ARI: Music on Hold/Background Music for bridges

Adds ARI functions to be able to turn on/off music on hold in a
bridge. It actually functions more as a background music without
further actions on the bridge since if the rest of the channels
in the bridge aren't explicitly muted, they will still be able
to communicate.

(closes issue ASTERISK-21974)
Reported by: Matt Jordan
Review: https://reviewboard.asterisk.org/r/2688/


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@397505 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Jonathan Rose
2013-08-23 00:26:19 +00:00
parent c25c093c67
commit 21e22310c7
6 changed files with 556 additions and 2 deletions

View File

@@ -133,6 +133,36 @@ struct ast_remove_channel_from_bridge_args {
* \param[out] response HTTP response
*/
void ast_ari_remove_channel_from_bridge(struct ast_variable *headers, struct ast_remove_channel_from_bridge_args *args, struct ast_ari_response *response);
/*! \brief Argument struct for ast_ari_moh_start_bridge() */
struct ast_moh_start_bridge_args {
/*! \brief Bridge's id */
const char *bridge_id;
/*! \brief Channel's id */
const char *moh_class;
};
/*!
* \brief Play music on hold to a bridge or change the MOH class that is playing.
*
* \param headers HTTP headers
* \param args Swagger parameters
* \param[out] response HTTP response
*/
void ast_ari_moh_start_bridge(struct ast_variable *headers, struct ast_moh_start_bridge_args *args, struct ast_ari_response *response);
/*! \brief Argument struct for ast_ari_moh_stop_bridge() */
struct ast_moh_stop_bridge_args {
/*! \brief Bridge's id */
const char *bridge_id;
};
/*!
* \brief Stop playing music on hold to a bridge.
*
* This will only stop music on hold being played via bridges/{bridgeId}/mohStart.
*
* \param headers HTTP headers
* \param args Swagger parameters
* \param[out] response HTTP response
*/
void ast_ari_moh_stop_bridge(struct ast_variable *headers, struct ast_moh_stop_bridge_args *args, struct ast_ari_response *response);
/*! \brief Argument struct for ast_ari_play_on_bridge() */
struct ast_play_on_bridge_args {
/*! \brief Bridge's id */