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app_queue: queue rules – Add support for QUEUE_RAISE_PENALTY=rN to raise penalties only for members within min/max range
This update adds support for a new QUEUE_RAISE_PENALTY format: rN
When QUEUE_RAISE_PENALTY is set to rN (e.g., r4), only members whose current penalty
is greater than or equal to the defined min_penalty and less than or equal to max_penalty
will have their penalty raised to N.
Members with penalties outside the min/max range remain unchanged.
Example behaviors:
QUEUE_RAISE_PENALTY=4 → Raise all members with penalty < 4 (existing behavior)
QUEUE_RAISE_PENALTY=r4 → Raise only members with penalty in [min_penalty, max_penalty] to 4
Implementation details:
Adds parsing logic to detect the r prefix and sets the raise_respect_min flag
Modifies the raise logic to skip members outside the defined penalty range when the flag is active
UserNote: This change introduces QUEUE_RAISE_PENALTY=rN, allowing selective penalty raises
only for members whose current penalty is within the [min_penalty, max_penalty] range.
Members with lower or higher penalties are unaffected.
This behavior is backward-compatible with existing queue rule configurations.
(cherry picked from commit 12440d232f
)
This commit is contained in:
@@ -1880,6 +1880,7 @@ struct queue_ent {
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int max_penalty; /*!< Limit the members that can take this call to this penalty or lower */
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int max_penalty; /*!< Limit the members that can take this call to this penalty or lower */
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int min_penalty; /*!< Limit the members that can take this call to this penalty or higher */
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int min_penalty; /*!< Limit the members that can take this call to this penalty or higher */
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int raise_penalty; /*!< Float lower penalty members to a minimum penalty */
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int raise_penalty; /*!< Float lower penalty members to a minimum penalty */
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int raise_respect_min; /*!< A switch raise_penalty should respect min_penalty not just max_penalty */
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int linpos; /*!< If using linear strategy, what position are we at? */
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int linpos; /*!< If using linear strategy, what position are we at? */
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int linwrapped; /*!< Is the linpos wrapped? */
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int linwrapped; /*!< Is the linpos wrapped? */
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time_t start; /*!< When we started holding */
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time_t start; /*!< When we started holding */
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@@ -1950,6 +1951,7 @@ struct penalty_rule {
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int max_relative; /*!< Is the max adjustment relative? 1 for relative, 0 for absolute */
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int max_relative; /*!< Is the max adjustment relative? 1 for relative, 0 for absolute */
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int min_relative; /*!< Is the min adjustment relative? 1 for relative, 0 for absolute */
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int min_relative; /*!< Is the min adjustment relative? 1 for relative, 0 for absolute */
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int raise_relative; /*!< Is the min adjustment relative? 1 for relative, 0 for absolute */
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int raise_relative; /*!< Is the min adjustment relative? 1 for relative, 0 for absolute */
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int raise_respect_min; /*!< A switch raise_penalty should respect min_penalty not just max_penalty */
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AST_LIST_ENTRY(penalty_rule) list; /*!< Next penalty_rule */
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AST_LIST_ENTRY(penalty_rule) list; /*!< Next penalty_rule */
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};
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};
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@@ -2589,7 +2591,7 @@ static struct ast_json *queue_member_blob_create(struct call_queue *q, struct me
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* is available, the function immediately returns 0. If no members are available,
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* is available, the function immediately returns 0. If no members are available,
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* then -1 is returned.
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* then -1 is returned.
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*/
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*/
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static int get_member_status(struct call_queue *q, int max_penalty, int min_penalty, int raise_penalty, enum empty_conditions conditions, int devstate)
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static int get_member_status(struct call_queue *q, int max_penalty, int min_penalty, int raise_penalty, enum empty_conditions conditions, int devstate, int raise_respect_min)
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{
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{
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struct member *member;
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struct member *member;
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struct ao2_iterator mem_iter;
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struct ao2_iterator mem_iter;
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@@ -2599,8 +2601,13 @@ static int get_member_status(struct call_queue *q, int max_penalty, int min_pena
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for (; (member = ao2_iterator_next(&mem_iter)); ao2_ref(member, -1)) {
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for (; (member = ao2_iterator_next(&mem_iter)); ao2_ref(member, -1)) {
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int penalty = member->penalty;
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int penalty = member->penalty;
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if (raise_penalty != INT_MAX && penalty < raise_penalty) {
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if (raise_penalty != INT_MAX && penalty < raise_penalty) {
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ast_debug(4, "%s is having his penalty raised up from %d to %d\n", member->membername, penalty, raise_penalty);
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/* Check if we should respect minimum penalty threshold */
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penalty = raise_penalty;
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if (raise_respect_min && penalty < min_penalty) {
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ast_debug(4, "%s penalty %d not raised (below min %d)\n", member->membername, penalty, min_penalty);
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} else {
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ast_debug(4, "%s is having his penalty raised up from %d to %d\n", member->membername, penalty, raise_penalty);
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penalty = raise_penalty;
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}
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}
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}
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if ((max_penalty != INT_MAX && penalty > max_penalty) || (min_penalty != INT_MAX && penalty < min_penalty)) {
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if ((max_penalty != INT_MAX && penalty > max_penalty) || (min_penalty != INT_MAX && penalty < min_penalty)) {
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if (conditions & QUEUE_EMPTY_PENALTY) {
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if (conditions & QUEUE_EMPTY_PENALTY) {
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@@ -2667,7 +2674,7 @@ static int get_member_status(struct call_queue *q, int max_penalty, int min_pena
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if (!devstate && (conditions & QUEUE_EMPTY_RINGING)) {
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if (!devstate && (conditions & QUEUE_EMPTY_RINGING)) {
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/* member state still may be RINGING due to lag in event message - check again with device state */
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/* member state still may be RINGING due to lag in event message - check again with device state */
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return get_member_status(q, max_penalty, min_penalty, raise_penalty, conditions, 1);
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return get_member_status(q, max_penalty, min_penalty, raise_penalty, conditions, 1, raise_respect_min);
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}
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}
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return -1;
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return -1;
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}
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}
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@@ -3306,6 +3313,11 @@ static int insert_penaltychange(const char *list_name, const char *content, cons
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}
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}
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if (!ast_strlen_zero(raisestr)) {
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if (!ast_strlen_zero(raisestr)) {
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rule->raise_respect_min = 0; /* Initialize to 0 */
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if (*raisestr == 'r') {
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rule->raise_respect_min = 1; /* Set the flag */
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raisestr++;
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}
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if (*raisestr == '+' || *raisestr == '-') {
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if (*raisestr == '+' || *raisestr == '-') {
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rule->raise_relative = 1;
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rule->raise_relative = 1;
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}
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}
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@@ -3425,12 +3437,22 @@ static int load_realtime_rules(void)
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}
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}
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}
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}
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if (!(raisestr = ast_variable_retrieve(cfg, rulecat, "raise_penalty")) ||
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if (!(raisestr = ast_variable_retrieve(cfg, rulecat, "raise_penalty")) ||
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ast_strlen_zero(raisestr) || sscanf(raisestr, "%30d", &raise_penalty) != 1) {
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ast_strlen_zero(raisestr) ) {
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raise_penalty = 0;
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raise_penalty = 0;
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raise_relative = 1;
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raise_relative = 1;
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} else {
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} else {
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if (*raisestr == 'r') {
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new_penalty_rule->raise_respect_min = 1;
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raisestr++;
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} else {
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new_penalty_rule->raise_respect_min = 0;
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}
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if (*raisestr == '+' || *raisestr == '-') {
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if (*raisestr == '+' || *raisestr == '-') {
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raise_relative = 1;
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raise_relative = 1;
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}
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if (sscanf(raisestr, "%30d", &raise_penalty) != 1) {
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raise_penalty = 0;
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raise_relative = 1;
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}
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}
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}
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}
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new_penalty_rule->time = penaltychangetime;
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new_penalty_rule->time = penaltychangetime;
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@@ -4242,7 +4264,7 @@ static int join_queue(char *queuename, struct queue_ent *qe, enum queue_result *
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/* This is our one */
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/* This is our one */
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if (q->joinempty) {
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if (q->joinempty) {
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int status = 0;
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int status = 0;
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if ((status = get_member_status(q, qe->max_penalty, qe->min_penalty, qe->raise_penalty, q->joinempty, 0))) {
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if ((status = get_member_status(q, qe->max_penalty, qe->min_penalty, qe->raise_penalty, q->joinempty, 0, qe->raise_respect_min))) {
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*reason = QUEUE_JOINEMPTY;
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*reason = QUEUE_JOINEMPTY;
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ao2_unlock(q);
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ao2_unlock(q);
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queue_t_unref(q, "Done with realtime queue");
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queue_t_unref(q, "Done with realtime queue");
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@@ -6078,7 +6100,7 @@ static int wait_our_turn(struct queue_ent *qe, int ringing, enum queue_result *r
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if (qe->parent->leavewhenempty) {
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if (qe->parent->leavewhenempty) {
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int status = 0;
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int status = 0;
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if ((status = get_member_status(qe->parent, qe->max_penalty, qe->min_penalty, qe->raise_penalty, qe->parent->leavewhenempty, 0))) {
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if ((status = get_member_status(qe->parent, qe->max_penalty, qe->min_penalty, qe->raise_penalty, qe->parent->leavewhenempty, 0, qe->raise_respect_min))) {
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record_abandoned(qe);
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record_abandoned(qe);
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*reason = QUEUE_LEAVEEMPTY;
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*reason = QUEUE_LEAVEEMPTY;
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ast_queue_log(qe->parent->name, ast_channel_uniqueid(qe->chan), "NONE", "EXITEMPTY", "%d|%d|%ld", qe->pos, qe->opos, (long) (time(NULL) - qe->start));
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ast_queue_log(qe->parent->name, ast_channel_uniqueid(qe->chan), "NONE", "EXITEMPTY", "%d|%d|%ld", qe->pos, qe->opos, (long) (time(NULL) - qe->start));
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@@ -8815,8 +8837,14 @@ static int queue_exec(struct ast_channel *chan, const char *data)
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}
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}
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if ((raise_penalty_str = pbx_builtin_getvar_helper(chan, "QUEUE_RAISE_PENALTY"))) {
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if ((raise_penalty_str = pbx_builtin_getvar_helper(chan, "QUEUE_RAISE_PENALTY"))) {
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if (*raise_penalty_str == 'r') {
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qe.raise_respect_min = 1;
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raise_penalty_str++;
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} else {
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qe.raise_respect_min = 0;
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}
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if (sscanf(raise_penalty_str, "%30d", &raise_penalty) == 1) {
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if (sscanf(raise_penalty_str, "%30d", &raise_penalty) == 1) {
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ast_debug(1, "%s: Got raise penalty %d from ${QUEUE_RAISE_PENALTY}.\n", ast_channel_name(chan), raise_penalty);
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ast_debug(1, "%s: Got raise penalty %s%d from ${QUEUE_RAISE_PENALTY}.\n", ast_channel_name(chan), qe.raise_respect_min ? "r" : "", raise_penalty);
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} else {
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} else {
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ast_log(LOG_WARNING, "${QUEUE_RAISE_PENALTY}: Invalid value (%s), channel %s.\n",
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ast_log(LOG_WARNING, "${QUEUE_RAISE_PENALTY}: Invalid value (%s), channel %s.\n",
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raise_penalty_str, ast_channel_name(chan));
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raise_penalty_str, ast_channel_name(chan));
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@@ -9008,7 +9036,7 @@ check_turns:
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if (qe.parent->leavewhenempty) {
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if (qe.parent->leavewhenempty) {
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int status = 0;
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int status = 0;
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if ((status = get_member_status(qe.parent, qe.max_penalty, qe.min_penalty, qe.raise_penalty, qe.parent->leavewhenempty, 0))) {
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if ((status = get_member_status(qe.parent, qe.max_penalty, qe.min_penalty, qe.raise_penalty, qe.parent->leavewhenempty, 0, qe.raise_respect_min))) {
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record_abandoned(&qe);
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record_abandoned(&qe);
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reason = QUEUE_LEAVEEMPTY;
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reason = QUEUE_LEAVEEMPTY;
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ast_queue_log(args.queuename, ast_channel_uniqueid(chan), "NONE", "EXITEMPTY", "%d|%d|%ld", qe.pos, qe.opos, (long)(time(NULL) - qe.start));
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ast_queue_log(args.queuename, ast_channel_uniqueid(chan), "NONE", "EXITEMPTY", "%d|%d|%ld", qe.pos, qe.opos, (long)(time(NULL) - qe.start));
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@@ -37,11 +37,14 @@
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; made during the caller's stay in the queue, these will not be reflected for that caller.
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; made during the caller's stay in the queue, these will not be reflected for that caller.
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;
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;
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; The syntax for these rules is
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; The syntax for these rules is
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; penaltychange => <number of seconds into the call>,<absolute or relative change to QUEUE_MAX_PENALTY>[,absolute or relative change to QUEUE_MIN_PENALTY][,absolute or relative change to QUEUE_RAISE_PENALTY]
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; penaltychange => <number of seconds into the call>,<absolute or relative change to QUEUE_MAX_PENALTY>[,absolute or relative change to QUEUE_MIN_PENALTY][,absolute or relative change to QUEUE_RAISE_PENALTY or rN>]
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;
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;
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; - If QUEUE_RAISE_PENALTY is set to rN (e.g., r20), only agents with penalty between QUEUE_MIN_PENALTY and QUEUE_MAX_PENALTY (inclusive)
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; will have their penalty raised to N. Others remain unchanged.
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; Example:
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; Example:
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; [myrule]
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; [myrule]
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; penaltychange => 30,+3 ; 30 seconds into the call increase the QUEUE_MAX_PENALTY by 3, no change to QUEUE_MIN_PENALTY
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; penaltychange => 30,+3 ; 30 seconds into the call increase the QUEUE_MAX_PENALTY by 3, no change to QUEUE_MIN_PENALTY
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; penaltychange => 60,10,5 ; 60 seconds into the call increase the QUEUE_MAX_PENALTY to 10 and increase the QUEUE_MIN_PENALTY to 5
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; penaltychange => 60,10,5 ; 60 seconds into the call increase the QUEUE_MAX_PENALTY to 10 and increase the QUEUE_MIN_PENALTY to 5
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; penaltychange => 75,,7 ; 75 seconds into the call keep the QUEUE_MAX_PENALTY the same and increase the QUEUE_MIN_PENALTY to 7
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; penaltychange => 75,,7 ; 75 seconds into the call keep the QUEUE_MAX_PENALTY the same and increase the QUEUE_MIN_PENALTY to 7
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; penaltychange => 90,,,20 ; 90 seconds into the call leave QUEUE_MAX_PENALTY and QUEUE_MIN_PENALTY untouched and set QUEUE_RAISE_PENALTY to 20
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; penaltychange => 90,,,20 ; 90 seconds into the call leave QUEUE_MAX_PENALTY and QUEUE_MIN_PENALTY untouched and set QUEUE_RAISE_PENALTY to 20
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; penaltychange => 120,5,3,r20 ; After 120 seconds, set max=5, min=3, and raise only agents with penalty 3–5 to 20
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