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Reset the members' call counts when resetting queue statistics.
This helps to prevent odd scenarios where a queue will claim to have taken 0 calls, but the members appear to have taken a non-zero amount. (closes issue #15068) Reported by: sum Patches: patchreset.patch uploaded by sum (license 766) Tested by: sum git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@193349 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -1234,6 +1234,16 @@ static void clear_queue(struct call_queue *q)
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q->callsabandoned = 0;
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q->callsabandoned = 0;
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q->callscompletedinsl = 0;
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q->callscompletedinsl = 0;
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q->wrapuptime = 0;
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q->wrapuptime = 0;
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q->talktime = 0;
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if (q->members) {
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struct member *mem;
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struct ao2_iterator mem_iter = ao2_iterator_init(q->members, 0);
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while ((mem = ao2_iterator_next(&mem_iter))) {
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mem->calls = 0;
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ao2_ref(mem, -1);
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}
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}
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}
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}
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/*!
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/*!
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