add support for textareas, used for various dialog windows on the gui.

The main code to implement the textarea is in console_board.c,
and uses a simple png image with the font, blitting characters
on the designated areas of the main screen.
Additionally we provide some annotations in the image used
as a skin to indicate which areas are used for text messages.
(images will be committed separately).
At the moment the dialog area is only used to display a running
counter, just as a proof of concept.



git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@97280 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Luigi Rizzo
2008-01-08 23:09:44 +00:00
parent 12964661f2
commit 11c492aaec
4 changed files with 402 additions and 58 deletions

View File

@@ -58,9 +58,6 @@ static int keypad_cfg_read(struct gui_info *gui, const char *val) { return 0; }
#ifdef HAVE_SDL_IMAGE
#include <SDL/SDL_image.h> /* for loading images */
#endif
#ifdef HAVE_SDL_TTF
#include <SDL/SDL_ttf.h> /* render text on sdl surfaces */
#endif
enum kp_type { KP_NONE, KP_RECT, KP_CIRCLE };
struct keypad_entry {
@@ -94,6 +91,8 @@ enum drag_window { /* which window are we dragging */
DRAG_MESSAGE, /* message window */
};
struct board; /* external. we only need the pointer */
/*! \brief info related to the gui: button status, mouse coords, etc. */
struct gui_info {
char inbuf[GUI_BUFFER_LEN]; /* buffer for to-dial buffer */
@@ -104,16 +103,26 @@ struct gui_info {
enum drag_window drag_window; /* which window are we dragging */
int x_drag; /* x coordinate where the drag starts */
int y_drag; /* y coordinate where the drag starts */
#ifdef HAVE_SDL_TTF
TTF_Font *font; /* font to be used */
#endif
/* support for display. */
SDL_Surface *screen; /* the main window */
int outfd; /* fd for output */
SDL_Surface *keypad; /* the skin for the keypad */
SDL_Rect kp_rect; /* portion of the skin to display - default all */
SDL_Surface *font; /* font to be used */
SDL_Rect font_rects[96]; /* only printable chars */
SDL_Rect kp_msg; /* incoming msg, relative to kpad */
SDL_Rect kp_msg_s; /* incoming msg, rel. to screen */
struct board *bd_msg;
SDL_Rect kp_edit; /* edit user input */
SDL_Rect kp_edit_s; /* incoming msg, rel. to screen */
struct board *bd_edit;
SDL_Rect kp_dialed; /* dialed number */
SDL_Rect kp_dialed_s; /* incoming msg, rel. to screen */
struct board *bd_dialed;
/* variable-size array mapping keypad regions to functions */
int kp_size, kp_used;
@@ -132,17 +141,12 @@ static struct gui_info *cleanup_sdl(struct gui_info *gui)
if (gui == NULL)
return NULL;
#ifdef HAVE_SDL_TTF
/* unload font file */
if (gui->font) {
TTF_CloseFont(gui->font);
SDL_FreeSurface(gui->font);
gui->font = NULL;
}
/* uninitialize SDL_ttf library */
if ( TTF_WasInit() )
TTF_Quit();
#endif
if (gui->outfd > -1)
close(gui->outfd);
if (gui->keypad)
@@ -240,7 +244,10 @@ enum skin_area {
/* regions of the skin - active area, fonts, etc. */
KEY_KEYPAD = 200, /* the keypad - default to the whole image */
KEY_FONT = 201, /* the font */
KEY_FONT = 201, /* the font. Maybe not really useful */
KEY_MESSAGE = 202, /* area for incoming messages */
KEY_DIALED = 203, /* area for dialed numbers */
KEY_EDIT = 204, /* area for editing user input */
/* areas outside the keypad - simulated */
KEY_OUT_OF_KEYPAD = 241,
@@ -361,30 +368,7 @@ end
/* Print given text on the gui */
static int gui_output(struct video_desc *env, const char *text)
{
#ifndef HAVE_SDL_TTF
return 1; /* error, not supported */
#else
int x = 30, y = 20; /* XXX change */
SDL_Surface *output = NULL;
SDL_Color color = {0, 0, 0}; /* text color */
struct gui_info *gui = env->gui;
SDL_Rect dest = {gui->win[WIN_KEYPAD].rect.x + x, y};
/* clean surface each rewrite */
SDL_BlitSurface(gui->keypad, NULL, gui->screen, &gui->win[WIN_KEYPAD].rect);
output = TTF_RenderText_Solid(gui->font, text, color);
if (output == NULL) {
ast_log(LOG_WARNING, "Cannot render text on gui - %s\n", TTF_GetError());
return 1;
}
SDL_BlitSurface(output, NULL, gui->screen, &dest);
SDL_UpdateRects(gui->keypad, 1, &gui->win[WIN_KEYPAD].rect);
SDL_FreeSurface(output);
return 0; /* success */
#endif
}
#endif
@@ -585,6 +569,10 @@ static void eventhandler(struct video_desc *env, const char *caption)
case SDL_MOUSEMOTION:
if (gui->drag_window == DRAG_LOCAL)
move_capture_source(env, ev[i].motion.x, ev[i].motion.y);
#if 0
else if (gui->drag_window == DRAG_MESSAGE)
scroll_message(...);
#endif
break;
case SDL_MOUSEBUTTONDOWN:
handle_mousedown(env, ev[i].button);
@@ -631,7 +619,7 @@ static void keypad_setup(struct gui_info *gui, const char *kp_file);
/* TODO: consistency checks, check for bpp, widht and height */
/* Init the mask image used to grab the action. */
static struct gui_info *gui_init(const char *keypad_file)
static struct gui_info *gui_init(const char *keypad_file, const char *font)
{
struct gui_info *gui = ast_calloc(1, sizeof(*gui));
@@ -650,21 +638,28 @@ static struct gui_info *gui_init(const char *keypad_file)
keypad_setup(gui, keypad_file);
if (gui->keypad == NULL) /* no keypad, we are done */
return gui;
#ifdef HAVE_SDL_TTF
/* Initialize SDL_ttf library and load font */
if (TTF_Init() == -1) {
ast_log(LOG_WARNING, "Unable to init SDL_ttf, no output available\n");
goto error;
}
/* XXX load image */
if (!ast_strlen_zero(font)) {
int i;
SDL_Rect *r;
#define GUI_FONTSIZE 28
gui->font = TTF_OpenFont( env->keypad_font, GUI_FONTSIZE);
if (!gui->font) {
ast_log(LOG_WARNING, "Unable to load font %s, no output available\n", env->keypad_font);
goto error;
gui->font = load_image(font);
if (!gui->font) {
ast_log(LOG_WARNING, "Unable to load font %s, no output available\n", font);
goto error;
}
ast_log(LOG_WARNING, "Loaded font %s\n", font);
/* XXX hardwired constants - 3 rows of 32 chars */
r = gui->font_rects;
#define FONT_H 20
#define FONT_W 9
for (i = 0; i < 96; r++, i++) {
r->x = (i % 32 ) * FONT_W;
r->y = (i / 32 ) * FONT_H;
r->w = FONT_W;
r->h = FONT_H;
}
}
ast_log(LOG_WARNING, "Loaded font %s\n", env->keypad_font);
#endif
gui->outfd = open ("/dev/null", O_WRONLY); /* discard output, temporary */
if (gui->outfd < 0) {
@@ -749,6 +744,9 @@ static void keypad_setup(struct gui_info *gui, const char *kp_file)
fclose(fd);
}
struct board *board_setup(SDL_Surface *screen, SDL_Rect *dest,
SDL_Surface *font, SDL_Rect *font_rects);
/*! \brief [re]set the main sdl window, useful in case of resize.
* We can tell the first from subsequent calls from the value of
* env->gui, which is NULL the first time.
@@ -786,7 +784,7 @@ static void sdl_setup(struct video_desc *env)
if (depth < 16)
depth = 16;
if (!gui)
env->gui = gui = gui_init(env->keypad_file);
env->gui = gui = gui_init(env->keypad_file, env->keypad_font);
if (!gui)
goto no_sdl;
@@ -799,6 +797,7 @@ static void sdl_setup(struct video_desc *env)
kp_h = gui->keypad->h;
}
}
/* XXX same for other boards */
#define BORDER 5 /* border around our windows */
maxw = env->rem_dpy.w + env->loc_dpy.w + kp_w;
maxh = MAX( MAX(env->rem_dpy.h, env->loc_dpy.h), kp_h);
@@ -830,6 +829,17 @@ static void sdl_setup(struct video_desc *env)
dest->w = kp_w;
dest->h = kp_h;
SDL_BlitSurface(gui->keypad, src, gui->screen, dest);
if (gui->kp_msg.w > 0 && gui->kp_msg.h > 0) {
gui->kp_msg_s = gui->kp_msg;
gui->kp_msg_s.x += dest->x;
gui->kp_msg_s.y += dest->y;
if (!gui->bd_msg) { /* initial call */
gui->bd_msg = board_setup(gui->screen, &gui->kp_msg_s,
gui->font, gui->font_rects);
} else {
/* call a refresh */
}
}
SDL_UpdateRects(gui->screen, 1, dest);
}
return;
@@ -889,6 +899,9 @@ static struct _s_k gui_key_map[] = {
{"WRITEMESSAGE", KEY_WRITEMESSAGE },
{"GUI_CLOSE", KEY_GUI_CLOSE },
{"KEYPAD", KEY_KEYPAD }, /* x0 y0 w h - active area of the keypad */
{"MESSAGE", KEY_MESSAGE }, /* x0 y0 w h - incoming messages */
{"DIALED", KEY_DIALED }, /* x0 y0 w h - dialed number */
{"EDIT", KEY_EDIT }, /* x0 y0 w h - edit user input */
{"FONT", KEY_FONT }, /* x0 yo w h rows cols - location and format of the font */
{NULL, 0 } };
@@ -918,6 +931,7 @@ static int gui_map_token(const char *s)
static int keypad_cfg_read(struct gui_info *gui, const char *val)
{
struct keypad_entry e;
SDL_Rect *r = NULL;
char s1[16], s2[16];
int i, ret = 0; /* default, error */
@@ -942,11 +956,19 @@ static int keypad_cfg_read(struct gui_info *gui, const char *val)
gui->kp_used = 0;
break;
case 5:
if (e.c == KEY_KEYPAD) { /* active keypad area */
gui->kp_rect.x = atoi(s2);
gui->kp_rect.y = e.x0;
gui->kp_rect.w = e.y0;
gui->kp_rect.h = e.x1;
if (e.c == KEY_KEYPAD) /* active keypad area */
r = &gui->kp_rect;
else if (e.c == KEY_MESSAGE)
r = &gui->kp_msg;
else if (e.c == KEY_DIALED)
r = &gui->kp_dialed;
else if (e.c == KEY_EDIT)
r = &gui->kp_edit;
if (r) {
r->x = atoi(s2);
r->y = e.x0;
r->w = e.y0;
r->h = e.x1;
break;
}
if (strcasecmp(s2, "circle")) /* invalid */