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	Handle the return values of realtime updates and stores more accurately.
Realtime backends' update and store callbacks return the number of rows affected, or -1 if there was a failure. There were a couple of issues: * The config API was treating 0 as a successful return, and positive values as a failure. Now the config API treats anything >= 0 as a success. * res_sorcery_realtime was treating 0 as a successful return from the store procedure, and any positive values as a failure. Now sorcery treats anything > 0 as a success. It still considers 0 a "failure" since there is no change to report to observers. Review: https://reviewboard.asterisk.org/r/3341 ........ Merged revisions 410592 from http://svn.asterisk.org/svn/asterisk/branches/12 git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@410593 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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		| @@ -79,7 +79,7 @@ static int sorcery_realtime_create(const struct ast_sorcery *sorcery, void *data | ||||
| 	id->next = fields; | ||||
| 	fields = id; | ||||
|  | ||||
| 	return ast_store_realtime_fields(family, fields) ? -1 : 0; | ||||
| 	return (ast_store_realtime_fields(family, fields) <= 0) ? -1 : 0; | ||||
| } | ||||
|  | ||||
| /*! \brief Internal helper function which returns a filtered objectset.  | ||||
|   | ||||
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