initialize playing_silence in struct initialization

playing_silence was not initialized with the struct
was initialized, it was being set after the fact
which caused problems if something that relied on
playing_silence being set was called too quickly

(closes issue #18430)
Reported by: stevebrandli
Patches: 
      externalivr.patch uploaded by thedavidfactor (license 903)
Tested by: thedavidfactor, stevebrandli


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@300121 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
David Ruggles
2011-01-03 14:09:29 +00:00
parent 0a72d67d3b
commit 19d14fe577

View File

@@ -401,6 +401,7 @@ static int app_exec(struct ast_channel *chan, const char *data)
.playlist = AST_LIST_HEAD_INIT_VALUE,
.finishlist = AST_LIST_HEAD_INIT_VALUE,
.gen_active = 0,
.playing_silence = 1,
};
struct ivr_localuser *u = &foo;