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add support for textareas, used for various dialog windows on the gui.
The main code to implement the textarea is in console_board.c, and uses a simple png image with the font, blitting characters on the designated areas of the main screen. Additionally we provide some annotations in the image used as a skin to indicate which areas are used for text messages. (images will be committed separately). At the moment the dialog area is only used to display a running counter, just as a proof of concept. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@97280 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -659,6 +659,8 @@ static struct ast_frame *get_video_frames(struct video_desc *env, struct ast_fra
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return v->enc->enc_encap(&v->enc_out, v->mtu, tail);
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}
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int print_message(struct board *b, const char *s);
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/*
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* Helper thread to periodically poll the video source and enqueue the
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* generated frames to the channel's queue.
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@@ -715,6 +717,10 @@ static void *video_thread(void *arg)
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int fd = chan->alertpipe[1];
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char *caption = NULL, buf[160];
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sprintf(buf, "%d \r", count);
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if (env->gui)
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print_message(env->gui->bd_msg, buf);
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/* determine if video format changed */
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if (count++ % 10 == 0) {
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if (env->out.sendvideo)
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