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Add XML documentation for:
- WaitForSilence() - WaitForNoise() - WaitForRing() - IVRDemo() - DBDel() - DBDeltree() (issue #13699) Reported by: snuffy Patches: bug13699_20081016.diff uploaded by snuffy (license 35) (With minor changes) git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@153747 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -39,23 +39,43 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
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#include "asterisk/astdb.h"
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#include "asterisk/lock.h"
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/*** DOCUMENTATION
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<application name="DBdel" language="en_US">
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<synopsis>
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Delete a key from the asterisk database.
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</synopsis>
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<syntax argsep="/">
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<parameter name="family" required="true" />
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<parameter name="key" required="true" />
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</syntax>
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<description>
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<para>This application will delete a <replaceable>key</replaceable> from the Asterisk
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database.</para>
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<note><para>This application has been DEPRECATED in favor of the DB_DELETE function.</para></note>
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</description>
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<see-also>
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<ref type="function">DB_DELETE</ref>
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</see-also>
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</application>
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<application name="DBdeltree" language="en_US">
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<synopsis>
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Delete a family or keytree from the asterisk database.
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</synopsis>
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<syntax argsep="/">
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<parameter name="family" required="true" />
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<parameter name="keytree" />
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</syntax>
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<description>
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<para>This application will delete a <replaceable>family</replaceable> or <replaceable>keytree</replaceable>
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from the Asterisk database.</para>
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</description>
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</application>
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***/
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/*! \todo XXX Remove this application after 1.4 is relased */
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static char *d_descrip =
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" DBdel(family/key): This application will delete a key from the Asterisk\n"
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"database.\n"
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" This application has been DEPRECATED in favor of the DB_DELETE function.\n";
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static char *dt_descrip =
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" DBdeltree(family[/keytree]): This application will delete a family or keytree\n"
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"from the Asterisk database\n";
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static char *d_app = "DBdel";
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static char *dt_app = "DBdeltree";
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static char *d_synopsis = "Delete a key from the database";
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static char *dt_synopsis = "Delete a family or keytree from the database";
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static int deltree_exec(struct ast_channel *chan, void *data)
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{
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char *argv, *family, *keytree;
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@@ -130,8 +150,8 @@ static int load_module(void)
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{
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int retval;
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retval = ast_register_application(d_app, del_exec, d_synopsis, d_descrip);
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retval |= ast_register_application(dt_app, deltree_exec, dt_synopsis, dt_descrip);
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retval = ast_register_application_xml(d_app, del_exec);
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retval |= ast_register_application_xml(dt_app, deltree_exec);
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return retval;
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}
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@@ -40,11 +40,22 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
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#include "asterisk/lock.h"
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#include "asterisk/app.h"
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static char *tdesc = "IVR Demo Application";
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/*** DOCUMENTATION
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<application name="IVRDemo" language="en_US">
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<synopsis>
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IVR Demo Application.
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</synopsis>
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<syntax>
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<parameter name="filename" required="true" />
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</syntax>
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<description>
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<para>This is a skeleton application that shows you the basic structure to create your
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own asterisk applications and demonstrates the IVR demo.</para>
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</description>
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</application>
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***/
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static char *app = "IVRDemo";
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static char *synopsis =
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" This is a skeleton application that shows you the basic structure to create your\n"
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"own asterisk applications and demonstrates the IVR demo.\n";
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static int ivr_demo_func(struct ast_channel *chan, void *data)
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{
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@@ -109,7 +120,7 @@ static int unload_module(void)
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static int load_module(void)
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{
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return ast_register_application(app, skel_exec, tdesc, synopsis);
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return ast_register_application_xml(app, skel_exec);
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}
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AST_MODULE_INFO_STANDARD(ASTERISK_GPL_KEY, "IVR Demo Application");
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@@ -35,16 +35,24 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
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#include "asterisk/module.h"
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#include "asterisk/lock.h"
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static char *synopsis = "Wait for Ring Application";
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static char *desc = " WaitForRing(timeout):\n"
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"Returns 0 after waiting at least timeout seconds. and\n"
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"only after the next ring has completed. Returns 0 on\n"
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"success or -1 on hangup\n";
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/*** DOCUMENTATION
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<application name="WaitForRing" language="en_US">
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<synopsis>
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Wait for Ring Application.
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</synopsis>
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<syntax>
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<parameter name="timeout" required="true" />
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</syntax>
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<description>
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<para>Returns <literal>0</literal> after waiting at least <replaceable>timeout</replaceable> seconds,
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and only after the next ring has completed. Returns <literal>0</literal> on success or
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<literal>-1</literal> on hangup.</para>
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</description>
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</application>
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***/
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static char *app = "WaitForRing";
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static int waitforring_exec(struct ast_channel *chan, void *data)
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{
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struct ast_frame *f;
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@@ -111,7 +119,7 @@ static int unload_module(void)
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static int load_module(void)
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{
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return ast_register_application(app, waitforring_exec, synopsis, desc);
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return ast_register_application_xml(app, waitforring_exec);
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}
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AST_MODULE_INFO_STANDARD(ASTERISK_GPL_KEY, "Waits until first ring after time");
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@@ -48,37 +48,79 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
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#include "asterisk/dsp.h"
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#include "asterisk/module.h"
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static char *app_silence = "WaitForSilence";
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static char *synopsis_silence = "Waits for a specified amount of silence";
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static char *descrip_silence =
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" WaitForSilence(silencerequired[,iterations][,timeout]):\n"
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"Wait for Silence: Waits for up to 'silencerequired' \n"
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"milliseconds of silence, 'iterations' times or once if omitted.\n"
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"An optional timeout specified the number of seconds to return\n"
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"after, even if we do not receive the specified amount of silence.\n"
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"Use 'timeout' with caution, as it may defeat the purpose of this\n"
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"application, which is to wait indefinitely until silence is detected\n"
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"on the line. This is particularly useful for reverse-911-type\n"
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"call broadcast applications where you need to wait for an answering\n"
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"machine to complete its spiel before playing a message.\n"
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"The timeout parameter is specified only to avoid an infinite loop in\n"
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"cases where silence is never achieved. Typically you will want to\n"
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"include two or more calls to WaitForSilence when dealing with an answering\n"
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"machine; first waiting for the spiel to finish, then waiting for the beep, etc.\n\n"
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"Examples:\n"
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" - WaitForSilence(500,2) will wait for 1/2 second of silence, twice\n"
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" - WaitForSilence(1000) will wait for 1 second of silence, once\n"
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" - WaitForSilence(300,3,10) will wait for 300ms silence, 3 times,\n"
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" and returns after 10 sec, even if silence is not detected\n\n"
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"Sets the channel variable WAITSTATUS with to one of these values:\n"
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"SILENCE - if exited with silence detected\n"
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"TIMEOUT - if exited without silence detected after timeout\n";
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/*** DOCUMENTATION
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<application name="WaitForSilence" language="en_US">
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<synopsis>
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Waits for a specified amount of silence.
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</synopsis>
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<syntax>
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<parameter name="silencerequired" required="true" />
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<parameter name="iterations">
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<para>If not specified, defaults to <literal>1</literal>.</para>
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</parameter>
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<parameter name="timeout">
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<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
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</parameter>
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</syntax>
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<description>
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<para>Waits for up to <replaceable>silencerequired</replaceable> milliseconds of silence,
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<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
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specified the number of seconds to return after, even if we do not receive the specified amount of silence.
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Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
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is to wait indefinitely until silence is detected on the line. This is particularly useful for reverse-911-type
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call broadcast applications where you need to wait for an answering machine to complete its spiel before
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playing a message.</para>
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<para>Typically you will want to include two or more calls to WaitForSilence when dealing with an answering
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machine; first waiting for the spiel to finish, then waiting for the beep, etc.</para>
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<para>Examples:</para>
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<para>WaitForSilence(500,2) will wait for 1/2 second of silence, twice</para>
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<para>WaitForSilence(1000) will wait for 1 second of silence, once</para>
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<para>WaitForSilence(300,3,10) will wait for 300ms silence, 3 times, and returns after 10 sec, even if silence
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is not detected</para>
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<para>Sets the channel variable <variable>WAITSTATUS</variable> to one of these values:</para>
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<variablelist>
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<variable name="WAITSTATUS">
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<value name="SILENCE">
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if exited with silence detected.
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</value>
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<value name="TIMEOUT">
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if exited without silence detected after timeout.
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</value>
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</variable>
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</variablelist>
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</description>
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<see-also>
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<ref type="application">WaitForNoise</ref>
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</see-also>
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</application>
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<application name="WaitForNoise" language="en_US">
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<synopsis>
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Waits for a specified amount of noise.
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</synopsis>
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<syntax>
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<parameter name="noiserequired" required="true" />
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<parameter name="iterations">
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<para>If not specified, defaults to <literal>1</literal>.</para>
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</parameter>
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<parameter name="timeout">
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<para>Is specified only to avoid an infinite loop in cases where silence is never achieved.</para>
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</parameter>
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</syntax>
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<description>
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<para>Waits for up to <replaceable>noiserequired</replaceable> milliseconds of noise,
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<replaceable>iterations</replaceable> times. An optional <replaceable>timeout</replaceable>
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specified the number of seconds to return after, even if we do not receive the specified amount of noise.
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Use <replaceable>timeout</replaceable> with caution, as it may defeat the purpose of this application, which
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is to wait indefinitely until noise is detected on the line.</para>
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</description>
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<see-also>
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<ref type="application">WaitForSilence</ref>
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</see-also>
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</application>
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***/
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static char *app_silence = "WaitForSilence";
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static char *app_noise = "WaitForNoise";
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static char *synopsis_noise = "Waits for a specified amount of noise";
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static char *descrip_noise =
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"WaitForNoise(noiserequired[,iterations][,timeout]) \n"
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"Wait for Noise: The same as Wait for Silance but waits for noise that is above the threshold specified\n";
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static int do_waiting(struct ast_channel *chan, int timereqd, time_t waitstart, int timeout, int wait_for_silence) {
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struct ast_frame *f = NULL;
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@@ -211,8 +253,8 @@ static int load_module(void)
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{
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int res;
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res = ast_register_application(app_silence, waitforsilence_exec, synopsis_silence, descrip_silence);
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res |= ast_register_application(app_noise, waitfornoise_exec, synopsis_noise, descrip_noise);
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res = ast_register_application_xml(app_silence, waitforsilence_exec);
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res |= ast_register_application_xml(app_noise, waitfornoise_exec);
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return res;
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}
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