app_queue: queue rules – Add support for QUEUE_RAISE_PENALTY=rN to raise penalties only for members within min/max range

This update adds support for a new QUEUE_RAISE_PENALTY format: rN

When QUEUE_RAISE_PENALTY is set to rN (e.g., r4), only members whose current penalty
is greater than or equal to the defined min_penalty and less than or equal to max_penalty
will have their penalty raised to N.

Members with penalties outside the min/max range remain unchanged.

Example behaviors:

QUEUE_RAISE_PENALTY=4     → Raise all members with penalty < 4 (existing behavior)
QUEUE_RAISE_PENALTY=r4    → Raise only members with penalty in [min_penalty, max_penalty] to 4

Implementation details:

Adds parsing logic to detect the r prefix and sets the raise_respect_min flag

Modifies the raise logic to skip members outside the defined penalty range when the flag is active

UserNote: This change introduces QUEUE_RAISE_PENALTY=rN, allowing selective penalty raises
only for members whose current penalty is within the [min_penalty, max_penalty] range.
Members with lower or higher penalties are unaffected.
This behavior is backward-compatible with existing queue rule configurations.

(cherry picked from commit 12440d232f)
This commit is contained in:
phoneben
2025-05-26 23:52:34 +03:00
committed by George Joseph
parent 91203a8612
commit aad7149613
2 changed files with 41 additions and 10 deletions

View File

@@ -1880,6 +1880,7 @@ struct queue_ent {
int max_penalty; /*!< Limit the members that can take this call to this penalty or lower */ int max_penalty; /*!< Limit the members that can take this call to this penalty or lower */
int min_penalty; /*!< Limit the members that can take this call to this penalty or higher */ int min_penalty; /*!< Limit the members that can take this call to this penalty or higher */
int raise_penalty; /*!< Float lower penalty members to a minimum penalty */ int raise_penalty; /*!< Float lower penalty members to a minimum penalty */
int raise_respect_min; /*!< A switch raise_penalty should respect min_penalty not just max_penalty */
int linpos; /*!< If using linear strategy, what position are we at? */ int linpos; /*!< If using linear strategy, what position are we at? */
int linwrapped; /*!< Is the linpos wrapped? */ int linwrapped; /*!< Is the linpos wrapped? */
time_t start; /*!< When we started holding */ time_t start; /*!< When we started holding */
@@ -1950,6 +1951,7 @@ struct penalty_rule {
int max_relative; /*!< Is the max adjustment relative? 1 for relative, 0 for absolute */ int max_relative; /*!< Is the max adjustment relative? 1 for relative, 0 for absolute */
int min_relative; /*!< Is the min adjustment relative? 1 for relative, 0 for absolute */ int min_relative; /*!< Is the min adjustment relative? 1 for relative, 0 for absolute */
int raise_relative; /*!< Is the min adjustment relative? 1 for relative, 0 for absolute */ int raise_relative; /*!< Is the min adjustment relative? 1 for relative, 0 for absolute */
int raise_respect_min; /*!< A switch raise_penalty should respect min_penalty not just max_penalty */
AST_LIST_ENTRY(penalty_rule) list; /*!< Next penalty_rule */ AST_LIST_ENTRY(penalty_rule) list; /*!< Next penalty_rule */
}; };
@@ -2589,7 +2591,7 @@ static struct ast_json *queue_member_blob_create(struct call_queue *q, struct me
* is available, the function immediately returns 0. If no members are available, * is available, the function immediately returns 0. If no members are available,
* then -1 is returned. * then -1 is returned.
*/ */
static int get_member_status(struct call_queue *q, int max_penalty, int min_penalty, int raise_penalty, enum empty_conditions conditions, int devstate) static int get_member_status(struct call_queue *q, int max_penalty, int min_penalty, int raise_penalty, enum empty_conditions conditions, int devstate, int raise_respect_min)
{ {
struct member *member; struct member *member;
struct ao2_iterator mem_iter; struct ao2_iterator mem_iter;
@@ -2599,8 +2601,13 @@ static int get_member_status(struct call_queue *q, int max_penalty, int min_pena
for (; (member = ao2_iterator_next(&mem_iter)); ao2_ref(member, -1)) { for (; (member = ao2_iterator_next(&mem_iter)); ao2_ref(member, -1)) {
int penalty = member->penalty; int penalty = member->penalty;
if (raise_penalty != INT_MAX && penalty < raise_penalty) { if (raise_penalty != INT_MAX && penalty < raise_penalty) {
ast_debug(4, "%s is having his penalty raised up from %d to %d\n", member->membername, penalty, raise_penalty); /* Check if we should respect minimum penalty threshold */
penalty = raise_penalty; if (raise_respect_min && penalty < min_penalty) {
ast_debug(4, "%s penalty %d not raised (below min %d)\n", member->membername, penalty, min_penalty);
} else {
ast_debug(4, "%s is having his penalty raised up from %d to %d\n", member->membername, penalty, raise_penalty);
penalty = raise_penalty;
}
} }
if ((max_penalty != INT_MAX && penalty > max_penalty) || (min_penalty != INT_MAX && penalty < min_penalty)) { if ((max_penalty != INT_MAX && penalty > max_penalty) || (min_penalty != INT_MAX && penalty < min_penalty)) {
if (conditions & QUEUE_EMPTY_PENALTY) { if (conditions & QUEUE_EMPTY_PENALTY) {
@@ -2667,7 +2674,7 @@ static int get_member_status(struct call_queue *q, int max_penalty, int min_pena
if (!devstate && (conditions & QUEUE_EMPTY_RINGING)) { if (!devstate && (conditions & QUEUE_EMPTY_RINGING)) {
/* member state still may be RINGING due to lag in event message - check again with device state */ /* member state still may be RINGING due to lag in event message - check again with device state */
return get_member_status(q, max_penalty, min_penalty, raise_penalty, conditions, 1); return get_member_status(q, max_penalty, min_penalty, raise_penalty, conditions, 1, raise_respect_min);
} }
return -1; return -1;
} }
@@ -3306,6 +3313,11 @@ static int insert_penaltychange(const char *list_name, const char *content, cons
} }
if (!ast_strlen_zero(raisestr)) { if (!ast_strlen_zero(raisestr)) {
rule->raise_respect_min = 0; /* Initialize to 0 */
if (*raisestr == 'r') {
rule->raise_respect_min = 1; /* Set the flag */
raisestr++;
}
if (*raisestr == '+' || *raisestr == '-') { if (*raisestr == '+' || *raisestr == '-') {
rule->raise_relative = 1; rule->raise_relative = 1;
} }
@@ -3425,12 +3437,22 @@ static int load_realtime_rules(void)
} }
} }
if (!(raisestr = ast_variable_retrieve(cfg, rulecat, "raise_penalty")) || if (!(raisestr = ast_variable_retrieve(cfg, rulecat, "raise_penalty")) ||
ast_strlen_zero(raisestr) || sscanf(raisestr, "%30d", &raise_penalty) != 1) { ast_strlen_zero(raisestr) ) {
raise_penalty = 0; raise_penalty = 0;
raise_relative = 1; raise_relative = 1;
} else { } else {
if (*raisestr == 'r') {
new_penalty_rule->raise_respect_min = 1;
raisestr++;
} else {
new_penalty_rule->raise_respect_min = 0;
}
if (*raisestr == '+' || *raisestr == '-') { if (*raisestr == '+' || *raisestr == '-') {
raise_relative = 1; raise_relative = 1;
}
if (sscanf(raisestr, "%30d", &raise_penalty) != 1) {
raise_penalty = 0;
raise_relative = 1;
} }
} }
new_penalty_rule->time = penaltychangetime; new_penalty_rule->time = penaltychangetime;
@@ -4242,7 +4264,7 @@ static int join_queue(char *queuename, struct queue_ent *qe, enum queue_result *
/* This is our one */ /* This is our one */
if (q->joinempty) { if (q->joinempty) {
int status = 0; int status = 0;
if ((status = get_member_status(q, qe->max_penalty, qe->min_penalty, qe->raise_penalty, q->joinempty, 0))) { if ((status = get_member_status(q, qe->max_penalty, qe->min_penalty, qe->raise_penalty, q->joinempty, 0, qe->raise_respect_min))) {
*reason = QUEUE_JOINEMPTY; *reason = QUEUE_JOINEMPTY;
ao2_unlock(q); ao2_unlock(q);
queue_t_unref(q, "Done with realtime queue"); queue_t_unref(q, "Done with realtime queue");
@@ -6078,7 +6100,7 @@ static int wait_our_turn(struct queue_ent *qe, int ringing, enum queue_result *r
if (qe->parent->leavewhenempty) { if (qe->parent->leavewhenempty) {
int status = 0; int status = 0;
if ((status = get_member_status(qe->parent, qe->max_penalty, qe->min_penalty, qe->raise_penalty, qe->parent->leavewhenempty, 0))) { if ((status = get_member_status(qe->parent, qe->max_penalty, qe->min_penalty, qe->raise_penalty, qe->parent->leavewhenempty, 0, qe->raise_respect_min))) {
record_abandoned(qe); record_abandoned(qe);
*reason = QUEUE_LEAVEEMPTY; *reason = QUEUE_LEAVEEMPTY;
ast_queue_log(qe->parent->name, ast_channel_uniqueid(qe->chan), "NONE", "EXITEMPTY", "%d|%d|%ld", qe->pos, qe->opos, (long) (time(NULL) - qe->start)); ast_queue_log(qe->parent->name, ast_channel_uniqueid(qe->chan), "NONE", "EXITEMPTY", "%d|%d|%ld", qe->pos, qe->opos, (long) (time(NULL) - qe->start));
@@ -8815,8 +8837,14 @@ static int queue_exec(struct ast_channel *chan, const char *data)
} }
if ((raise_penalty_str = pbx_builtin_getvar_helper(chan, "QUEUE_RAISE_PENALTY"))) { if ((raise_penalty_str = pbx_builtin_getvar_helper(chan, "QUEUE_RAISE_PENALTY"))) {
if (*raise_penalty_str == 'r') {
qe.raise_respect_min = 1;
raise_penalty_str++;
} else {
qe.raise_respect_min = 0;
}
if (sscanf(raise_penalty_str, "%30d", &raise_penalty) == 1) { if (sscanf(raise_penalty_str, "%30d", &raise_penalty) == 1) {
ast_debug(1, "%s: Got raise penalty %d from ${QUEUE_RAISE_PENALTY}.\n", ast_channel_name(chan), raise_penalty); ast_debug(1, "%s: Got raise penalty %s%d from ${QUEUE_RAISE_PENALTY}.\n", ast_channel_name(chan), qe.raise_respect_min ? "r" : "", raise_penalty);
} else { } else {
ast_log(LOG_WARNING, "${QUEUE_RAISE_PENALTY}: Invalid value (%s), channel %s.\n", ast_log(LOG_WARNING, "${QUEUE_RAISE_PENALTY}: Invalid value (%s), channel %s.\n",
raise_penalty_str, ast_channel_name(chan)); raise_penalty_str, ast_channel_name(chan));
@@ -9008,7 +9036,7 @@ check_turns:
if (qe.parent->leavewhenempty) { if (qe.parent->leavewhenempty) {
int status = 0; int status = 0;
if ((status = get_member_status(qe.parent, qe.max_penalty, qe.min_penalty, qe.raise_penalty, qe.parent->leavewhenempty, 0))) { if ((status = get_member_status(qe.parent, qe.max_penalty, qe.min_penalty, qe.raise_penalty, qe.parent->leavewhenempty, 0, qe.raise_respect_min))) {
record_abandoned(&qe); record_abandoned(&qe);
reason = QUEUE_LEAVEEMPTY; reason = QUEUE_LEAVEEMPTY;
ast_queue_log(args.queuename, ast_channel_uniqueid(chan), "NONE", "EXITEMPTY", "%d|%d|%ld", qe.pos, qe.opos, (long)(time(NULL) - qe.start)); ast_queue_log(args.queuename, ast_channel_uniqueid(chan), "NONE", "EXITEMPTY", "%d|%d|%ld", qe.pos, qe.opos, (long)(time(NULL) - qe.start));

View File

@@ -37,11 +37,14 @@
; made during the caller's stay in the queue, these will not be reflected for that caller. ; made during the caller's stay in the queue, these will not be reflected for that caller.
; ;
; The syntax for these rules is ; The syntax for these rules is
; penaltychange => <number of seconds into the call>,<absolute or relative change to QUEUE_MAX_PENALTY>[,absolute or relative change to QUEUE_MIN_PENALTY][,absolute or relative change to QUEUE_RAISE_PENALTY] ; penaltychange => <number of seconds into the call>,<absolute or relative change to QUEUE_MAX_PENALTY>[,absolute or relative change to QUEUE_MIN_PENALTY][,absolute or relative change to QUEUE_RAISE_PENALTY or rN>]
; ;
; - If QUEUE_RAISE_PENALTY is set to rN (e.g., r20), only agents with penalty between QUEUE_MIN_PENALTY and QUEUE_MAX_PENALTY (inclusive)
; will have their penalty raised to N. Others remain unchanged.
; Example: ; Example:
; [myrule] ; [myrule]
; penaltychange => 30,+3 ; 30 seconds into the call increase the QUEUE_MAX_PENALTY by 3, no change to QUEUE_MIN_PENALTY ; penaltychange => 30,+3 ; 30 seconds into the call increase the QUEUE_MAX_PENALTY by 3, no change to QUEUE_MIN_PENALTY
; penaltychange => 60,10,5 ; 60 seconds into the call increase the QUEUE_MAX_PENALTY to 10 and increase the QUEUE_MIN_PENALTY to 5 ; penaltychange => 60,10,5 ; 60 seconds into the call increase the QUEUE_MAX_PENALTY to 10 and increase the QUEUE_MIN_PENALTY to 5
; penaltychange => 75,,7 ; 75 seconds into the call keep the QUEUE_MAX_PENALTY the same and increase the QUEUE_MIN_PENALTY to 7 ; penaltychange => 75,,7 ; 75 seconds into the call keep the QUEUE_MAX_PENALTY the same and increase the QUEUE_MIN_PENALTY to 7
; penaltychange => 90,,,20 ; 90 seconds into the call leave QUEUE_MAX_PENALTY and QUEUE_MIN_PENALTY untouched and set QUEUE_RAISE_PENALTY to 20 ; penaltychange => 90,,,20 ; 90 seconds into the call leave QUEUE_MAX_PENALTY and QUEUE_MIN_PENALTY untouched and set QUEUE_RAISE_PENALTY to 20
; penaltychange => 120,5,3,r20 ; After 120 seconds, set max=5, min=3, and raise only agents with penalty 35 to 20