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	res_sorcery_memory_cache.c: Fix off nominal ref leak.
Change-Id: If83d63cf11cbc6df9b15251848b01feb570ade49
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		@@ -848,13 +848,16 @@ static void *sorcery_memory_cache_retrieve_id(const struct ast_sorcery *sorcery,
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			if (cached->stale_update_sched_id == -1) {
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				struct stale_update_task_data *task_data;
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				task_data = stale_update_task_data_alloc((struct ast_sorcery *)sorcery, cache,
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					type, cached->object);
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				task_data = stale_update_task_data_alloc((struct ast_sorcery *) sorcery,
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					cache, type, cached->object);
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				if (task_data) {
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					ast_debug(1, "Cached sorcery object type '%s' ID '%s' is stale. Refreshing\n",
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						type, id);
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					cached->stale_update_sched_id = ast_sched_add(sched, 1, stale_item_update, task_data);
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				} else {
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					cached->stale_update_sched_id = ast_sched_add(sched, 1,
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						stale_item_update, task_data);
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				}
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				if (cached->stale_update_sched_id < 0) {
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					ao2_cleanup(task_data);
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					ast_log(LOG_ERROR, "Unable to update stale cached object type '%s', ID '%s'.\n",
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						type, id);
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				}
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