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Give sorcery instances a reference to their wizards.
On graceful shutdown, sorcery wizards are all killed off, but it is possible for sorcery instances to still have dangling pointers after this, possibly causing a crash. Giving the sorcery instances a reference to their wizards ensures that the wizard reference will remain valid for the lifetime of the sorcery instance. Review: https://reviewboard.asterisk.org/r/3401 ........ Merged revisions 411295 from http://svn.asterisk.org/svn/asterisk/branches/12 git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@411296 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -680,6 +680,8 @@ static void sorcery_object_wizard_destructor(void *obj)
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if (object_wizard->wizard) {
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ast_module_unref(object_wizard->wizard->module);
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}
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ao2_cleanup(object_wizard->wizard);
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}
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/*! \brief Internal function which creates an object type and adds a wizard mapping */
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@@ -707,7 +709,7 @@ static int sorcery_apply_wizard_mapping(struct ast_sorcery *sorcery, const char
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ast_module_ref(wizard->module);
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object_wizard->wizard = wizard;
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object_wizard->wizard = ao2_bump(wizard);
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object_wizard->caching = caching;
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ao2_link(object_type->wizards, object_wizard);
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