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Enable building the code even if SDL is not present (similarly,
SDL is also detected at runtime). Now we should be able to stream video even without a rendering device (useful for remote monitoring). git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@94822 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -4,6 +4,7 @@
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* $Revision$
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*/
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#include "asterisk.h"
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#include "console_video.h"
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#include "asterisk/lock.h"
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@@ -11,6 +12,27 @@
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#include "asterisk/utils.h" /* ast_calloc and ast_realloc */
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#include <math.h> /* sqrt */
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/* we support 3 regions in the GUI */
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enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_MAX };
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#ifndef HAVE_SDL
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/* stubs if we don't have any sdl */
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static void show_frame(struct video_desc *env, int out) {}
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static void sdl_setup(struct video_desc *env) {}
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static struct gui_info *cleanup_sdl(struct gui_info *gui) { return NULL; }
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static void eventhandler(struct video_desc *env, const char *caption) {}
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static int keypad_cfg_read(struct gui_info *gui, const char *val) { return 0; }
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#else /* HAVE_SDL, the real rendering code */
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#include <SDL/SDL.h>
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#ifdef HAVE_SDL_IMAGE
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#include <SDL/SDL_image.h> /* for loading images */
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#endif
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#ifdef HAVE_SDL_TTF
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#include <SDL/SDL_ttf.h> /* render text on sdl surfaces */
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#endif
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enum kp_type { KP_NONE, KP_RECT, KP_CIRCLE };
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struct keypad_entry {
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int c; /* corresponding character */
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@@ -18,10 +40,6 @@ struct keypad_entry {
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enum kp_type type;
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};
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/* our representation of a displayed window. SDL can only do one main
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* window so we map everything within that one
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*/
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enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_MAX };
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/* our representation of a displayed window. SDL can only do one main
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* window so we map everything within that one
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*/
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@@ -531,7 +549,7 @@ static void move_capture_source(struct video_desc *env, int x_final_drag, int y_
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/*! \brief refresh the screen, and also grab a bunch of events.
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*/
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static void eventhandler(struct video_desc *env)
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static void eventhandler(struct video_desc *env, const char *caption)
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{
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struct gui_info *gui = env->gui;
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#define N_EVENTS 32
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@@ -540,7 +558,8 @@ static void eventhandler(struct video_desc *env)
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if (!gui)
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return;
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// SDL_UpdateRects(gui->screen, 1, &gui->win[WIN_KEYPAD].rect);// XXX inefficient
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if (caption)
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SDL_WM_SetCaption(caption, NULL);
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#define MY_EV (SDL_MOUSEBUTTONDOWN|SDL_KEYDOWN)
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while ( (n = SDL_PeepEvents(ev, N_EVENTS, SDL_GETEVENT, SDL_ALLEVENTS)) > 0) {
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@@ -959,3 +978,4 @@ static int keypad_cfg_read(struct gui_info *gui, const char *val)
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// ast_log(LOG_WARNING, "now %d regions\n", gui->kp_used);
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return 1;
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}
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#endif /* HAVE_SDL */
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