files with 34 additions and 27 deletions

View File

@@ -4,6 +4,7 @@
* $Revision$
*/
#include "asterisk.h"
#include "console_video.h"
#include "asterisk/lock.h"
@@ -11,6 +12,27 @@
#include "asterisk/utils.h" /* ast_calloc and ast_realloc */
#include <math.h> /* sqrt */
/* we support 3 regions in the GUI */
enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_MAX };
#ifndef HAVE_SDL
/* stubs if we don't have any sdl */
static void show_frame(struct video_desc *env, int out) {}
static void sdl_setup(struct video_desc *env) {}
static struct gui_info *cleanup_sdl(struct gui_info *gui) { return NULL; }
static void eventhandler(struct video_desc *env, const char *caption) {}
static int keypad_cfg_read(struct gui_info *gui, const char *val) { return 0; }
#else /* HAVE_SDL, the real rendering code */
#include <SDL/SDL.h>
#ifdef HAVE_SDL_IMAGE
#include <SDL/SDL_image.h> /* for loading images */
#endif
#ifdef HAVE_SDL_TTF
#include <SDL/SDL_ttf.h> /* render text on sdl surfaces */
#endif
enum kp_type { KP_NONE, KP_RECT, KP_CIRCLE };
struct keypad_entry {
int c; /* corresponding character */
@@ -18,10 +40,6 @@ struct keypad_entry {
enum kp_type type;
};
/* our representation of a displayed window. SDL can only do one main
* window so we map everything within that one
*/
enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_MAX };
/* our representation of a displayed window. SDL can only do one main
* window so we map everything within that one
*/
@@ -531,7 +549,7 @@ static void move_capture_source(struct video_desc *env, int x_final_drag, int y_
/*! \brief refresh the screen, and also grab a bunch of events.
*/
static void eventhandler(struct video_desc *env)
static void eventhandler(struct video_desc *env, const char *caption)
{
struct gui_info *gui = env->gui;
#define N_EVENTS 32
@@ -540,7 +558,8 @@ static void eventhandler(struct video_desc *env)
if (!gui)
return;
// SDL_UpdateRects(gui->screen, 1, &gui->win[WIN_KEYPAD].rect);// XXX inefficient
if (caption)
SDL_WM_SetCaption(caption, NULL);
#define MY_EV (SDL_MOUSEBUTTONDOWN|SDL_KEYDOWN)
while ( (n = SDL_PeepEvents(ev, N_EVENTS, SDL_GETEVENT, SDL_ALLEVENTS)) > 0) {
@@ -959,3 +978,4 @@ static int keypad_cfg_read(struct gui_info *gui, const char *val)
// ast_log(LOG_WARNING, "now %d regions\n", gui->kp_used);
return 1;
}
#endif /* HAVE_SDL */