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Change the traversal to use ao2_callback() instead of an ao2_iterator. Using
ao2_callback() is a much more efficient way of performing an operation on every item in the container. This change makes hashtest2 run in about 25% of the time it ran before on my system. In general, I would say that it makes the most sense to use an ao2_iterator if the operation being performed is going to take a long time and you don't want to keep the container locked while you work with each object. Otherwise, the use of ao2_callback is preferred. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@82282 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -148,16 +148,17 @@ static void add_element(void)
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els_added++; /* unprotected, sometimes off, but, not really important, either */
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}
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static int do_nothing_cb(void *obj, void *arg, int flags)
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{
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return 0;
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}
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static void traverse_elements(void)
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{
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struct ht_element *el;
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struct ao2_iterator it = ao2_iterator_init(glob_hashtab, 0);
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#ifdef DEBUG
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printf("Traverse hashtab\n");
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#endif
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while ((el = ao2_iterator_next(&it))) {
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ao2_ref(el,-1);
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}
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ao2_callback(glob_hashtab, OBJ_NODATA, do_nothing_cb, NULL);
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els_traversals++; /* unprotected, sometimes off, but, not really important, either */
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}
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